Player Matchup

Discordia
Discordia
Enigmexx2
Discordia
Level 18
God Stats
12W - 6L
1,581 SR
Queue Stats
24W - 22L
1,354 Elo+
Solo
Medusa
Medusa
LichtJackal
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Sol
Sol
Madine98
Sol
Level 51
God Stats
1W - 2L
1,612 SR
Queue Stats
75W - 28L
1,677 Elo+
Party 1
Apollo
Apollo
MageXbalanque
Apollo
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 12L
1,661 Elo+
Party 1
Fafnir
Fafnir
R6 Triax
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,353 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,550 Elo+

VS

Team Averages
Level 22
1,580 SR
1,537 Elo+
Janus
Janus
DELTA_soldado
Janus
Level 16
God Stats
3W - 2L
1,453 SR
Queue Stats
16W - 39L
1,266 Elo+
Solo
Sol
Sol
Ferro et igni
Sol
Level 28
God Stats
107W - 99L
1,466 SR
Queue Stats
112W - 113L
1,329 Elo+
Solo
Loki
Loki
Fran 085223
Loki
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
67W - 46L
1,624 Elo+
Solo
Heimdallr
Heimdallr
Rondindeboi
Heimdallr
Level 22
God Stats
13W - 0L
1,909 SR
Queue Stats
50W - 2L
2,080 Elo+
Solo
Anubis
Anubis
YellowMQ
Anubis
Level 27
God Stats
9W - 4L
1,571 SR
Queue Stats
70W - 74L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Enigmexx2
Discordia
7
0 / 6 / 3
4,473
447
2,245
4,928
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
6
0 / 6 / 0
4,217
422
1,559
5,497
1,092
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 0
5,144
514
3,182
6,705
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
9 / 1 / 0
7,318
732
5,328
7,177
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
R6 Triax
Fafnir
6
0 / 4 / 1
4,749
475
1,905
8,251
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
5,100
510
1,158
4,480
1,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 0
6,057
606
1,538
4,606
1,240
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
8 / 1 / 2
7,585
759
6,190
5,485
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Rondindeboi
Heimdallr
12
9 / 2 / 4
7,328
733
10,037
7,892
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
YellowMQ
Anubis
9
3 / 2 / 2
5,730
573
5,052
5,383
2,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
10
Kills
22
22
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
L
Discordia
Enigmexx2
Discordia
0
6
3
0.25
W
2
1
0
2
W
8
1
2
9
L
Medusa
0
6
0
0
L
1
5
0
0.2
L
9
1
0
9
L
Fafnir
R6 Triax
Fafnir
0
4
1
0.13
W
Heimdallr
Rondindeboi
Heimdallr
9
2
4
5.5
W
Anubis
YellowMQ
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
23,975
32,558
Taken
27,846
11,495
Mitigated
9,029
5,715
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,158
116
0
372
4,480
1,090
654
1,590
2,556
17,720
0
L
Discordia
Enigmexx2
Discordia
2,245
112
0
218
4,928
1,059
655
853
4,074
13,669
0
W
1,538
350
0
2,336
4,606
1,240
1,184
985
3,621
29,725
0
W
6,190
2,231
0
2,319
5,485
1,636
0
557
4,884
0
45,971
L
Medusa
1,559
745
0
371
5,497
1,092
322
1,804
3,693
0
12,784
L
3,182
1,507
0
1,775
6,705
1,527
0
1,543
5,162
26,212
0
L
5,328
2,391
0
2,469
7,177
2,135
0
591
6,586
0
36,609
L
Fafnir
R6 Triax
Fafnir
1,905
754
0
882
8,251
5,682
0
2,957
5,294
8,328
0
W
Heimdallr
Rondindeboi
Heimdallr
10,037
5,196
0
3,255
7,892
2,876
363
2,110
5,746
0
42,317
W
Anubis
YellowMQ
Anubis
5,052
451
0
1,973
5,383
2,187
792
1,676
3,707
21,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,901
Gold Earned
31,800
184
Minions Killed
284
0
Camps Cleared
0
886,044
Distance Traveled
968,695
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,100
510
30
3
0
186,558
3
L
Discordia
4,473
447
22
2
0
165,522
1
W
Sol
6,057
606
63
6
0
173,760
5
W
Loki
7,585
759
80
8
0
220,107
1
L
Medusa
4,217
422
22
2
0
111,666
1
L
Sol
5,144
514
58
6
0
222,618
0
L
Apollo
7,318
732
69
7
0
203,931
1
L
Fafnir
4,749
475
13
1
0
182,307
2
W
Heimdallr
7,328
733
69
7
0
202,941
2
W
Anubis
5,730
573
42
4
0
185,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role