Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
CasanovaDennis
Zhong Kui
Level 43
God Stats
2W - 4L
1,339 SR
Queue Stats
23W - 41L
1,204 Elo+
Party 2
Hachiman
Hachiman
IIProrokII
Hachiman
Level 14
God Stats
0W - 1L
1,277 SR
Queue Stats
5W - 17L
1,094 Elo+
Solo
Team Averages
Level 28
1,372 SR
1,266 Elo+

VS

Team Averages
Level 45
1,417 SR
1,215 Elo+
Ullr
Ullr
Skycommander65
Ullr
Level 27
God Stats
1W - 0L
1,446 SR
Queue Stats
25W - 58L
1,221 Elo+
Party 1
Ymir
Ymir
Z EICucuy Z
Ymir
Level 29
God Stats
8W - 14L
1,408 SR
Queue Stats
36W - 103L
1,196 Elo+
Party 1
Zeus
Zeus
xBlackpipe
Zeus
Level 78
God Stats
2W - 2L
1,396 SR
Queue Stats
80W - 241L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 3 / 1
7,581
583
7,320
8,322
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
CasanovaDennis
Zhong Kui
12
1 / 1 / 0
7,596
584
6,366
9,198
6,311
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
IIProrokII
Hachiman
8
0 / 4 / 0
6,756
520
4,302
8,039
2,142
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,074
621
7,203
9,270
3,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 6
8,278
637
3,868
7,065
6,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 2
8,969
690
10,315
5,141
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Zhong Kui
CasanovaDennis
Zhong Kui
1
1
0
1
L
Hachiman
IIProrokII
Hachiman
0
4
0
0
W
1
1
3
2.5
W
1
0
6
4
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,988
Damage
21,386
25,559
Taken
21,476
10,870
Mitigated
11,726
5,214
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,320
2,727
0
1,632
8,322
2,417
183
3,275
4,711
0
33,748
L
Zhong Kui
CasanovaDennis
Zhong Kui
6,366
452
308
2,222
9,198
6,311
0
4,834
3,994
18,178
0
L
Hachiman
IIProrokII
Hachiman
4,302
2,268
0
1,052
8,039
2,142
0
6,039
1,729
0
15,334
W
7,203
2,496
0
806
9,270
3,266
468
3,188
6,082
0
34,046
W
3,868
84
459
407
7,065
6,942
0
1,732
5,333
16,144
0
W
10,315
609
0
1,936
5,141
1,518
111
1,740
3,401
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,933
Gold Earned
25,321
128
Minions Killed
147
5
Camps Cleared
6
578,724
Distance Traveled
699,600
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,581
583
71
5
1
187,992
5
L
Zhong Kui
7,596
584
33
3
2
252,529
1
L
Hachiman
6,756
520
24
2
2
138,203
5
W
Ullr
8,074
621
63
5
4
246,606
3
W
Ymir
8,278
637
33
3
1
213,955
1
W
Zeus
8,969
690
51
4
1
239,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role