Player Matchup

Sun Wukong
Sun Wukong
Bryksa
Sun Wukong
Level 28
God Stats
8W - 9L
1,551 SR
Queue Stats
79W - 80L
1,413 Elo+
Solo
Ymir
Ymir
Hordaddy24
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 90L
1,390 Elo+
Solo
Eset
Eset
ReconGator
Eset
Level 28
God Stats
3W - 2L
1,760 SR
Queue Stats
185W - 214L
1,546 Elo+
Solo
Mercury
Mercury
ZuHaHa26
Mercury
Level 29
God Stats
1W - 3L
1,307 SR
Queue Stats
67W - 55L
1,622 Elo+
Solo
Anhur
Anhur
xALEXSUKEx
Anhur
Level 14
God Stats
1W - 2L
1,537 SR
Queue Stats
14W - 11L
1,540 Elo+
Solo
Team Averages
Level 23
1,531 SR
1,502 Elo+

VS

Team Averages
Level 17
1,502 SR
1,507 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Birch657
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,770 Elo+
Solo
Scylla
Scylla
FoodEatsAJ
Scylla
Level 16
God Stats
11W - 7L
1,718 SR
Queue Stats
118W - 83L
1,710 Elo+
Solo
Geb
Geb
Olis121M
Geb
Level 17
God Stats
7W - 6L
1,333 SR
Queue Stats
20W - 36L
1,267 Elo+
Solo
Cernunnos
Cernunnos
brcmonkey
Cernunnos
Level 12
God Stats
10W - 6L
1,458 SR
Queue Stats
12W - 11L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bryksa
Sun Wukong
12
0 / 7 / 0
7,213
451
4,595
12,444
6,311
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 5
7,038
440
2,127
9,680
7,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 2 / 0
5,992
375
1,077
3,250
986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ZuHaHa26
Mercury
15
4 / 5 / 1
8,788
549
7,393
11,837
5,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
13
4 / 7 / 1
8,635
540
11,533
14,506
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
4 / 1 / 7
9,812
613
10,038
9,234
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
17
6 / 0 / 8
10,657
666
9,868
12,989
6,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
FoodEatsAJ
Scylla
16
11 / 2 / 2
10,518
657
8,010
8,401
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 6
8,215
513
2,268
6,950
5,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
brcmonkey
Cernunnos
14
4 / 4 / 5
9,066
567
7,599
11,346
3,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
8
Kills
26
26
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
7
7.5
W
Kali
6
0
8
10
L
Sun Wukong
Bryksa
Sun Wukong
0
7
0
0
W
Scylla
FoodEatsAJ
Scylla
11
2
2
6
L
0
5
5
0.5
W
1
1
6
4
L
0
2
0
0
L
Mercury
ZuHaHa26
Mercury
4
5
1
0.9
W
Cernunnos
brcmonkey
Cernunnos
4
4
5
1.63
L
Anhur
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,725
Damage
37,783
51,717
Taken
48,920
24,922
Mitigated
26,781
9,182
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,038
2,753
0
4,149
9,234
8,797
2,990
509
8,725
50,746
8,396
W
Kali
9,868
5,639
0
7,357
12,989
6,270
0
597
12,392
0
85,566
L
Sun Wukong
Bryksa
Sun Wukong
4,595
1,061
0
2,317
12,444
6,311
1,845
4,900
7,422
0
39,959
W
Scylla
FoodEatsAJ
Scylla
8,010
661
0
669
8,401
2,819
2,495
930
7,471
54,647
0
L
2,127
421
0
1,390
9,680
7,733
0
2,265
7,396
12,152
0
W
2,268
231
0
513
6,950
5,544
1,003
148
6,802
13,227
0
L
1,077
51
0
1,205
3,250
986
0
1,247
1,861
17,154
0
L
Mercury
ZuHaHa26
Mercury
7,393
3,354
0
685
11,837
5,220
0
3,815
7,896
0
51,016
W
Cernunnos
brcmonkey
Cernunnos
7,599
3,662
0
4,535
11,346
3,351
373
1,178
10,168
0
52,214
L
Anhur
11,533
4,848
0
3,585
14,506
4,672
545
6,380
8,058
0
52,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
48,268
316
Minions Killed
417
0
Camps Cleared
0
1,223,328
Distance Traveled
1,636,063
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,812
613
87
5
0
266,427
10
W
Kali
10,657
666
122
8
0
396,226
4
L
Sun Wukong
7,213
451
73
5
0
266,417
5
W
Scylla
10,518
657
102
6
0
318,422
9
L
Ymir
7,038
440
23
1
0
251,038
1
W
Geb
8,215
513
24
2
0
381,523
1
L
Eset
5,992
375
41
3
0
118,062
0
L
Mercury
8,788
549
99
6
0
345,048
2
W
Cernunnos
9,066
567
82
5
0
273,465
2
L
Anhur
8,635
540
80
5
0
242,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role