Player Matchup

Charybdis
Charybdis
ACE-dougidingo
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Bimbike2
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 82L
1,332 Elo+
Solo
Hera
Hera
Saikido88
Hera
Level 75
God Stats
4W - 6L
1,527 SR
Queue Stats
250W - 261L
1,300 Elo+
Party 1
Thor
Thor
ZerefofButz
Thor
Level 5
God Stats
1W - 2L
1,391 SR
Queue Stats
7W - 12L
1,395 Elo+
Party 1
Tyr
Tyr
lol-Alex-GER
Tyr
Level 6
God Stats
1W - 2L
1,468 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,348 Elo+

VS

Team Averages
Level 20
1,490 SR
1,331 Elo+
Ares
Ares
Alphapitch38
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,367 Elo+
Solo
Heimdallr
Heimdallr
Cormin1018
Heimdallr
Level 24
God Stats
5W - 6L
1,400 SR
Queue Stats
17W - 19L
1,276 Elo+
Solo
Ao Kuang
Ao Kuang
Simasptgamer
Ao Kuang
Level 27
God Stats
2W - 4L
1,347 SR
Queue Stats
41W - 66L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
calinTD
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 74L
1,351 Elo+
Solo
Zeus
Zeus
mrBekoff
Zeus
Level 13
God Stats
1W - 0L
1,701 SR
Queue Stats
9W - 8L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACE-dougidingo
Charybdis
15
2 / 8 / 2
10,119
389
18,138
20,855
7,281
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Bimbike2
Guan Yu
11
2 / 24 / 2
9,401
362
8,216
31,460
17,302
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
15
6 / 10 / 3
11,578
445
20,338
17,312
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 13 / 5
9,314
358
6,906
20,918
8,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

12
4 / 16 / 1
10,097
388
7,262
37,175
39,557
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 30
12,090
465
14,054
20,354
22,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Cormin1018
Heimdallr
16
17 / 2 / 23
12,275
472
27,500
13,592
8,986
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
Simasptgamer
Ao Kuang
20
29 / 2 / 13
13,657
525
29,572
23,130
10,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
calinTD
Sun Wukong
16
8 / 3 / 30
11,578
445
17,328
19,673
20,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
15
7 / 4 / 14
10,574
407
13,066
15,246
6,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
181
14
Kills
71
71
Deaths
16
13
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ACE-dougidingo
Charybdis
2
8
2
0.38
W
10
5
30
5
L
Guan Yu
Bimbike2
Guan Yu
2
24
2
0.13
W
Heimdallr
Cormin1018
Heimdallr
17
2
23
14.25
L
Hera
6
10
3
0.75
W
Ao Kuang
Simasptgamer
Ao Kuang
29
2
13
17.75
L
0
13
5
0.19
W
Sun Wukong
calinTD
Sun Wukong
8
3
30
7.67
L
4
16
1
0.28
W
Zeus
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,860
Damage
101,520
127,720
Taken
91,995
79,711
Mitigated
68,735
15,163
Healing
23,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ACE-dougidingo
Charybdis
18,138
8,742
0
3,056
20,855
7,281
147
10,257
10,459
0
63,232
W
14,054
1,546
0
1,065
20,354
22,200
815
1,968
18,386
36,623
0
L
Guan Yu
Bimbike2
Guan Yu
8,216
2,180
1,022
4,282
31,460
17,302
62
15,592
15,343
0
20,118
W
Heimdallr
Cormin1018
Heimdallr
27,500
15,668
0
0
13,592
8,986
3,775
2,607
10,985
0
76,844
L
Hera
20,338
4,340
148
1,532
17,312
6,583
4,647
5,779
11,127
62,073
0
W
Ao Kuang
Simasptgamer
Ao Kuang
29,572
8,756
0
11,612
23,130
10,464
642
3,883
19,247
91,891
0
L
6,906
2,294
0
2,960
20,918
8,988
2,581
9,354
11,445
0
31,017
W
Sun Wukong
calinTD
Sun Wukong
17,328
4,190
0
7,237
19,673
20,503
1,757
6,435
13,238
0
51,341
L
7,262
1,272
0
2,163
37,175
39,557
160
15,919
20,491
0
29,226
W
Zeus
13,066
1,541
167
3,418
15,246
6,582
1,511
5,445
9,801
53,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,509
Gold Earned
60,174
288
Minions Killed
354
0
Camps Cleared
0
2,155,302
Distance Traveled
2,308,763
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,119
389
99
4
0
442,870
1
W
Ares
12,090
465
32
1
0
500,359
0
L
Guan Yu
9,401
362
15
1
0
407,681
0
W
Heimdallr
12,275
472
79
3
0
426,255
1
L
Hera
11,578
445
104
4
0
416,782
3
W
Ao Kuang
13,657
525
112
4
0
522,529
0
L
Thor
9,314
358
49
2
0
358,898
2
W
Sun Wukong
11,578
445
66
3
0
440,281
0
L
Tyr
10,097
388
21
1
0
529,071
8
W
Zeus
10,574
407
65
3
0
419,339
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role