Player Matchup

Cerberus
Cerberus
Ashoka334
Cerberus
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 166L
1,422 Elo+
Solo
Medusa
Medusa
FrankyGi
Medusa
Level 43
God Stats
20W - 13L
1,622 SR
Queue Stats
69W - 61L
1,476 Elo+
Solo
Ravana
Ravana
MarcusG04
Ravana
Level 42
God Stats
4W - 12L
1,420 SR
Queue Stats
438W - 398L
1,537 Elo+
Solo
Aphrodite
Aphrodite
MarkSyn
Aphrodite
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 112L
1,396 Elo+
Solo
Janus
Janus
zGHOST-MAGNET
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 364L
1,302 Elo+
Solo
Team Averages
Level 68
1,508 SR
1,427 Elo+

VS

Team Averages
Level 63
1,639 SR
1,612 Elo+
Tyr
Tyr
 
Tyr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Hundredhands
Artio
Level 107
God Stats
18W - 17L
1,573 SR
Queue Stats
483W - 408L
1,525 Elo+
Party 1
Janus
Janus
Kavish2011
Janus
Level 29
God Stats
10W - 3L
1,725 SR
Queue Stats
232W - 64L
1,777 Elo+
Party 1
Pele
Pele
flyingpotato42
Pele
Level 48
God Stats
15W - 6L
1,710 SR
Queue Stats
191W - 189L
1,579 Elo+
Party 1
Rama
Rama
themayqueen
Rama
Level 25
God Stats
7W - 4L
1,685 SR
Queue Stats
40W - 24L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ashoka334
Cerberus
10
4 / 5 / 3
6,048
605
6,312
10,090
6,788
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Medusa
FrankyGi
Medusa
9
0 / 2 / 0
5,034
503
780
3,521
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
MarcusG04
Ravana
10
3 / 2 / 1
5,836
584
4,024
6,827
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MarkSyn
Aphrodite
8
0 / 4 / 2
4,808
481
1,562
5,707
3,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 2
4,931
493
3,168
5,491
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
8 / 3 / 0
7,261
726
7,727
8,094
2,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
3 / 2 / 7
5,867
587
5,004
8,362
6,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
11
4 / 1 / 2
6,510
651
5,389
4,681
896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 6
5,871
587
2,172
6,167
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 0 / 0
6,963
696
2,060
3,259
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
18
18
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
3
0
2.67
L
Cerberus
Ashoka334
Cerberus
4
5
3
1.1
L
Medusa
FrankyGi
Medusa
0
2
0
0
W
3
2
7
3.25
W
Janus
4
1
2
5
L
Ravana
MarcusG04
Ravana
3
2
1
1.75
L
Aphrodite
MarkSyn
Aphrodite
0
4
2
0.25
W
0
2
6
1.5
W
3
0
0
3
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,846
Damage
22,352
31,636
Taken
30,563
15,474
Mitigated
12,866
9,137
Healing
11,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,727
1,907
0
3,503
8,094
2,646
302
3,469
4,607
0
37,801
L
Cerberus
Ashoka334
Cerberus
6,312
1,205
0
2,499
10,090
6,788
0
1,058
9,006
21,676
0
L
Medusa
FrankyGi
Medusa
780
499
0
852
3,521
979
0
601
2,920
0
27,843
W
5,004
488
284
1,965
8,362
6,562
0
3,813
4,285
12,927
0
W
Janus
5,389
452
0
1,319
4,681
896
0
2,231
2,352
35,231
0
L
Ravana
MarcusG04
Ravana
4,024
1,394
0
2,724
6,827
2,329
0
2,641
4,030
0
23,153
L
Aphrodite
MarkSyn
Aphrodite
1,562
219
1,018
2,044
5,707
3,721
0
2,226
3,429
18,741
0
W
2,172
836
0
2,624
6,167
1,553
0
1,067
5,018
0
27,440
W
2,060
1,255
0
1,479
3,259
1,209
974
57
3,202
0
45,759
L
3,168
376
0
0
5,491
1,657
0
3,444
1,858
19,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,657
Gold Earned
32,472
236
Minions Killed
314
0
Camps Cleared
0
963,279
Distance Traveled
1,048,771
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,261
726
72
7
0
218,502
1
L
Cerberus
6,048
605
50
5
0
187,313
1
L
Medusa
5,034
503
52
5
0
208,890
5
W
Artio
5,867
587
11
1
0
211,359
2
W
Janus
6,510
651
69
7
0
209,809
0
L
Ravana
5,836
584
47
5
0
208,002
2
L
Aphrodite
4,808
481
46
5
0
182,179
3
W
Pele
5,871
587
63
6
0
218,469
2
W
Rama
6,963
696
99
10
0
190,632
1
L
Janus
4,931
493
41
4
0
176,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role