Player Matchup

Agni
Agni
BrightRainyNight
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 27L
1,719 Elo+
Solo
Ymir
Ymir
NOVAGANG__
Ymir
Level 27
God Stats
10W - 5L
1,784 SR
Queue Stats
145W - 143L
1,563 Elo+
Solo
Danzaburou
Danzaburou
Shiryu_Shinobi
Danzaburou
Level 25
God Stats
11W - 4L
1,694 SR
Queue Stats
75W - 60L
1,547 Elo+
Solo
Achilles
Achilles
shady mcdino
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,659 Elo+
Solo
Fenrir
Fenrir
xDBxGeb
Fenrir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 58L
1,616 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,621 Elo+

VS

Team Averages
Level 12
1,598 SR
1,644 Elo+
Ares
Ares
Easy_Deniz15
Ares
Level 7
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
Easy_Leonit
Guan Yu
Level 8
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Chiron
Chiron
LittleMeatGamer
Chiron
Level 27
God Stats
26W - 17L
1,717 SR
Queue Stats
262W - 173L
1,683 Elo+
Solo
Vulcan
Vulcan
Your dabs
Vulcan
Level 15
God Stats
1W - 2L
1,804 SR
Queue Stats
46W - 35L
1,660 Elo+
Solo
Loki
Loki
snakeofdanorth
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 2
7,670
697
5,659
5,492
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,757
523
1,122
8,878
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Shiryu_Shinobi
Danzaburou
10
2 / 3 / 1
6,532
594
2,179
6,023
1,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
shady mcdino
Achilles
12
2 / 2 / 3
7,059
642
4,836
7,808
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
xDBxGeb
Fenrir
10
3 / 3 / 0
6,497
591
3,783
8,058
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,819
347
247
690
241
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Easy_Leonit
Guan Yu
1
0 / 1 / 0
3,692
336
89
632
136
12
6 / 2 / 0
7,395
672
7,550
7,225
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Your dabs
Vulcan
10
1 / 4 / 2
6,241
567
5,656
5,836
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 3 / 1
6,805
619
5,326
9,917
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
11
Kills
11
11
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
1
0
0
L
Guan Yu
Easy_Leonit
Guan Yu
0
1
0
0
L
6
2
0
3
W
0
2
1
0.25
W
Danzaburou
Shiryu_Shinobi
Danzaburou
2
3
1
0.83
L
Vulcan
Your dabs
Vulcan
1
4
2
0.5
W
Achilles
shady mcdino
Achilles
2
2
3
1.75
L
4
3
1
1.5
W
Fenrir
xDBxGeb
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
18,868
36,259
Taken
24,300
18,527
Mitigated
8,447
8,794
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,659
515
0
1,334
5,492
1,654
1,448
2,159
3,041
44,168
0
L
247
167
0
0
690
241
0
338
352
781
0
L
Guan Yu
Easy_Leonit
Guan Yu
89
89
0
0
632
136
0
0
632
0
520
L
7,550
4,188
85
3,295
7,225
2,732
0
2,965
4,260
0
50,115
W
1,122
321
0
762
8,878
7,624
0
625
8,226
24,103
0
W
Danzaburou
Shiryu_Shinobi
Danzaburou
2,179
536
0
1,030
6,023
1,662
580
902
5,069
0
26,468
L
Vulcan
Your dabs
Vulcan
5,656
1,133
0
1,111
5,836
1,733
0
3,390
2,446
33,807
0
W
Achilles
shady mcdino
Achilles
4,836
1,514
0
1,712
7,808
3,470
0
1,688
5,962
0
44,203
L
5,326
1,807
0
2,292
9,917
3,605
0
88
9,829
0
35,400
W
Fenrir
xDBxGeb
Fenrir
3,783
1,589
0
3,956
8,058
4,117
0
0
8,058
0
28,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,515
Gold Earned
27,952
311
Minions Killed
239
0
Camps Cleared
0
1,036,602
Distance Traveled
700,300
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,670
697
90
8
0
216,876
4
L
Ares
3,819
347
2
0
0
30,000
0
L
Guan Yu
3,692
336
0
0
0
24,454
0
L
Chiron
7,395
672
98
9
0
193,578
2
W
Ymir
5,757
523
42
4
0
183,653
3
W
Danzaburou
6,532
594
56
5
0
209,940
2
L
Vulcan
6,241
567
64
6
0
240,292
3
W
Achilles
7,059
642
75
7
0
234,901
4
L
Loki
6,805
619
75
7
0
211,976
3
W
Fenrir
6,497
591
48
4
0
191,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role