Player Matchup

Hades
Hades
 
Hades
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ThirstedFirst
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 69L
1,360 Elo+
Party 3
Eset
Eset
lycheejellyjaye
Eset
Level 8
God Stats
3W - 4L
1,383 SR
Queue Stats
8W - 12L
1,352 Elo+
Party 1
Janus
Janus
spooky13saint
Janus
Level 99
God Stats
5W - 18L
1,355 SR
Queue Stats
718W - 747L
1,391 Elo+
Party 3
Bastet
Bastet
thickynickyy
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,405 Elo+
Party 1
Team Averages
Level 31
1,448 SR
1,402 Elo+

VS

Team Averages
Level 16
1,406 SR
1,358 Elo+
Zeus
Zeus
DasHoggle
Zeus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,452 Elo+
Solo
Cabrakan
Cabrakan
NOOB722
Cabrakan
Level 22
God Stats
10W - 12L
1,561 SR
Queue Stats
84W - 81L
1,396 Elo+
Solo
Charybdis
Charybdis
RReaperpro013
Charybdis
Level 12
God Stats
17W - 19L
1,371 SR
Queue Stats
19W - 30L
1,151 Elo+
Party 2
Cerberus
Cerberus
TanglingCart24
Cerberus
Level 16
God Stats
1W - 2L
1,255 SR
Queue Stats
50W - 50L
1,403 Elo+
Party 2
Achilles
Achilles
Wyhari
Achilles
Level 23
God Stats
2W - 3L
1,342 SR
Queue Stats
38W - 37L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 4 / 0
7,921
528
7,664
11,116
5,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 4 / 2
8,795
586
10,560
9,648
2,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 8 / 2
7,462
497
4,032
10,045
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 7 / 0
6,031
402
800
6,871
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
2 / 6 / 0
7,265
484
4,030
10,049
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
17 / 2 / 3
10,911
727
19,646
8,402
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
NOOB722
Cabrakan
15
7 / 0 / 3
9,459
631
8,658
12,826
8,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
RReaperpro013
Charybdis
9
0 / 3 / 1
5,877
392
1,135
5,762
1,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
12
0 / 4 / 3
6,798
453
1,990
11,445
8,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Wyhari
Achilles
13
4 / 2 / 5
8,133
542
4,412
9,588
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
11
Kills
28
29
Deaths
11
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
4
0
0
W
Zeus
17
2
3
9.25
W
Cabrakan
NOOB722
Cabrakan
7
0
3
8.5
W
Charybdis
RReaperpro013
Charybdis
0
3
1
0.17
W
Cerberus
0
4
3
0.38
L
6
4
2
1.75
W
Achilles
Wyhari
Achilles
4
2
5
3.25
L
3
8
2
0.5
L
0
7
0
0
L
Bastet
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,086
Damage
35,841
47,729
Taken
48,023
15,954
Mitigated
25,550
9,183
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,664
1,832
23
6,147
11,116
5,977
0
8,058
3,058
54,817
0
W
Zeus
19,646
2,335
277
4,713
8,402
2,745
83
2,628
5,716
75,483
0
W
Cabrakan
NOOB722
Cabrakan
8,658
1,374
0
5,641
12,826
8,598
0
6,025
6,801
58,480
0
W
Charybdis
RReaperpro013
Charybdis
1,135
914
0
1,329
5,762
1,463
674
995
4,767
0
19,301
W
Cerberus
1,990
212
0
1,487
11,445
8,452
54
944
10,501
34,134
0
L
10,560
4,653
0
1,458
9,648
2,605
2,426
6,626
3,022
0
56,280
W
Achilles
Wyhari
Achilles
4,412
990
0
2,186
9,588
4,292
652
2,334
7,220
0
48,767
L
4,032
816
225
712
10,045
2,773
335
5,621
4,424
34,102
0
L
800
0
0
185
6,871
1,610
0
3,589
3,282
24,799
0
L
Bastet
4,030
1,311
0
433
10,049
2,989
0
6,400
3,649
0
31,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
41,178
397
Minions Killed
446
0
Camps Cleared
0
1,216,080
Distance Traveled
1,377,979
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,921
528
122
8
0
260,068
6
W
Zeus
10,911
727
115
8
0
311,094
5
W
Cabrakan
9,459
631
131
9
0
261,434
1
W
Charybdis
5,877
392
31
2
0
189,762
0
W
Cerberus
6,798
453
83
6
0
290,467
1
L
Neith
8,795
586
110
7
0
240,207
5
W
Achilles
8,133
542
86
6
0
325,222
0
L
Eset
7,462
497
63
4
0
259,833
1
L
Janus
6,031
402
45
3
0
174,394
1
L
Bastet
7,265
484
57
4
0
281,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role