Player Matchup

Apollo
Apollo
Cauu
Apollo
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
79W - 96L
1,423 Elo+
Party 1
Bacchus
Bacchus
dementorozzz
Bacchus
Level 18
God Stats
23W - 20L
1,578 SR
Queue Stats
46W - 49L
1,432 Elo+
Party 1
Ra
Ra
singmesadsong
Ra
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 47L
1,365 Elo+
Party 1
Team Averages
Level 43
1,526 SR
1,406 Elo+

VS

Team Averages
Level 75
1,440 SR
1,429 Elo+
Anubis
Anubis
InsaneColt784
Anubis
Level 61
God Stats
13W - 16L
1,545 SR
Queue Stats
79W - 102L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
Paradox091
Cthulhu
Level 5
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Ullr
Ullr
xBlackSnake
Ullr
Level 159
God Stats
24W - 20L
1,444 SR
Queue Stats
194W - 200L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cauu
Apollo
17
9 / 5 / 6
13,740
723
16,525
21,619
7,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
dementorozzz
Bacchus
16
4 / 6 / 11
12,744
671
12,680
28,711
32,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 3 / 12
11,749
618
15,590
14,735
4,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 5
11,849
624
18,061
17,491
9,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Paradox091
Cthulhu
13
1 / 4 / 8
10,939
576
11,509
16,489
18,376
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
9 / 4 / 4
13,166
693
22,687
17,938
7,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
31
16
Kills
14
14
Deaths
16
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Cauu
Apollo
9
5
6
2.4
L
4
8
5
0.81
L
Cthulhu
Paradox091
Cthulhu
1
4
8
1.25
W
Bacchus
dementorozzz
Bacchus
4
6
11
1.58
W
3
3
12
3
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
52,257
65,065
Taken
51,918
45,049
Mitigated
35,412
21,243
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Cauu
Apollo
16,525
10,081
0
4,228
21,619
7,379
2,527
9,418
12,201
0
54,515
L
18,061
2,422
0
5,340
17,491
9,233
961
9,166
8,175
44,409
0
L
Cthulhu
Paradox091
Cthulhu
11,509
1,050
0
0
16,489
18,376
429
9,900
6,314
20,330
0
W
Bacchus
dementorozzz
Bacchus
12,680
1,902
0
7,020
28,711
32,919
378
12,222
16,489
24,383
0
W
15,590
903
4,967
5,028
14,735
4,751
229
8,523
6,212
59,191
0
L
22,687
10,825
0
2,588
17,938
7,803
1,119
9,096
8,716
0
68,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,233
Gold Earned
35,954
162
Minions Killed
199
3
Camps Cleared
12
1,011,419
Distance Traveled
959,834
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,740
723
73
4
2
314,311
0
L
Anubis
11,849
624
59
3
4
279,395
1
L
Cthulhu
10,939
576
29
2
0
358,098
0
W
Bacchus
12,744
671
13
1
0
335,591
3
W
Ra
11,749
618
76
4
1
361,517
4
L
Ullr
13,166
693
111
6
8
322,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role