Player Matchup

Neith
Neith
Makar-R161ND
Neith
Level 27
God Stats
36W - 44L
1,428 SR
Queue Stats
213W - 258L
1,291 Elo+
Party 2
Thanatos
Thanatos
Ninsaya
Thanatos
Level 20
God Stats
5W - 4L
1,715 SR
Queue Stats
110W - 124L
1,413 Elo+
Party 1
Ymir
Ymir
SI-AG-ALI
Ymir
Level 28
God Stats
26W - 16L
1,506 SR
Queue Stats
70W - 100L
1,318 Elo+
Party 2
Scylla
Scylla
SmRsandro110
Scylla
Level 28
God Stats
4W - 2L
1,532 SR
Queue Stats
99W - 107L
1,389 Elo+
Party 1
Olorun
Olorun
VenomAppleGG-_-
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,500 Elo+
Party 1
Team Averages
Level 21
1,536 SR
1,382 Elo+

VS

Team Averages
Level 19
1,625 SR
1,367 Elo+
Apollo
Apollo
EMG_NaaeX
Apollo
Level 8
God Stats
1W - 2L
1,531 SR
Queue Stats
3W - 7L
1,191 Elo+
Solo
Ra
Ra
ProLamboGamer
Ra
Level 18
God Stats
15W - 11L
1,619 SR
Queue Stats
36W - 41L
1,391 Elo+
Solo
Chaac
Chaac
Velas-_-Jorge_RP
Chaac
Level 29
God Stats
1W - 0L
1,703 SR
Queue Stats
21W - 11L
1,499 Elo+
Solo
Heimdallr
Heimdallr
indytaylor
Heimdallr
Level 11
God Stats
2W - 0L
1,768 SR
Queue Stats
4W - 4L
1,415 Elo+
Solo
Kukulkan
Kukulkan
renkidz
Kukulkan
Level 28
God Stats
3W - 2L
1,504 SR
Queue Stats
156W - 179L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 6
6,522
502
5,464
6,948
2,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Ninsaya
Thanatos
9
5 / 6 / 0
6,462
497
3,910
8,267
2,507
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
3 / 2 / 2
6,484
499
3,167
10,115
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
11
2 / 5 / 0
6,115
470
4,453
7,668
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
5,788
445
3,687
6,521
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EMG_NaaeX
Apollo
9
1 / 5 / 1
5,649
435
2,552
6,577
2,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 7
7,336
564
7,163
8,075
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
12 / 1 / 6
8,244
634
9,891
7,252
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
indytaylor
Heimdallr
9
1 / 2 / 7
5,752
442
2,210
4,636
1,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
renkidz
Kukulkan
12
5 / 3 / 1
6,925
533
2,633
6,087
1,893
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
13
Kills
23
24
Deaths
13
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
EMG_NaaeX
Apollo
1
5
1
0.3
L
3
5
6
1.2
L
Thanatos
Ninsaya
Thanatos
5
6
0
0.83
W
4
2
7
3.75
L
Ymir
3
2
2
2
L
Scylla
2
5
0
0.4
W
12
1
6
15
L
0
6
1
0.08
W
Heimdallr
indytaylor
Heimdallr
1
2
7
2.25
W
Kukulkan
renkidz
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,681
Damage
24,449
39,519
Taken
32,627
13,969
Mitigated
12,109
9,311
Healing
6,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
EMG_NaaeX
Apollo
2,552
1,972
0
700
6,577
2,133
800
1,678
4,899
0
18,743
L
5,464
3,754
0
960
6,948
2,113
572
2,044
4,690
0
21,890
L
Thanatos
Ninsaya
Thanatos
3,910
1,015
0
4,060
8,267
2,507
49
578
7,493
0
24,415
W
7,163
989
130
1,420
8,075
2,515
488
3,085
4,990
40,532
0
L
Ymir
3,167
111
854
995
10,115
4,675
69
2,135
7,646
22,169
0
L
Scylla
4,453
258
0
1,630
7,668
2,296
25
2,280
5,061
29,914
0
W
9,891
2,618
0
4,144
7,252
4,230
0
2,155
5,097
0
30,686
L
3,687
2,013
47
765
6,521
2,378
605
2,350
4,127
22,860
3,974
W
Heimdallr
indytaylor
Heimdallr
2,210
186
0
87
4,636
1,338
0
897
3,739
0
11,051
W
Kukulkan
renkidz
Kukulkan
2,633
635
0
0
6,087
1,893
560
2,781
3,306
26,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
33,906
214
Minions Killed
234
0
Camps Cleared
0
1,126,185
Distance Traveled
1,124,187
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,649
435
33
3
0
189,046
1
L
Neith
6,522
502
42
3
0
205,611
0
L
Thanatos
6,462
497
47
4
0
203,165
0
W
Ra
7,336
564
86
7
0
254,660
0
L
Ymir
6,484
499
36
3
0
305,782
0
L
Scylla
6,115
470
50
4
0
220,107
0
W
Chaac
8,244
634
40
3
0
252,499
0
L
Olorun
5,788
445
39
3
0
191,520
0
W
Heimdallr
5,752
442
15
1
0
203,365
9
W
Kukulkan
6,925
533
60
5
0
224,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role