Player Matchup

Artemis
Artemis
FarmerCfC28
Artemis
Level 12
God Stats
18W - 11L
1,784 SR
Queue Stats
58W - 59L
1,578 Elo+
Party 1
Hun Batz
Hun Batz
Im_Fast_Af_Boy
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,653 Elo+
Solo
Zeus
Zeus
J4NUSZ3K
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,462 Elo+
Solo
Odin
Odin
Malzy0202
Odin
Level 42
God Stats
7W - 7L
1,448 SR
Queue Stats
177W - 181L
1,411 Elo+
Party 1
Ymir
Ymir
swidroman
Ymir
Level 29
God Stats
34W - 27L
1,514 SR
Queue Stats
89W - 106L
1,451 Elo+
Party 1
Team Averages
Level 21
1,549 SR
1,511 Elo+

VS

Team Averages
Level 20
1,579 SR
1,533 Elo+
Neith
Neith
Danqtpie
Neith
Level 9
God Stats
9W - 2L
1,897 SR
Queue Stats
16W - 9L
1,583 Elo+
Solo
Loki
Loki
Kk5135
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 166L
1,472 Elo+
Solo
Geb
Geb
awesome_gabe007
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,565 Elo+
Solo
Scylla
Scylla
segi-segisyri
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 73L
1,536 Elo+
Solo
Jormungandr
Jormungandr
tehy121
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 47L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FarmerCfC28
Artemis
12
5 / 1 / 6
7,593
506
9,926
6,502
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
15
5 / 2 / 1
8,658
577
7,249
10,754
3,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
8 / 2 / 5
8,830
589
10,143
9,267
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
13
2 / 2 / 5
7,261
484
5,301
10,398
7,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
11
1 / 3 / 10
7,163
478
4,028
11,956
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danqtpie
Neith
11
2 / 6 / 2
6,907
460
5,168
8,957
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Loki
Kk5135
Loki
11
3 / 3 / 4
7,492
499
4,283
10,623
4,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 1
7,801
520
7,157
8,649
5,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
3 / 7 / 1
7,032
469
7,077
8,073
2,425
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
tehy121
Jormungandr
10
0 / 4 / 4
6,497
433
4,741
12,896
10,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
21
Kills
10
10
Deaths
22
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Danqtpie
Neith
2
6
2
0.5
W
Artemis
FarmerCfC28
Artemis
5
1
6
8
W
Hun Batz
5
2
1
2.75
W
Zeus
8
2
5
5.25
L
Loki
Kk5135
Loki
3
3
4
1.67
W
Odin
2
2
5
2.25
L
2
2
1
1.25
L
3
7
1
0.5
W
Ymir
1
3
10
2
L
Jormungandr
tehy121
Jormungandr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
28,426
48,877
Taken
49,198
25,756
Mitigated
26,092
17,244
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Danqtpie
Neith
5,168
1,984
0
1,424
8,957
2,974
430
3,099
5,762
0
38,294
W
Artemis
FarmerCfC28
Artemis
9,926
5,495
0
2,698
6,502
1,921
1,732
2,388
3,962
0
39,303
W
Hun Batz
7,249
2,637
0
4,275
10,754
3,634
0
2,286
8,428
0
63,539
W
Zeus
10,143
2,295
221
3,951
9,267
3,553
1,211
3,786
5,183
56,762
0
L
Loki
Kk5135
Loki
4,283
749
0
1,734
10,623
4,154
0
2,477
8,099
0
34,515
W
Odin
5,301
657
0
3,015
10,398
7,285
249
5,568
4,762
7,695
20,059
L
7,157
1,220
0
2,744
8,649
5,615
0
2,066
6,006
36,673
0
L
7,077
306
75
637
8,073
2,425
0
3,149
4,878
30,491
0
W
Ymir
4,028
841
0
3,084
11,956
9,363
309
4,201
7,567
15,999
0
L
Jormungandr
tehy121
Jormungandr
4,741
947
0
1,039
12,896
10,924
226
4,754
8,047
23,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,505
Gold Earned
35,729
361
Minions Killed
279
0
Camps Cleared
0
1,460,738
Distance Traveled
1,260,949
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,907
460
65
4
0
241,166
1
W
Artemis
7,593
506
59
4
0
270,440
0
W
Hun Batz
8,658
577
119
8
0
330,616
3
W
Zeus
8,830
589
100
7
0
279,080
5
L
Loki
7,492
499
66
4
0
295,148
0
W
Odin
7,261
484
56
4
0
297,468
2
L
Geb
7,801
520
72
5
0
166,510
0
L
Scylla
7,032
469
48
3
0
272,780
3
W
Ymir
7,163
478
27
2
0
283,134
7
L
Jormungandr
6,497
433
28
2
0
285,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role