Player Matchup

Neith
Neith
EDGE3003
Neith
Level 6
God Stats
0W - 1L
1,799 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Yemoja
Yemoja
LustyLuckyLuce
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
432W - 503L
1,162 Elo+
Solo
Tsukuyomi
Tsukuyomi
Marcosgar1
Tsukuyomi
Level 48
God Stats
1W - 1L
1,357 SR
Queue Stats
14W - 23L
1,379 Elo+
Solo
Team Averages
Level 20
1,552 SR
1,269 Elo+

VS

Team Averages
Level 55
1,371 SR
1,409 Elo+
Sobek
Sobek
CraZyFaNtasY
Sobek
Level 28
God Stats
2W - 1L
1,197 SR
Queue Stats
22W - 9L
1,533 Elo+
Solo
Vulcan
Vulcan
PaladinSangres
Vulcan
Level 29
God Stats
1W - 0L
1,425 SR
Queue Stats
4W - 6L
1,272 Elo+
Solo
Charybdis
Charybdis
Rowlam
Charybdis
Level 107
God Stats
32W - 40L
1,491 SR
Queue Stats
420W - 585L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EDGE3003
Neith
10
1 / 3 / 3
6,586
659
4,674
6,587
2,314
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 3
6,833
683
3,239
8,728
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Marcosgar1
Tsukuyomi
10
3 / 5 / 1
7,100
710
5,587
9,468
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,600
760
3,365
9,897
9,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 6
6,676
668
6,352
5,806
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Rowlam
Charybdis
12
7 / 2 / 4
8,277
828
12,440
4,817
1,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Neith
EDGE3003
Neith
1
3
3
0.83
L
1
3
3
0.83
L
Tsukuyomi
Marcosgar1
Tsukuyomi
3
5
1
0.7
W
0
3
6
1
W
Charybdis
Rowlam
Charybdis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
22,157
24,783
Taken
20,520
11,204
Mitigated
13,169
3,189
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,365
537
0
2,923
9,897
9,487
0
1,169
8,728
10,515
0
L
Neith
EDGE3003
Neith
4,674
2,651
0
321
6,587
2,314
0
3,086
3,237
0
16,457
L
3,239
681
687
1,476
8,728
5,726
0
2,233
6,197
13,199
0
L
Tsukuyomi
Marcosgar1
Tsukuyomi
5,587
1,525
0
705
9,468
3,164
0
3,756
5,444
0
18,482
W
6,352
1,672
57
906
5,806
1,928
307
1,107
4,699
25,834
0
W
Charybdis
Rowlam
Charybdis
12,440
6,009
0
695
4,817
1,754
574
1,198
3,619
0
33,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,519
Gold Earned
22,553
82
Minions Killed
121
2
Camps Cleared
5
462,359
Distance Traveled
561,447
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,600
760
7
1
0
198,170
5
L
Neith
6,586
659
33
3
0
165,951
0
L
Yemoja
6,833
683
24
2
1
121,702
0
L
Tsukuyomi
7,100
710
25
3
1
174,706
0
W
Vulcan
6,676
668
46
5
1
186,915
3
W
Charybdis
8,277
828
68
7
4
176,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role