Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AbuSVK
Tiamat
Level 127
God Stats
0W - 2L
1,320 SR
Queue Stats
19W - 11L
1,822 Elo+
Party 2
Jormungandr
Jormungandr
NametCZ
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,822 Elo+
Party 2
Hachiman
Hachiman
Tahu
Hachiman
Level 149
God Stats
0W - 2L
1,226 SR
Queue Stats
211W - 223L
1,602 Elo+
Solo
Ao Kuang
Ao Kuang
Vinchaster24
Ao Kuang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,546 Elo+
Solo
Team Averages
Level 127
1,409 SR
1,658 Elo+

VS

Team Averages
Level 128
1,475 SR
1,638 Elo+
Neith
Neith
ACIDTRUST
Neith
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 36L
1,566 Elo+
Solo
Cerberus
Cerberus
Bulletz44
Cerberus
Level 126
God Stats
2W - 0L
1,860 SR
Queue Stats
110W - 63L
1,725 Elo+
Party 1
Olorun
Olorun
SirVegies
Olorun
Level 149
God Stats
2W - 4L
1,130 SR
Queue Stats
171W - 139L
1,668 Elo+
Party 1
Chaac
Chaac
fatdora
Chaac
Level 124
God Stats
3W - 1L
1,528 SR
Queue Stats
39W - 23L
1,687 Elo+
Party 1
Agni
Agni
malfnctn
Agni
Level 139
God Stats
4W - 8L
1,356 SR
Queue Stats
470W - 489L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 6 / 8
9,021
601
6,801
22,446
21,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
AbuSVK
Tiamat
18
2 / 3 / 6
10,007
667
17,159
15,114
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
NametCZ
Jormungandr
17
1 / 6 / 6
9,372
625
14,918
17,980
16,854
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Tahu
Hachiman
16
5 / 8 / 2
10,432
695
21,193
15,165
4,515
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Vinchaster24
Ao Kuang
17
2 / 8 / 4
9,899
660
7,398
16,889
5,126
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ACIDTRUST
Neith
18
6 / 2 / 19
11,238
749
18,056
15,491
7,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Bulletz44
Cerberus
19
4 / 2 / 20
11,205
747
16,288
25,295
26,505
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
SirVegies
Olorun
19
12 / 4 / 15
12,462
831
19,167
17,292
9,874
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
fatdora
Chaac
18
3 / 1 / 24
10,977
732
12,155
16,906
18,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
19
6 / 2 / 21
11,836
789
14,923
11,593
5,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
130
10
Kills
31
31
Deaths
11
26
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
6
8
0.67
W
Neith
ACIDTRUST
Neith
6
2
19
7.75
L
Tiamat
AbuSVK
Tiamat
2
3
6
1.67
W
Cerberus
Bulletz44
Cerberus
4
2
20
7
L
Jormungandr
NametCZ
Jormungandr
1
6
6
0.67
W
Olorun
SirVegies
Olorun
12
4
15
4.88
L
Hachiman
Tahu
Hachiman
5
8
2
0.75
L
Ao Kuang
Vinchaster24
Ao Kuang
2
8
4
0.5
W
Chaac
fatdora
Chaac
3
1
24
15
W
Agni
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,469
Damage
80,589
87,594
Taken
86,577
55,487
Mitigated
67,633
28,021
Healing
39,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,801
539
5,102
5,428
22,446
21,338
0
10,110
11,988
0
15,112
W
Neith
ACIDTRUST
Neith
18,056
5,425
2,136
3,894
15,491
7,352
1,345
6,810
8,681
0
35,923
L
Tiamat
AbuSVK
Tiamat
17,159
725
2,085
5,450
15,114
7,654
0
9,796
5,070
35,531
0
W
Cerberus
Bulletz44
Cerberus
16,288
134
1,077
8,814
25,295
26,505
242
10,124
14,954
24,956
0
L
Jormungandr
NametCZ
Jormungandr
14,918
831
2,742
2,547
17,980
16,854
0
9,623
8,020
40,233
0
W
Olorun
SirVegies
Olorun
19,167
10,861
6,102
5,925
17,292
9,874
3,369
8,452
8,840
38,619
3,406
L
Hachiman
Tahu
Hachiman
21,193
7,827
2,206
971
15,165
4,515
0
10,002
4,936
0
33,300
L
Ao Kuang
Vinchaster24
Ao Kuang
7,398
344
101
1,389
16,889
5,126
0
9,170
7,419
16,374
0
W
Chaac
fatdora
Chaac
12,155
187
2,329
4,237
16,906
18,862
33
8,796
8,110
894
29,619
W
Agni
14,923
1,602
3,348
1,570
11,593
5,040
1,278
5,293
6,300
30,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
57,718
142
Minions Killed
174
0
Camps Cleared
0
1,301,331
Distance Traveled
1,502,083
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,021
601
15
1
0
269,061
5
W
Neith
11,238
749
40
3
0
285,288
0
L
Tiamat
10,007
667
39
3
0
295,770
0
W
Cerberus
11,205
747
30
2
0
319,670
0
L
Jormungandr
9,372
625
32
2
0
248,270
2
W
Olorun
12,462
831
41
3
0
261,397
0
L
Hachiman
10,432
695
33
2
0
234,670
3
L
Ao Kuang
9,899
660
23
2
0
253,560
0
W
Chaac
10,977
732
27
2
0
344,846
0
W
Agni
11,836
789
36
2
0
290,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role