Player Matchup

Persephone
Persephone
Affectéd
Persephone
Level 17
God Stats
3W - 4L
1,507 SR
Queue Stats
17W - 20L
1,384 Elo+
Party 1
Medusa
Medusa
Ashkopro
Medusa
Level 15
God Stats
1W - 1L
1,757 SR
Queue Stats
11W - 15L
1,354 Elo+
Party 1
Ymir
Ymir
WoopsyV2
Ymir
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
21W - 24L
1,391 Elo+
Party 1
Susano
Susano
judso
Susano
Level 8
God Stats
5W - 6L
1,136 SR
Queue Stats
12W - 8L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mrkepo
Morgan Le Fay
Level 15
God Stats
5W - 4L
1,765 SR
Queue Stats
9W - 9L
1,197 Elo+
Party 2
Team Averages
Level 14
1,577 SR
1,346 Elo+

VS

Team Averages
Level 18
1,499 SR
1,416 Elo+
Bellona
Bellona
Benkamen
Bellona
Level 8
God Stats
5W - 4L
1,352 SR
Queue Stats
19W - 22L
1,282 Elo+
Party 3
Fenrir
Fenrir
MrMarmyGee
Fenrir
Level 16
God Stats
3W - 2L
1,644 SR
Queue Stats
40W - 26L
1,501 Elo+
Solo
Skadi
Skadi
lokrwr
Skadi
Level 27
God Stats
14W - 8L
1,500 SR
Queue Stats
116W - 123L
1,437 Elo+
Solo
Ymir
Ymir
maximoras
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,487 Elo+
Party 3
Nox
Nox
sepigol
Nox
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Affectéd
Persephone
10
3 / 7 / 1
6,758
483
7,560
9,071
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ashkopro
Medusa
11
2 / 4 / 1
6,870
491
4,130
8,084
2,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
9
1 / 3 / 5
6,000
429
4,480
9,742
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
judso
Susano
9
2 / 7 / 2
6,192
442
4,364
9,676
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
mrkepo
Morgan Le Fay
10
2 / 6 / 1
6,457
461
6,749
9,283
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benkamen
Bellona
12
1 / 4 / 8
7,265
519
5,125
9,923
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
MrMarmyGee
Fenrir
15
14 / 0 / 1
9,214
658
7,905
7,734
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
lokrwr
Skadi
11
4 / 3 / 6
6,988
499
9,372
9,112
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
5 / 1 / 8
7,818
558
7,136
12,691
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nox
11
2 / 2 / 8
7,123
509
4,781
6,944
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
26
27
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Persephone
Affectéd
Persephone
3
7
1
0.5
L
Medusa
Ashkopro
Medusa
2
4
1
0.63
W
Bellona
Benkamen
Bellona
1
4
8
1.25
W
Fenrir
MrMarmyGee
Fenrir
14
0
1
14.5
L
Ymir
1
3
5
1.17
L
Susano
judso
Susano
2
7
2
0.43
W
Skadi
lokrwr
Skadi
4
3
6
2.33
W
Ymir
5
1
8
9
L
Morgan Le Fay
mrkepo
Morgan Le Fay
2
6
1
0.42
W
Nox
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,283
Damage
34,319
45,856
Taken
46,404
18,689
Mitigated
27,700
7,922
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Affectéd
Persephone
7,560
1,105
0
1,592
9,071
2,779
0
4,696
4,368
28,909
0
L
Medusa
Ashkopro
Medusa
4,130
1,977
0
1,000
8,084
2,375
132
1,562
6,522
0
35,501
W
Bellona
Benkamen
Bellona
5,125
1,264
0
2,160
9,923
6,181
485
4,997
4,881
0
31,612
W
Fenrir
MrMarmyGee
Fenrir
7,905
1,989
0
3,595
7,734
4,805
626
2,213
5,514
0
62,788
L
Ymir
4,480
1,164
0
2,550
9,742
7,319
0
2,415
7,327
9,712
0
L
Susano
judso
Susano
4,364
977
0
1,606
9,676
3,051
0
2,403
7,273
0
23,814
W
Skadi
lokrwr
Skadi
9,372
5,189
0
1,777
9,112
2,688
335
2,639
6,428
0
30,543
W
Ymir
7,136
1,539
0
1,911
12,691
11,584
170
4,342
8,198
34,268
0
L
Morgan Le Fay
mrkepo
Morgan Le Fay
6,749
641
0
1,174
9,283
3,165
890
838
8,445
34,167
0
W
Nox
4,781
248
0
1,011
6,944
2,442
259
4,169
2,536
27,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
38,408
238
Minions Killed
321
0
Camps Cleared
0
1,189,329
Distance Traveled
1,363,419
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,758
483
62
4
0
195,423
0
L
Medusa
6,870
491
74
5
0
243,163
0
W
Bellona
7,265
519
68
5
0
248,040
0
W
Fenrir
9,214
658
96
7
0
314,408
1
L
Ymir
6,000
429
13
1
0
261,066
0
L
Susano
6,192
442
45
3
0
273,180
2
W
Skadi
6,988
499
50
4
0
273,608
3
W
Ymir
7,818
558
50
4
0
255,600
1
L
Morgan Le Fay
6,457
461
44
3
0
216,497
4
W
Nox
7,123
509
57
4
0
271,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role