Player Matchup

Vamana
Vamana
L0dBr0k_6
Vamana
Level 25
God Stats
1W - 6L
1,329 SR
Queue Stats
122W - 139L
1,394 Elo+
Solo
Agni
Agni
Naruto-_-Ushia
Agni
Level 11
God Stats
1W - 5L
1,064 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 1
Fafnir
Fafnir
TMPR_VicToR_
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,386 Elo+
Solo
Neith
Neith
iMxPsYcO666
Neith
Level 23
God Stats
3W - 3L
1,726 SR
Queue Stats
84W - 131L
1,371 Elo+
Party 1
Arachne
Arachne
temp-825383
Arachne
Level 14
God Stats
15W - 15L
1,519 SR
Queue Stats
107W - 144L
1,322 Elo+
Party 1
Team Averages
Level 18
1,427 SR
1,380 Elo+

VS

Team Averages
Level 21
1,534 SR
1,432 Elo+
Kali
Kali
Baukh82
Kali
Level 16
God Stats
7W - 2L
1,667 SR
Queue Stats
17W - 23L
1,303 Elo+
Solo
Eset
Eset
Gruener_Koala
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,515 Elo+
Solo
Cabrakan
Cabrakan
PND_OmegaK
Cabrakan
Level 26
God Stats
4W - 5L
1,480 SR
Queue Stats
116W - 76L
1,524 Elo+
Solo
Fenrir
Fenrir
SonikXl72
Fenrir
Level 25
God Stats
3W - 2L
1,704 SR
Queue Stats
221W - 280L
1,408 Elo+
Solo
Arachne
Arachne
ssan517
Arachne
Level 18
God Stats
3W - 4L
1,321 SR
Queue Stats
37W - 39L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
L0dBr0k_6
Vamana
12
0 / 7 / 0
7,229
452
3,723
12,089
4,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 11 / 0
5,690
356
5,393
10,066
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
2
0 / 2 / 0
4,794
300
270
2,055
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 0
7,481
468
5,664
12,583
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
temp-825383
Arachne
9
1 / 10 / 1
6,510
407
6,138
14,069
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Baukh82
Kali
12
2 / 1 / 7
8,280
518
4,493
9,342
3,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 2 / 2
9,684
605
9,647
8,039
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
PND_OmegaK
Cabrakan
17
16 / 0 / 3
11,163
698
17,549
10,478
16,229
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SonikXl72
Fenrir
13
8 / 2 / 1
8,782
549
4,159
10,641
4,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ssan517
Arachne
14
4 / 0 / 2
8,732
546
2,855
9,331
4,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
37
37
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kali
Baukh82
Kali
2
1
7
5.5
W
7
2
2
4
L
Vamana
L0dBr0k_6
Vamana
0
7
0
0
L
0
11
0
0
W
Cabrakan
PND_OmegaK
Cabrakan
16
0
3
17.5
W
Fenrir
SonikXl72
Fenrir
8
2
1
4.25
L
Fafnir
0
2
0
0
L
2
7
0
0.29
W
Arachne
ssan517
Arachne
4
0
2
5
L
Arachne
temp-825383
Arachne
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
38,703
50,862
Taken
47,831
17,405
Mitigated
31,943
9,575
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Baukh82
Kali
4,493
2,467
0
2,493
9,342
3,509
1,897
1,870
7,472
0
32,749
W
9,647
485
183
2,470
8,039
3,013
1,865
1,320
6,719
48,823
0
L
Vamana
L0dBr0k_6
Vamana
3,723
2,372
0
2,601
12,089
4,906
195
7,023
4,768
0
39,225
L
5,393
519
0
358
10,066
3,056
0
5,636
4,176
22,630
0
W
Cabrakan
PND_OmegaK
Cabrakan
17,549
1,788
0
3,836
10,478
16,229
644
1,002
9,476
76,068
0
W
Fenrir
SonikXl72
Fenrir
4,159
2,195
0
3,736
10,641
4,762
1,164
1,141
9,500
0
37,671
L
Fafnir
270
96
0
561
2,055
1,031
0
440
1,575
1,249
0
L
5,664
2,469
173
2,501
12,583
3,691
0
7,031
5,346
0
45,154
W
Arachne
ssan517
Arachne
2,855
1,632
0
5,368
9,331
4,430
574
399
8,932
0
61,590
L
Arachne
temp-825383
Arachne
6,138
4,568
0
3,381
14,069
4,721
0
6,266
7,801
0
32,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
46,641
262
Minions Killed
455
0
Camps Cleared
0
1,176,724
Distance Traveled
1,508,923
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,280
518
60
4
0
324,532
3
W
Eset
9,684
605
101
6
0
285,874
5
L
Vamana
7,229
452
88
6
0
318,725
1
L
Agni
5,690
356
31
2
0
242,527
4
W
Cabrakan
11,163
698
135
8
0
286,672
4
W
Fenrir
8,782
549
62
4
0
284,026
0
L
Fafnir
4,794
300
0
0
0
53,304
0
L
Neith
7,481
468
79
5
0
283,156
3
W
Arachne
8,732
546
97
6
0
327,819
1
L
Arachne
6,510
407
64
4
0
279,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role