Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
FlappyPaddle33
Ra
Level 5
God Stats
1W - 2L
1,443 SR
Queue Stats
2W - 4L
1,398 Elo+
Party 3
Thanatos
Thanatos
Grugs0n
Thanatos
Level 24
God Stats
9W - 12L
1,459 SR
Queue Stats
46W - 55L
1,413 Elo+
Solo
Heimdallr
Heimdallr
HASAN8
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,444 Elo+
Party 4
Ymir
Ymir
yousef99sy
Ymir
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 4
Team Averages
Level 11
1,480 SR
1,451 Elo+

VS

Team Averages
Level 23
1,446 SR
1,477 Elo+
Odin
Odin
Hêist
Odin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Party 2
Ymir
Ymir
Nickeda
Ymir
Level 16
God Stats
2W - 6L
1,356 SR
Queue Stats
4W - 8L
1,253 Elo+
Party 1
Medusa
Medusa
Penesir
Medusa
Level 13
God Stats
4W - 3L
1,259 SR
Queue Stats
30W - 25L
1,279 Elo+
Party 1
Poseidon
Poseidon
macv97
Poseidon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,708 Elo+
Party 2
Thanatos
Thanatos
r4nd0mg4m3r28
Thanatos
Level 17
God Stats
13W - 8L
1,615 SR
Queue Stats
95W - 78L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 4 / 0
5,052
505
1,851
7,450
3,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 4 / 1
4,061
406
844
3,291
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Grugs0n
Thanatos
9
4 / 4 / 0
6,013
601
3,623
8,001
2,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
HASAN8
Heimdallr
8
1 / 3 / 1
4,859
486
4,032
6,102
1,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 2 / 2
5,353
535
1,729
7,541
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hêist
Odin
10
0 / 0 / 3
5,196
520
2,181
4,437
2,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Nickeda
Ymir
9
0 / 0 / 3
5,270
527
1,295
5,221
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Penesir
Medusa
9
1 / 1 / 3
5,277
528
5,775
6,488
1,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
macv97
Poseidon
9
4 / 4 / 1
5,867
587
4,379
5,818
1,732
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
r4nd0mg4m3r28
Thanatos
12
12 / 1 / 0
7,361
736
8,922
7,008
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
17
17
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
0
4
1
0.13
L
Thanatos
Grugs0n
Thanatos
4
4
0
1
L
Heimdallr
HASAN8
Heimdallr
1
3
1
0.5
W
Odin
Hêist
Odin
0
0
3
1.5
W
Ymir
Nickeda
Ymir
0
0
3
1.5
W
Medusa
Penesir
Medusa
1
1
3
2.5
W
Poseidon
macv97
Poseidon
4
4
1
1.13
W
Thanatos
r4nd0mg4m3r28
Thanatos
12
1
0
12
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,079
Damage
22,552
32,385
Taken
28,972
11,244
Mitigated
11,553
10,498
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,851
204
0
1,300
7,450
3,055
270
1,459
5,638
17,481
0
L
844
445
0
710
3,291
678
135
1,057
2,234
4,294
0
L
Thanatos
Grugs0n
Thanatos
3,623
1,115
0
5,314
8,001
2,595
308
915
7,086
0
26,993
L
Heimdallr
HASAN8
Heimdallr
4,032
2,178
0
1,897
6,102
1,452
0
389
5,713
0
19,968
W
Odin
Hêist
Odin
2,181
231
0
881
4,437
2,901
218
1,662
2,775
0
12,614
W
Ymir
Nickeda
Ymir
1,295
459
0
2,366
5,221
2,835
328
483
4,738
9,422
0
W
Medusa
Penesir
Medusa
5,775
2,899
0
2,859
6,488
1,663
1,558
414
6,074
0
34,652
W
Poseidon
macv97
Poseidon
4,379
1,743
0
1,448
5,818
1,732
596
796
4,890
28,211
0
W
Thanatos
r4nd0mg4m3r28
Thanatos
8,922
2,634
0
7,664
7,008
2,422
42
937
6,071
0
34,149
L
1,729
396
0
1,277
7,541
3,464
0
1,854
5,687
6,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
28,971
130
Minions Killed
223
0
Camps Cleared
0
847,905
Distance Traveled
992,902
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,052
505
38
4
0
168,687
0
L
Ra
4,061
406
6
1
0
87,504
0
L
Thanatos
6,013
601
53
5
0
212,341
1
L
Heimdallr
4,859
486
28
3
0
198,319
1
W
Odin
5,196
520
29
3
0
202,782
0
W
Ymir
5,270
527
13
1
0
210,999
7
W
Medusa
5,277
528
73
7
0
166,212
3
W
Poseidon
5,867
587
45
5
0
192,466
0
W
Thanatos
7,361
736
63
6
0
220,443
1
L
Ymir
5,353
535
5
1
0
181,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role