Player Matchup

Medusa
Medusa
ISLAIM3-gameplay
Medusa
Level 67
God Stats
20W - 17L
1,411 SR
Queue Stats
241W - 249L
1,409 Elo+
Solo
Fenrir
Fenrir
Majormoe402
Fenrir
Level 82
God Stats
78W - 76L
1,469 SR
Queue Stats
473W - 635L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
Sean sunset
Cthulhu
Level 44
God Stats
6W - 3L
1,513 SR
Queue Stats
148W - 233L
1,331 Elo+
Solo
Chang'e
Chang'e
ShadowShot444
Chang'e
Level 89
God Stats
1W - 6L
1,067 SR
Queue Stats
297W - 369L
1,347 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhySoseriousso1
Cu Chulainn
Level 88
God Stats
10W - 6L
1,510 SR
Queue Stats
65W - 78L
1,279 Elo+
Solo
Team Averages
Level 74
1,394 SR
1,360 Elo+

VS

Team Averages
Level 66
1,368 SR
1,315 Elo+
Bacchus
Bacchus
Austin THE Cat
Bacchus
Level 65
God Stats
10W - 4L
1,616 SR
Queue Stats
117W - 105L
1,467 Elo+
Solo
Tyr
Tyr
TheRadioMan23
Tyr
Level 40
God Stats
1W - 6L
1,224 SR
Queue Stats
24W - 48L
1,183 Elo+
Solo
Neith
Neith
Wess4766
Neith
Level 78
God Stats
95W - 89L
1,243 SR
Queue Stats
262W - 250L
1,300 Elo+
Solo
Arachne
Arachne
Zakashi8721
Arachne
Level 43
God Stats
9W - 14L
1,329 SR
Queue Stats
52W - 86L
1,294 Elo+
Solo
Ah Puch
Ah Puch
obeyzaaddy915
Ah Puch
Level 104
God Stats
63W - 50L
1,427 SR
Queue Stats
228W - 224L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,791
453
3,174
8,369
2,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
13
7 / 2 / 1
8,326
555
6,277
9,714
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Sean sunset
Cthulhu
9
0 / 3 / 2
5,908
394
2,265
7,005
3,862
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
11
1 / 2 / 2
6,687
446
4,218
8,951
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
WhySoseriousso1
Cu Chulainn
15
11 / 2 / 0
9,595
640
9,656
8,609
10,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
6,407
427
3,607
7,967
6,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
0 / 11 / 0
5,304
354
2,561
10,890
5,348
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Wess4766
Neith
10
1 / 4 / 3
6,330
422
4,505
7,324
2,031
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Zakashi8721
Arachne
14
7 / 4 / 1
8,483
566
7,113
10,331
4,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
13
3 / 2 / 1
7,779
519
8,031
6,976
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
21
Kills
12
12
Deaths
22
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
2
3
1
0.83
W
Fenrir
7
2
1
3.75
W
Cthulhu
Sean sunset
Cthulhu
0
3
2
0.33
W
Chang'e
1
2
2
1
L
0
11
0
0
L
Neith
Wess4766
Neith
1
4
3
0.63
W
Cu Chulainn
WhySoseriousso1
Cu Chulainn
11
2
0
5.5
L
Arachne
Zakashi8721
Arachne
7
4
1
1.88
L
Ah Puch
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,590
Damage
25,817
42,648
Taken
43,488
22,477
Mitigated
20,958
8,318
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,607
364
0
1,125
7,967
6,481
218
1,737
6,230
12,780
0
W
3,174
721
0
1,498
8,369
2,312
109
2,694
5,675
0
34,179
W
Fenrir
6,277
1,429
0
1,372
9,714
3,310
0
2,877
6,837
0
37,342
W
Cthulhu
Sean sunset
Cthulhu
2,265
127
0
0
7,005
3,862
279
2,094
4,911
17,337
0
W
Chang'e
4,218
474
621
2,898
8,951
2,803
0
3,973
4,978
27,543
0
L
2,561
746
0
262
10,890
5,348
0
1,383
8,881
0
16,530
L
Neith
Wess4766
Neith
4,505
2,502
160
2,204
7,324
2,031
606
1,759
5,565
0
34,974
W
Cu Chulainn
WhySoseriousso1
Cu Chulainn
9,656
2,192
0
1,929
8,609
10,190
1,381
0
8,609
12,744
41,810
L
Arachne
Zakashi8721
Arachne
7,113
5,167
0
2,355
10,331
4,932
0
1,932
8,044
0
43,394
L
Ah Puch
8,031
473
91
3,938
6,976
2,166
73
2,016
4,960
46,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,307
Gold Earned
34,303
316
Minions Killed
272
0
Camps Cleared
0
1,350,678
Distance Traveled
1,359,460
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,407
427
11
1
0
292,814
0
W
Medusa
6,791
453
67
4
0
270,433
0
W
Fenrir
8,326
555
65
4
0
312,725
3
W
Cthulhu
5,908
394
35
2
0
258,207
1
W
Chang'e
6,687
446
47
3
0
283,695
0
L
Tyr
5,304
354
25
2
0
245,489
0
L
Neith
6,330
422
60
4
0
253,537
0
W
Cu Chulainn
9,595
640
102
7
0
225,618
2
L
Arachne
8,483
566
78
5
0
312,593
0
L
Ah Puch
7,779
519
98
7
0
255,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role