Player Matchup

Apollo
Apollo
BlueTheDumbo
Apollo
Level 107
God Stats
5W - 3L
1,636 SR
Queue Stats
223W - 206L
1,586 Elo+
Party 1
Geb
Geb
Hellainia
Geb
Level 107
God Stats
5W - 6L
1,469 SR
Queue Stats
211W - 218L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KSIFro
Tsukuyomi
Level 29
God Stats
1W - 3L
1,506 SR
Queue Stats
102W - 75L
1,602 Elo+
Party 1
Achilles
Achilles
KSIxTenza
Achilles
Level 28
God Stats
5W - 7L
1,553 SR
Queue Stats
113W - 119L
1,539 Elo+
Party 1
Thoth
Thoth
shovelheadtko
Thoth
Level 118
God Stats
2W - 5L
1,392 SR
Queue Stats
187W - 201L
1,527 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,546 Elo+

VS

Team Averages
Level 75
1,449 SR
1,471 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ACEBOOGIETOWN10
Ymir
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Hun Batz
Hun Batz
LuNiX2Tank
Hun Batz
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 68L
1,585 Elo+
Party 2
Izanami
Izanami
bcat19
Izanami
Level 58
God Stats
11W - 14L
1,489 SR
Queue Stats
52W - 52L
1,483 Elo+
Party 2
King Arthur
King Arthur
yuncle
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 83L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 3 / 1
10,374
610
11,611
10,605
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 6
7,490
441
3,670
9,140
6,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KSIFro
Tsukuyomi
16
9 / 3 / 8
9,758
574
13,265
12,102
5,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
KSIxTenza
Achilles
16
5 / 1 / 1
9,828
578
5,485
9,204
8,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 0 / 3
8,799
518
5,908
4,882
1,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 5 / 1
6,763
398
4,694
10,523
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
6,535
384
841
9,053
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
LuNiX2Tank
Hun Batz
14
4 / 7 / 3
8,512
501
6,230
13,583
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
bcat19
Izanami
14
2 / 3 / 4
8,260
486
5,224
9,763
2,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
yuncle
King Arthur
16
2 / 2 / 2
9,268
545
5,166
12,268
8,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
21
Kills
8
8
Deaths
21
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
1
0.1
L
0
4
2
0.25
W
Apollo
5
3
1
1.83
W
0
1
6
3
W
Tsukuyomi
KSIFro
Tsukuyomi
9
3
8
4.33
W
Achilles
KSIxTenza
Achilles
5
1
1
5.5
L
Hun Batz
LuNiX2Tank
Hun Batz
4
7
3
0.79
L
Izanami
bcat19
Izanami
2
3
4
1.33
W
2
0
3
3.5
L
King Arthur
yuncle
King Arthur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,939
Damage
22,155
45,933
Taken
55,190
25,657
Mitigated
25,865
13,921
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,694
950
0
1,629
10,523
2,972
0
4,086
6,437
45,673
0
L
841
221
0
1,356
9,053
6,964
0
2,025
7,028
9,318
0
W
Apollo
11,611
8,203
0
3,764
10,605
3,931
3,715
875
9,730
0
95,513
W
3,670
359
215
1,159
9,140
6,275
364
854
8,286
12,044
0
W
Tsukuyomi
KSIFro
Tsukuyomi
13,265
3,739
0
5,332
12,102
5,526
757
1,094
11,008
0
51,480
W
Achilles
KSIxTenza
Achilles
5,485
898
0
1,305
9,204
8,194
492
919
8,285
0
45,954
L
Hun Batz
LuNiX2Tank
Hun Batz
6,230
547
0
470
13,583
4,521
0
1,773
11,810
0
49,640
L
Izanami
bcat19
Izanami
5,224
2,871
0
1,866
9,763
2,446
0
1,142
8,621
0
56,368
W
5,908
759
0
2,146
4,882
1,731
2,162
2,023
2,859
64,394
0
L
King Arthur
yuncle
King Arthur
5,166
609
0
3,740
12,268
8,962
0
552
11,716
0
66,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,249
Gold Earned
39,338
475
Minions Killed
432
0
Camps Cleared
0
1,743,062
Distance Traveled
1,568,100
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,763
398
86
5
0
294,580
1
L
Ymir
6,535
384
16
1
0
289,115
0
W
Apollo
10,374
610
167
10
0
288,111
3
W
Geb
7,490
441
13
1
0
435,570
1
W
Tsukuyomi
9,758
574
78
5
0
351,759
8
W
Achilles
9,828
578
97
6
0
332,931
0
L
Hun Batz
8,512
501
80
5
0
320,247
0
L
Izanami
8,260
486
115
7
0
329,858
4
W
Thoth
8,799
518
120
7
0
334,691
4
L
King Arthur
9,268
545
135
8
0
334,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role