Player Matchup

Artemis
Artemis
DreDaChosen
Artemis
Level 13
God Stats
2W - 1L
1,452 SR
Queue Stats
4W - 3L
1,459 Elo+
Solo
Bacchus
Bacchus
SirPimpingtonLLC
Bacchus
Level 134
God Stats
4W - 2L
1,299 SR
Queue Stats
100W - 107L
1,449 Elo+
Party 1
Osiris
Osiris
SoHighPriest
Osiris
Level 115
God Stats
6W - 9L
1,426 SR
Queue Stats
139W - 156L
1,350 Elo+
Party 1
Team Averages
Level 87
1,392 SR
1,419 Elo+

VS

Team Averages
Level 77
1,484 SR
1,448 Elo+
Apollo
Apollo
KING OF AP3X
Apollo
Level 23
God Stats
11W - 14L
1,546 SR
Queue Stats
91W - 83L
1,487 Elo+
Party 2
Discordia
Discordia
Kililk
Discordia
Level 142
God Stats
0W - 5L
1,379 SR
Queue Stats
129W - 143L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
VeiledHal0
Gilgamesh
Level 67
God Stats
30W - 26L
1,527 SR
Queue Stats
148W - 113L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DreDaChosen
Artemis
17
7 / 4 / 15
13,309
739
13,370
13,435
5,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
14 / 4 / 10
14,627
813
17,696
15,801
15,955
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Osiris
15
4 / 5 / 15
11,968
665
10,329
14,945
18,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 8 / 4
13,300
739
14,137
18,926
6,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Kililk
Discordia
15
4 / 9 / 4
12,358
687
10,935
13,012
4,552
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
VeiledHal0
Gilgamesh
14
1 / 8 / 7
10,910
606
5,696
18,645
13,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
13
13
Deaths
25
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
DreDaChosen
Artemis
7
4
15
3.63
L
Apollo
8
8
4
1.25
L
Discordia
Kililk
Discordia
4
9
4
0.67
W
14
4
10
4.75
W
Osiris
4
5
15
2.3
L
Gilgamesh
VeiledHal0
Gilgamesh
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,395
Damage
30,768
44,181
Taken
50,583
40,256
Mitigated
24,844
9,963
Healing
9,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DreDaChosen
Artemis
13,370
6,279
0
4,122
13,435
5,823
2,347
4,432
9,003
0
59,970
L
Apollo
14,137
6,161
788
4,448
18,926
6,826
1,980
9,145
9,781
0
55,298
L
Discordia
Kililk
Discordia
10,935
554
139
2,437
13,012
4,552
717
4,999
8,013
35,236
0
W
17,696
2,496
863
3,087
15,801
15,955
207
3,983
11,818
40,783
0
W
Osiris
10,329
1,123
0
1,891
14,945
18,478
708
3,384
11,561
9,642
28,613
L
Gilgamesh
VeiledHal0
Gilgamesh
5,696
1,084
238
1,331
18,645
13,466
566
6,450
12,195
0
28,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,904
Gold Earned
36,568
191
Minions Killed
159
8
Camps Cleared
6
984,386
Distance Traveled
942,476
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,309
739
112
6
2
311,821
5
L
Apollo
13,300
739
65
4
1
296,674
1
L
Discordia
12,358
687
68
4
1
294,406
1
W
Bacchus
14,627
813
43
2
3
340,651
3
W
Osiris
11,968
665
36
2
3
331,914
1
L
Gilgamesh
10,910
606
26
1
4
351,396
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role