Player Matchup

Bastet
Bastet
Clueless_Public
Bastet
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,032 Elo+
Solo
Olorun
Olorun
Neows80
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,156 Elo+
Party 1
Sun Wukong
Sun Wukong
Tonio-95370
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,156 Elo+
Party 1
Awilix
Awilix
imdaddy4286
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,331 Elo+
Solo
Ares
Ares
m1shanea608
Ares
Level 7
God Stats
4W - 10L
1,435 SR
Queue Stats
28W - 27L
1,330 Elo+
Solo
Team Averages
Level 6
1,487 SR
1,201 Elo+

VS

Team Averages
Level 27
1,464 SR
1,401 Elo+
Sol
Sol
CavsDathLJ23
Sol
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 107L
1,426 Elo+
Solo
Cernunnos
Cernunnos
Shw_Fenix
Cernunnos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 201L
1,353 Elo+
Party 2
Jormungandr
Jormungandr
cocchione
Jormungandr
Level 24
God Stats
11W - 16L
1,478 SR
Queue Stats
101W - 99L
1,442 Elo+
Party 2
Thanatos
Thanatos
debt174fearful
Thanatos
Level 29
God Stats
3W - 6L
1,218 SR
Queue Stats
64W - 88L
1,321 Elo+
Solo
Ra
Ra
ewerxboy
Ra
Level 14
God Stats
6W - 2L
1,625 SR
Queue Stats
26W - 21L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 0
12,303
586
25,609
20,233
8,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Neows80
Olorun
11
0 / 16 / 4
7,323
349
9,538
20,100
6,432
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Tonio-95370
Sun Wukong
12
1 / 12 / 6
8,670
413
3,539
18,683
13,333
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
2
0 / 2 / 0
5,663
270
366
3,185
651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 11 / 5
8,375
399
8,199
25,831
24,883
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 16
12,758
608
25,490
21,685
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Shw_Fenix
Cernunnos
18
12 / 1 / 11
12,025
573
12,093
15,831
5,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
cocchione
Jormungandr
15
5 / 3 / 24
11,500
548
10,307
14,843
13,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
17
10 / 4 / 15
11,946
569
14,926
18,925
5,953
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 3 / 15
11,168
532
8,383
10,718
5,278
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
130
13
Kills
49
49
Deaths
13
15
Assists
81
Player
Kills
Deaths
Assists
KDA
W
14
2
16
11
L
10
8
0
1.25
L
Olorun
Neows80
Olorun
0
16
4
0.13
W
Cernunnos
Shw_Fenix
Cernunnos
12
1
11
17.5
L
Sun Wukong
Tonio-95370
Sun Wukong
1
12
6
0.33
W
Jormungandr
cocchione
Jormungandr
5
3
24
5.67
W
Thanatos
10
4
15
4.38
W
8
3
15
5.17
L
Awilix
0
2
0
0
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,251
Damage
71,199
88,032
Taken
82,002
53,700
Mitigated
36,795
5,922
Healing
47,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,490
9,422
0
14,723
21,685
6,553
5,808
6,212
15,432
86,673
0
L
25,609
8,284
321
426
20,233
8,401
0
7,308
12,925
0
75,405
L
Olorun
Neows80
Olorun
9,538
5,017
351
2,373
20,100
6,432
208
11,676
8,424
31,581
0
W
Cernunnos
Shw_Fenix
Cernunnos
12,093
4,647
295
8,866
15,831
5,901
46
734
15,097
0
100,753
L
Sun Wukong
Tonio-95370
Sun Wukong
3,539
1,209
0
379
18,683
13,333
27
11,806
6,877
0
18,514
W
Jormungandr
cocchione
Jormungandr
10,307
2,386
2,382
1,682
14,843
13,110
426
3,289
11,419
49,233
0
W
Thanatos
14,926
6,855
50
14,214
18,925
5,953
698
2,930
14,481
0
81,362
W
8,383
1,829
1,418
3,892
10,718
5,278
418
4,572
6,018
43,283
0
L
Awilix
366
226
0
602
3,185
651
0
206
2,979
0
3,855
L
8,199
381
0
1,470
25,831
24,883
28
13,184
12,647
34,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,334
Gold Earned
59,397
228
Minions Killed
507
0
Camps Cleared
0
1,477,789
Distance Traveled
1,921,201
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,758
608
114
5
0
344,556
1
L
Bastet
12,303
586
83
4
0
391,278
0
L
Olorun
7,323
349
56
3
0
315,586
1
W
Cernunnos
12,025
573
140
7
0
409,255
1
L
Sun Wukong
8,670
413
34
2
0
381,861
7
W
Jormungandr
11,500
548
68
3
0
413,665
3
W
Thanatos
11,946
569
110
5
0
386,766
3
W
Ra
11,168
532
75
4
0
366,959
3
L
Awilix
5,663
270
9
0
0
42,151
0
L
Ares
8,375
399
46
2
0
346,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role