Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Angrestik
Athena
Level 6
God Stats
3W - 4L
1,321 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 3
Chernobog
Chernobog
HovyCZ
Chernobog
Level 47
God Stats
5W - 2L
1,500 SR
Queue Stats
30W - 20L
1,332 Elo+
Party 3
Fenrir
Fenrir
Immortall666
Fenrir
Level 86
God Stats
3W - 4L
1,584 SR
Queue Stats
32W - 22L
1,442 Elo+
Party 3
Vulcan
Vulcan
OttoVonBismark
Vulcan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 21L
1,264 Elo+
Party 3
Team Averages
Level 58
1,481 SR
1,368 Elo+

VS

Team Averages
Level 50
1,408 SR
1,404 Elo+
Sun Wukong
Sun Wukong
Bagabuunga
Sun Wukong
Level 36
God Stats
1W - 6L
1,196 SR
Queue Stats
111W - 119L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
Sk1llFulL221
Hou Yi
Level 80
God Stats
1W - 3L
1,598 SR
Queue Stats
161W - 177L
1,411 Elo+
Party 1
Janus
Janus
WilloFire
Janus
Level 45
God Stats
3W - 5L
1,754 SR
Queue Stats
205W - 244L
1,416 Elo+
Solo
Fenrir
Fenrir
Xiaoventis
Fenrir
Level 20
God Stats
14W - 17L
1,334 SR
Queue Stats
62W - 76L
1,354 Elo+
Party 2
Kali
Kali
hisakukan
Kali
Level 69
God Stats
0W - 3L
1,156 SR
Queue Stats
281W - 308L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
4 / 6 / 5
9,250
487
6,189
8,848
3,609
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Angrestik
Athena
14
3 / 2 / 12
9,782
515
6,479
11,825
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
HovyCZ
Chernobog
16
6 / 8 / 8
9,995
526
9,987
12,930
4,644
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
17
10 / 4 / 9
10,643
560
12,986
15,246
12,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 0 / 6
10,507
553
13,830
6,402
2,827
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bagabuunga
Sun Wukong
14
0 / 6 / 5
8,312
437
5,794
14,903
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
14
6 / 5 / 7
9,284
489
11,999
13,127
4,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
WilloFire
Janus
14
4 / 7 / 6
8,978
473
8,169
11,857
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Xiaoventis
Fenrir
13
4 / 6 / 5
8,954
471
3,785
14,829
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kali
15
6 / 4 / 8
9,702
511
7,995
15,919
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
51
28
Kills
20
20
Deaths
28
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
6
5
1.08
W
Athena
Angrestik
Athena
3
2
12
4.5
L
Sun Wukong
Bagabuunga
Sun Wukong
0
6
5
0.42
W
Chernobog
HovyCZ
Chernobog
6
8
8
1.25
W
Fenrir
10
4
9
3.63
W
5
0
6
8
L
Hou Yi
6
5
7
1.9
L
Janus
WilloFire
Janus
4
7
6
1
L
Fenrir
Xiaoventis
Fenrir
4
6
5
1.08
L
Kali
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,471
Damage
37,742
55,251
Taken
70,635
37,415
Mitigated
36,154
8,121
Healing
19,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,189
195
0
250
8,848
3,609
992
3,034
5,665
37,144
0
W
Athena
Angrestik
Athena
6,479
2,039
0
1,346
11,825
13,921
181
2,491
9,104
22,287
0
L
Sun Wukong
Bagabuunga
Sun Wukong
5,794
675
0
3,815
14,903
10,456
121
5,284
9,619
0
47,235
W
Chernobog
HovyCZ
Chernobog
9,987
5,854
0
1,608
12,930
4,644
1,510
582
12,145
0
60,076
W
Fenrir
12,986
3,915
0
3,850
15,246
12,414
736
1,060
13,845
0
63,134
W
13,830
6,549
0
1,067
6,402
2,827
947
909
5,195
60,748
0
L
Hou Yi
11,999
5,043
0
4,257
13,127
4,364
628
4,631
8,496
0
52,316
L
Janus
WilloFire
Janus
8,169
2,238
0
1,306
11,857
3,970
0
6,020
5,837
51,079
0
L
Fenrir
Xiaoventis
Fenrir
3,785
1,039
294
3,723
14,829
9,996
20
5,144
9,685
0
12,946
L
Kali
7,995
2,848
0
5,885
15,919
7,368
0
5,419
10,500
0
67,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,177
Gold Earned
45,230
409
Minions Killed
398
0
Camps Cleared
0
1,815,187
Distance Traveled
1,825,888
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,250
487
77
4
0
338,862
4
W
Athena
9,782
515
22
1
0
321,178
2
L
Sun Wukong
8,312
437
85
4
0
348,109
1
W
Chernobog
9,995
526
111
6
0
371,197
3
W
Fenrir
10,643
560
78
4
0
398,613
5
W
Vulcan
10,507
553
121
6
0
385,337
1
L
Hou Yi
9,284
489
88
5
0
326,763
1
L
Janus
8,978
473
85
4
0
346,087
10
L
Fenrir
8,954
471
30
2
0
379,358
2
L
Kali
9,702
511
110
6
0
425,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role