Player Matchup

Zeus
Zeus
BogdanLazic
Zeus
Level 22
God Stats
39W - 34L
1,394 SR
Queue Stats
39W - 34L
1,320 Elo+
Party 1
Chaac
Chaac
Jovkins
Chaac
Level 41
God Stats
6W - 9L
1,809 SR
Queue Stats
110W - 160L
1,284 Elo+
Party 1
Kukulkan
Kukulkan
ZZ85
Kukulkan
Level 12
God Stats
8W - 12L
1,322 SR
Queue Stats
18W - 25L
1,249 Elo+
Solo
Neith
Neith
m0tika
Neith
Level 14
God Stats
43W - 66L
1,392 SR
Queue Stats
85W - 118L
1,328 Elo+
Party 1
Izanami
Izanami
youngfervex1
Izanami
Level 30
God Stats
12W - 16L
1,500 SR
Queue Stats
87W - 134L
1,256 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,288 Elo+

VS

Team Averages
Level 13
1,453 SR
1,266 Elo+
Thor
Thor
FrostyKitty94
Thor
Level 29
God Stats
3W - 6L
1,449 SR
Queue Stats
201W - 252L
1,423 Elo+
Solo
Fenrir
Fenrir
ScroogeOne1
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,128 Elo+
Solo
Merlin
Merlin
YAOAM
Merlin
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 9L
1,202 Elo+
Solo
Yemoja
Yemoja
zh2og
Yemoja
Level 14
God Stats
7W - 5L
1,673 SR
Queue Stats
24W - 27L
1,450 Elo+
Solo
Ullr
Ullr
махмудыч
Ullr
Level 5
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 3L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 1 / 15
14,896
1,146
36,360
12,276
4,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Jovkins
Chaac
20
8 / 2 / 29
14,360
1,105
23,870
18,576
29,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
ZZ85
Kukulkan
19
7 / 1 / 11
12,357
951
12,036
8,968
3,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
m0tika
Neith
18
4 / 1 / 14
11,485
883
8,865
9,317
3,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
youngfervex1
Izanami
19
3 / 2 / 16
11,513
886
10,430
11,200
3,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 13 / 3
10,616
817
8,516
25,345
9,561
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
17
1 / 12 / 2
11,319
871
11,053
25,657
15,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
YAOAM
Merlin
18
4 / 8 / 1
12,179
937
20,938
20,138
6,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
zh2og
Yemoja
18
1 / 1 / 3
12,319
948
8,985
17,798
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 6 / 0
10,114
778
3,884
10,199
3,593
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
16
40
Kills
7
7
Deaths
40
85
Assists
9
Player
Kills
Deaths
Assists
KDA
W
18
1
15
25.5
L
0
13
3
0.12
W
Chaac
Jovkins
Chaac
8
2
29
11.25
L
Fenrir
1
12
2
0.17
L
Merlin
YAOAM
Merlin
4
8
1
0.56
W
Kukulkan
ZZ85
Kukulkan
7
1
11
12.5
W
Neith
m0tika
Neith
4
1
14
11
W
Izanami
youngfervex1
Izanami
3
2
16
5.5
L
Yemoja
zh2og
Yemoja
1
1
3
2.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,561
Damage
53,376
60,337
Taken
99,137
45,281
Mitigated
52,849
10,834
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,360
2,176
0
1,213
12,276
4,657
0
4,269
8,007
59,086
0
L
8,516
980
0
0
25,345
9,561
0
11,919
13,426
0
21,379
W
Chaac
Jovkins
Chaac
23,870
5,481
0
5,587
18,576
29,616
0
9,904
8,672
0
32,414
L
Fenrir
11,053
3,141
0
1,948
25,657
15,659
0
9,968
15,689
155
26,516
L
Merlin
YAOAM
Merlin
20,938
2,352
201
1,104
20,138
6,965
0
10,932
9,206
64,983
0
W
Kukulkan
ZZ85
Kukulkan
12,036
1,705
0
404
8,968
3,540
0
4,562
4,406
26,784
0
W
Neith
m0tika
Neith
8,865
3,686
0
1,938
9,317
3,610
0
5,820
3,497
0
21,875
W
Izanami
youngfervex1
Izanami
10,430
6,555
0
1,692
11,200
3,858
0
5,499
5,701
0
37,075
L
Yemoja
zh2og
Yemoja
8,985
1,915
4,326
1,758
17,798
17,071
0
10,109
7,689
25,013
0
L
3,884
1,891
0
222
10,199
3,593
0
5,468
4,731
0
11,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,611
Gold Earned
56,547
211
Minions Killed
210
3
Camps Cleared
5
1,157,930
Distance Traveled
1,040,157
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,896
1,146
43
3
0
258,779
0
L
Thor
10,616
817
22
2
2
224,376
0
W
Chaac
14,360
1,105
27
2
1
257,554
0
L
Fenrir
11,319
871
44
3
1
221,897
0
L
Merlin
12,179
937
89
7
2
219,032
1
W
Kukulkan
12,357
951
46
4
0
221,027
0
W
Neith
11,485
883
26
2
2
216,563
0
W
Izanami
11,513
886
69
5
0
204,007
0
L
Yemoja
12,319
948
40
3
0
223,182
0
L
Ullr
10,114
778
15
1
0
151,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role