Player Matchup

Sylvanus
Sylvanus
Shw_Fenix
Sylvanus
Level 40
God Stats
1W - 1L
1,523 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
Xing Tian
Xing Tian
cocchione
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ewerxboy
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,534 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,427 Elo+

VS

Team Averages
Level 50
1,474 SR
1,294 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bluecactus1234
Chaac
Level 29
God Stats
2W - 1L
1,394 SR
Queue Stats
10W - 19L
1,304 Elo+
Solo
Ra
Ra
Sensei kb
Ra
Level 6
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 4L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Shw_Fenix
Sylvanus
12
5 / 0 / 1
7,904
790
4,399
6,482
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
cocchione
Xing Tian
10
0 / 1 / 5
6,661
666
4,588
6,534
1,813
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ewerxboy
Cthulhu
9
1 / 0 / 4
7,229
723
2,966
4,782
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 2 / 1
6,085
609
4,271
4,607
1,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 0
6,484
648
7,285
8,864
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 3 / 0
5,350
535
387
1,860
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
1
0.25
L
1
1
0
1
L
0
3
0
0
W
Sylvanus
Shw_Fenix
Sylvanus
5
0
1
5.5
W
Xing Tian
cocchione
Xing Tian
0
1
5
2.5
W
Cthulhu
ewerxboy
Cthulhu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
11,943
17,798
Taken
15,331
8,771
Mitigated
9,658
8,887
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,271
1,621
69
313
4,607
1,383
0
3,027
1,580
0
16,235
L
7,285
876
0
3,607
8,864
7,757
0
6,893
1,971
0
19,322
L
387
65
0
0
1,860
518
0
1,768
92
1,131
0
W
Sylvanus
Shw_Fenix
Sylvanus
4,399
1,359
2,324
3,652
6,482
3,309
323
120
6,061
20,429
4,592
W
Xing Tian
cocchione
Xing Tian
4,588
362
0
619
6,534
1,813
282
549
5,613
13,848
0
W
Cthulhu
ewerxboy
Cthulhu
2,966
197
376
1,916
4,782
3,649
0
475
4,073
11,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,794
Gold Earned
17,919
86
Minions Killed
78
3
Camps Cleared
4
574,317
Distance Traveled
368,857
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,085
609
36
4
4
116,626
0
L
Chaac
6,484
648
42
4
0
187,192
3
L
Ra
5,350
535
0
0
0
65,039
0
W
Sylvanus
7,904
790
44
4
2
191,915
4
W
Xing Tian
6,661
666
23
2
0
206,309
5
W
Cthulhu
7,229
723
19
2
1
176,093
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role