Player Matchup

Tsukuyomi
Tsukuyomi
Cartoniche
Tsukuyomi
Level 7
God Stats
2W - 2L
1,689 SR
Queue Stats
7W - 9L
1,515 Elo+
Solo
Cerberus
Cerberus
EvilTemplar
Cerberus
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 37L
1,668 Elo+
Solo
Artio
Artio
Heatensisback
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 51L
1,558 Elo+
Solo
Ra
Ra
Localroad
Ra
Level 26
God Stats
5W - 5L
1,584 SR
Queue Stats
83W - 78L
1,617 Elo+
Solo
Chiron
Chiron
RJJJijynn
Chiron
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 149L
1,597 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,591 Elo+

VS

Team Averages
Level 47
1,616 SR
1,624 Elo+
Athena
Athena
GorilaAfrica
Athena
Level 6
God Stats
1W - 1L
1,291 SR
Queue Stats
4W - 1L
1,641 Elo+
Party 1
Loki
Loki
PapaSmurfThana
Loki
Level 23
God Stats
7W - 0L
1,874 SR
Queue Stats
40W - 19L
1,733 Elo+
Solo
Eset
Eset
Penda1um
Eset
Level 29
God Stats
6W - 0L
1,837 SR
Queue Stats
81W - 64L
1,684 Elo+
Solo
Bellona
Bellona
Sylwe3k
Bellona
Level 29
God Stats
6W - 1L
1,415 SR
Queue Stats
79W - 82L
1,511 Elo+
Solo
Susano
Susano
aspid1972
Susano
Level 147
God Stats
15W - 9L
1,662 SR
Queue Stats
323W - 269L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cartoniche
Tsukuyomi
9
0 / 6 / 2
5,775
444
4,372
10,762
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
EvilTemplar
Cerberus
9
1 / 4 / 4
5,827
448
6,170
10,625
8,414
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 5 / 2
5,837
449
3,793
11,954
11,288
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 2 / 1
8,619
663
6,093
4,374
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
RJJJijynn
Chiron
9
1 / 6 / 1
6,060
466
4,494
9,517
2,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 3 / 8
6,252
481
2,992
11,505
8,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 0 / 3
8,512
655
6,969
8,597
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
14
4 / 3 / 8
8,243
634
7,711
7,419
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Sylwe3k
Bellona
13
2 / 0 / 5
7,666
590
6,533
8,837
7,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
aspid1972
Susano
12
7 / 1 / 3
7,663
589
8,645
6,899
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
7
Kills
23
23
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cartoniche
Tsukuyomi
0
6
2
0.17
L
Cerberus
EvilTemplar
Cerberus
1
4
4
0.75
W
Athena
1
3
8
1.67
L
0
5
2
0.2
L
5
2
1
2.75
W
9
0
3
10.5
W
Eset
4
3
8
2.67
L
Chiron
RJJJijynn
Chiron
1
6
1
0.25
W
Bellona
Sylwe3k
Bellona
2
0
5
4.5
W
Susano
aspid1972
Susano
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
32,850
47,232
Taken
43,257
26,834
Mitigated
22,892
14,044
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cartoniche
Tsukuyomi
4,372
1,163
0
3,412
10,762
3,112
0
2,508
8,086
0
34,301
L
Cerberus
EvilTemplar
Cerberus
6,170
656
0
2,408
10,625
8,414
0
3,584
6,927
17,683
0
W
Athena
2,992
1,257
0
2,116
11,505
8,307
0
4,964
6,541
10,674
0
L
3,793
811
366
3,655
11,954
11,288
0
1,132
10,786
23,550
0
L
6,093
525
90
1,535
4,374
1,324
0
1,345
2,865
64,138
0
W
6,969
2,331
0
3,476
8,597
2,457
24
1,600
6,997
0
55,606
W
Eset
7,711
1,195
1,422
1,720
7,419
2,701
0
3,905
3,514
51,169
0
L
Chiron
RJJJijynn
Chiron
4,494
1,460
472
2,106
9,517
2,696
620
1,597
7,815
0
33,061
W
Bellona
Sylwe3k
Bellona
6,533
2,421
0
3,636
8,837
7,457
0
3,961
4,876
0
40,628
W
Susano
aspid1972
Susano
8,645
2,613
0
1,114
6,899
1,970
0
1,900
4,999
0
37,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
38,336
358
Minions Killed
364
0
Camps Cleared
0
1,230,053
Distance Traveled
1,403,033
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,775
444
62
5
0
256,455
1
L
Cerberus
5,827
448
36
3
0
234,267
0
W
Athena
6,252
481
13
1
0
280,064
4
L
Artio
5,837
449
50
4
0
227,932
0
L
Ra
8,619
663
149
11
0
286,390
4
W
Loki
8,512
655
98
8
0
298,859
4
W
Eset
8,243
634
102
8
0
250,278
7
L
Chiron
6,060
466
61
5
0
225,009
1
W
Bellona
7,666
590
84
6
0
283,871
2
W
Susano
7,663
589
67
5
0
289,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role