Player Matchup

Kukulkan
Kukulkan
Evilthing
Kukulkan
Level 25
God Stats
1W - 3L
1,459 SR
Queue Stats
7W - 9L
1,389 Elo+
Solo
Scylla
Scylla
Mcnoan
Scylla
Level 20
God Stats
5W - 2L
1,814 SR
Queue Stats
14W - 16L
1,521 Elo+
Party 3
Artemis
Artemis
Tomtommerr
Artemis
Level 7
God Stats
1W - 3L
1,406 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo
Pele
Pele
oxudercinae
Pele
Level 22
God Stats
4W - 4L
1,465 SR
Queue Stats
19W - 21L
1,477 Elo+
Party 3
Cu Chulainn
Cu Chulainn
pallbeaers
Cu Chulainn
Level 29
God Stats
9W - 5L
1,352 SR
Queue Stats
172W - 205L
1,464 Elo+
Solo
Team Averages
Level 21
1,499 SR
1,454 Elo+

VS

Team Averages
Level 36
1,573 SR
1,504 Elo+
Cthulhu
Cthulhu
BalthazarGelt
Cthulhu
Level 5
God Stats
9W - 2L
1,615 SR
Queue Stats
22W - 14L
1,398 Elo+
Party 2
Discordia
Discordia
BoldKeeper
Discordia
Level 29
God Stats
2W - 0L
1,690 SR
Queue Stats
27W - 27L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
FrDrake
Baron Samedi
Level 113
God Stats
14W - 14L
1,558 SR
Queue Stats
72W - 64L
1,503 Elo+
Party 2
Persephone
Persephone
Griffets
Persephone
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,680 Elo+
Solo
Guan Yu
Guan Yu
Хизмар
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Evilthing
Kukulkan
16
3 / 2 / 12
9,516
1,190
15,643
6,626
2,020
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Mcnoan
Scylla
15
5 / 5 / 9
9,024
1,128
6,590
9,223
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tomtommerr
Artemis
15
4 / 7 / 11
9,719
1,215
12,332
11,379
3,555
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 8
8,231
1,029
7,228
8,279
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
pallbeaers
Cu Chulainn
15
6 / 1 / 8
9,444
1,181
6,790
13,415
8,629
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

198

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 3 / 9
8,939
1,117
7,615
12,487
10,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
BoldKeeper
Discordia
16
4 / 2 / 11
9,831
1,229
11,282
7,709
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
FrDrake
Baron Samedi
16
8 / 2 / 8
11,057
1,382
13,914
7,719
3,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Griffets
Persephone
16
1 / 3 / 8
9,024
1,128
9,030
7,945
2,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Хизмар
Guan Yu
15
1 / 9 / 11
9,171
1,146
2,513
16,877
15,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
65
19
Kills
18
18
Deaths
19
48
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
9
2.83
W
Discordia
BoldKeeper
Discordia
4
2
11
4.75
L
Kukulkan
Evilthing
Kukulkan
3
2
12
4.5
W
Baron Samedi
FrDrake
Baron Samedi
8
2
8
6
W
Persephone
Griffets
Persephone
1
3
8
1.67
L
Scylla
Mcnoan
Scylla
5
5
9
1.9
L
Artemis
Tomtommerr
Artemis
4
7
11
1.36
L
1
3
8
1.67
L
Cu Chulainn
pallbeaers
Cu Chulainn
6
1
8
10
W
Guan Yu
Хизмар
Guan Yu
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
44,354
48,922
Taken
52,737
19,376
Mitigated
35,106
5,957
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,615
1,205
631
0
12,487
10,842
0
4,941
7,388
14,261
0
W
Discordia
BoldKeeper
Discordia
11,282
696
0
4
7,709
2,443
0
3,198
4,475
28,607
0
L
Kukulkan
Evilthing
Kukulkan
15,643
1,417
0
480
6,626
2,020
0
6,233
393
33,030
0
W
Baron Samedi
FrDrake
Baron Samedi
13,914
794
1,545
2,095
7,719
3,269
0
2,065
5,600
37,688
0
W
Persephone
Griffets
Persephone
9,030
648
0
817
7,945
2,734
0
3,632
4,302
27,672
0
L
Scylla
Mcnoan
Scylla
6,590
624
116
785
9,223
2,624
0
7,951
1,272
17,143
0
L
Artemis
Tomtommerr
Artemis
12,332
6,469
0
1,063
11,379
3,555
0
10,500
879
0
35,269
L
7,228
1,519
0
124
8,279
2,548
0
6,533
1,746
0
17,259
L
Cu Chulainn
pallbeaers
Cu Chulainn
6,790
506
0
3,389
13,415
8,629
0
10,624
2,791
3,358
13,022
W
Guan Yu
Хизмар
Guan Yu
2,513
636
1,660
2,513
16,877
15,818
0
9,181
7,531
0
5,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,934
Gold Earned
48,022
154
Minions Killed
164
6
Camps Cleared
5
738,989
Distance Traveled
803,528
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,939
1,117
20
3
1
169,525
2
W
Discordia
9,831
1,229
43
5
0
149,041
2
L
Kukulkan
9,516
1,190
53
7
2
163,596
0
W
Baron Samedi
11,057
1,382
58
7
1
168,876
0
W
Persephone
9,024
1,128
38
5
2
159,718
0
L
Scylla
9,024
1,128
20
3
1
134,163
0
L
Artemis
9,719
1,215
41
5
2
128,005
0
L
Pele
8,231
1,029
23
3
1
141,882
0
L
Cu Chulainn
9,444
1,181
17
2
0
171,343
0
W
Guan Yu
9,171
1,146
5
1
1
156,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role