Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
GranMasta1
Janus
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
72W - 87L
1,305 Elo+
Solo
Agni
Agni
Kreeth1530
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Tyr
Tyr
Pagpu
Tyr
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 15L
1,290 Elo+
Solo
Xbalanque
Xbalanque
yourOmen
Xbalanque
Level 29
God Stats
15W - 16L
1,487 SR
Queue Stats
125W - 166L
1,391 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,351 Elo+

VS

Team Averages
Level 23
1,440 SR
1,378 Elo+
Hel
Hel
 
Hel
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Con-x25
Anubis
Level 29
God Stats
6W - 7L
1,261 SR
Queue Stats
36W - 40L
1,386 Elo+
Party 1
Achilles
Achilles
TimTheUncle
Achilles
Level 16
God Stats
20W - 16L
1,441 SR
Queue Stats
20W - 16L
1,338 Elo+
Party 1
Pele
Pele
Trekx002
Pele
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 46L
1,302 Elo+
Solo
Ullr
Ullr
Vendigo95
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 71L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 2 / 1
5,588
430
2,961
7,251
4,111
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
10
1 / 5 / 3
6,307
485
7,711
7,420
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 5 / 0
6,120
471
8,101
6,871
1,626
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Pagpu
Tyr
11
0 / 3 / 0
6,139
472
2,292
8,134
6,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
yourOmen
Xbalanque
2
0 / 1 / 0
4,168
321
0
610
178

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 3 / 4
6,855
527
2,581
7,028
2,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Con-x25
Anubis
12
4 / 2 / 3
7,452
573
4,661
9,989
3,967
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TimTheUncle
Achilles
11
4 / 0 / 4
7,600
585
6,554
8,540
7,572
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
12
5 / 0 / 1
7,347
565
2,797
7,295
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
11
2 / 0 / 3
6,450
496
3,108
7,436
2,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
16
16
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Hel
 
Hel
1
3
4
1
W
Anubis
Con-x25
Anubis
4
2
3
2.75
L
Janus
1
5
3
0.5
L
1
5
0
0.2
L
Tyr
Pagpu
Tyr
0
3
0
0
W
Achilles
TimTheUncle
Achilles
4
0
4
6
W
Pele
5
0
1
5.5
W
Ullr
2
0
3
3.5
L
Xbalanque
yourOmen
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,065
Damage
19,701
30,286
Taken
40,288
14,286
Mitigated
18,396
5,616
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,961
201
0
1,404
7,251
4,111
0
1,693
5,422
16,198
0
W
Hel
 
Hel
2,581
572
2,166
1,983
7,028
2,248
1,357
3,451
3,375
32,282
0
W
Anubis
Con-x25
Anubis
4,661
44
0
4,838
9,989
3,967
754
5,862
3,415
33,293
0
L
Janus
7,711
506
0
561
7,420
1,662
0
2,513
4,818
35,668
0
L
8,101
1,011
0
1,053
6,871
1,626
182
3,518
3,218
24,572
0
L
Tyr
Pagpu
Tyr
2,292
509
0
2,598
8,134
6,709
508
0
7,625
0
23,731
W
Achilles
TimTheUncle
Achilles
6,554
2,107
0
2,181
8,540
7,572
681
2,913
5,365
1,478
20,754
W
Pele
2,797
581
0
4,300
7,295
2,169
188
1,183
6,010
0
30,762
W
Ullr
3,108
1,412
0
1,377
7,436
2,440
2,711
3,822
3,350
0
25,943
L
Xbalanque
yourOmen
Xbalanque
0
0
0
0
610
178
0
197
413
0
1,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
35,704
186
Minions Killed
274
0
Camps Cleared
0
1,052,818
Distance Traveled
1,264,499
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,588
430
26
2
0
251,195
2
W
Hel
6,855
527
48
4
0
225,737
0
W
Anubis
7,452
573
56
4
0
234,941
5
L
Janus
6,307
485
63
5
0
265,952
0
L
Agni
6,120
471
43
3
0
240,051
1
L
Tyr
6,139
472
53
4
0
271,926
0
W
Achilles
7,600
585
54
4
0
281,577
0
W
Pele
7,347
565
61
5
0
282,168
0
W
Ullr
6,450
496
55
4
0
240,076
3
L
Xbalanque
4,168
321
1
0
0
23,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role