Player Matchup

Fenrir
Fenrir
FkAllah1
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,879 Elo+
Party 1
Gilgamesh
Gilgamesh
HolyMully
Gilgamesh
Level 25
God Stats
50W - 34L
1,613 SR
Queue Stats
572W - 350L
1,562 Elo+
Solo
Kukulkan
Kukulkan
SashaBOSSBanks
Kukulkan
Level 28
God Stats
6W - 9L
1,398 SR
Queue Stats
84W - 99L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SashaDrel
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,294 SR
Queue Stats
7W - 7L
1,879 Elo+
Party 1
Izanami
Izanami
Гидроусилитель
Izanami
Level 27
God Stats
100W - 81L
1,572 SR
Queue Stats
193W - 206L
1,574 Elo+
Solo
Team Averages
Level 20
1,475 SR
1,692 Elo+

VS

Team Averages
Level 13
1,481 SR
1,687 Elo+
Anubis
Anubis
Arsanth
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,752 Elo+
Solo
Cerberus
Cerberus
DaPaws
Cerberus
Level 19
God Stats
1W - 1L
1,260 SR
Queue Stats
44W - 28L
1,694 Elo+
Party 2
Heimdallr
Heimdallr
Scheren
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 28L
1,661 Elo+
Party 2
Nemesis
Nemesis
Svetlinator
Nemesis
Level 5
God Stats
1W - 0L
1,237 SR
Queue Stats
3W - 3L
1,457 Elo+
Solo
Ullr
Ullr
TPoJlb88
Ullr
Level 22
God Stats
5W - 1L
1,909 SR
Queue Stats
45W - 65L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FkAllah1
Fenrir
6
0 / 4 / 1
4,380
438
1,968
5,886
1,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
HolyMully
Gilgamesh
9
0 / 2 / 0
4,713
471
555
6,683
2,431
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
10
0 / 2 / 0
5,330
533
866
3,795
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
SashaDrel
Ah Muzen Cab
6
1 / 4 / 0
4,107
411
3,096
4,684
949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 5 / 1
4,698
470
2,781
5,902
1,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arsanth
Anubis
13
1 / 0 / 2
7,287
729
3,323
3,302
1,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
DaPaws
Cerberus
10
3 / 1 / 7
6,308
631
3,667
5,802
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Scheren
Heimdallr
10
6 / 1 / 5
6,186
619
5,705
4,010
1,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Svetlinator
Nemesis
8
4 / 0 / 0
5,683
568
1,574
5,230
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
12
2 / 0 / 1
6,602
660
2,335
3,826
1,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arsanth
Anubis
1
0
2
2
W
Cerberus
DaPaws
Cerberus
3
1
7
6.5
L
Fenrir
FkAllah1
Fenrir
0
4
1
0.13
L
Gilgamesh
HolyMully
Gilgamesh
0
2
0
0
L
Kukulkan
0
2
0
0
L
Ah Muzen Cab
SashaDrel
Ah Muzen Cab
1
4
0
0.25
W
Heimdallr
Scheren
Heimdallr
6
1
5
8.5
W
Nemesis
Svetlinator
Nemesis
4
0
0
4
W
Ullr
2
0
1
2.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,266
Damage
16,604
26,950
Taken
22,170
6,959
Mitigated
8,754
5,151
Healing
8,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arsanth
Anubis
3,323
446
0
2,584
3,302
1,697
163
0
3,302
43,920
0
W
Cerberus
DaPaws
Cerberus
3,667
290
0
1,928
5,802
2,605
0
0
5,802
16,916
0
L
Fenrir
FkAllah1
Fenrir
1,968
463
0
1,144
5,886
1,379
0
736
5,150
0
14,690
L
Gilgamesh
HolyMully
Gilgamesh
555
37
0
1,835
6,683
2,431
0
3,119
3,564
0
18,689
L
Kukulkan
866
44
0
696
3,795
1,056
0
0
3,795
33,082
0
L
Ah Muzen Cab
SashaDrel
Ah Muzen Cab
3,096
1,645
0
611
4,684
949
0
1,289
3,395
0
10,253
W
Heimdallr
Scheren
Heimdallr
5,705
2,927
0
1,173
4,010
1,221
418
0
4,010
0
27,072
W
Nemesis
Svetlinator
Nemesis
1,574
711
0
1,003
5,230
2,028
0
162
5,032
0
25,391
W
Ullr
2,335
569
0
1,713
3,826
1,203
740
572
3,158
0
45,304
L
2,781
1,782
0
865
5,902
1,144
0
1,846
4,056
0
19,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,228
Gold Earned
32,066
194
Minions Killed
336
0
Camps Cleared
0
856,750
Distance Traveled
940,292
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,287
729
110
11
0
163,921
2
W
Cerberus
6,308
631
32
3
0
192,436
3
L
Fenrir
4,380
438
30
3
0
141,333
1
L
Gilgamesh
4,713
471
41
4
0
169,496
3
L
Kukulkan
5,330
533
67
7
0
176,819
1
L
Ah Muzen Cab
4,107
411
22
2
0
179,504
0
W
Heimdallr
6,186
619
56
6
0
176,028
0
W
Nemesis
5,683
568
39
4
0
214,023
0
W
Ullr
6,602
660
99
10
0
193,884
2
L
Izanami
4,698
470
34
3
0
189,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role