Player Matchup

Loki
Loki
DeadHident
Loki
Level 25
God Stats
1W - 2L
1,434 SR
Queue Stats
30W - 27L
1,467 Elo+
Party 2
Chang'e
Chang'e
TheDeadsSeekYou
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
rouless10
Danzaburou
Level 18
God Stats
10W - 16L
1,426 SR
Queue Stats
86W - 116L
1,417 Elo+
Solo
Team Averages
Level 24
1,453 SR
1,488 Elo+

VS

Team Averages
Level 77
1,480 SR
1,553 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LapinouStellaire
Sylvanus
Level 85
God Stats
7W - 2L
1,672 SR
Queue Stats
334W - 171L
1,561 Elo+
Party 1
Tiamat
Tiamat
Zoryastra
Tiamat
Level 19
God Stats
6W - 7L
1,267 SR
Queue Stats
57W - 40L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,884
626
4,300
7,525
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 3
6,555
596
5,922
9,439
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
rouless10
Danzaburou
10
2 / 4 / 2
7,170
652
7,462
9,312
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 1 / 6
8,786
799
11,030
7,347
3,642
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 1 / 7
9,069
824
7,185
11,011
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Zoryastra
Tiamat
11
1 / 2 / 10
7,612
692
5,065
7,850
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
6
9
L
2
4
1
0.63
W
5
1
7
8.5
L
0
4
3
0.38
W
Tiamat
Zoryastra
Tiamat
1
2
10
3
L
Danzaburou
rouless10
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
23,280
26,276
Taken
26,208
10,778
Mitigated
22,222
6,746
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,030
4,714
0
2,086
7,347
3,642
1,593
1,468
5,879
0
35,143
L
4,300
483
0
500
7,525
2,397
0
2,867
4,658
0
9,757
W
7,185
2,653
3,268
5,541
11,011
14,557
342
3,584
7,427
19,973
0
L
5,922
1,121
1,979
3,743
9,439
5,386
0
5,002
4,437
18,804
0
W
Tiamat
Zoryastra
Tiamat
5,065
685
0
1,228
7,850
4,023
710
1,311
6,101
20,412
0
L
Danzaburou
rouless10
Danzaburou
7,462
3,463
0
524
9,312
2,995
0
4,676
4,636
0
29,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,609
Gold Earned
25,467
101
Minions Killed
123
2
Camps Cleared
6
558,989
Distance Traveled
585,453
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,786
799
54
5
3
190,907
4
L
Loki
6,884
626
14
1
1
190,448
0
W
Sylvanus
9,069
824
27
2
0
190,858
0
L
Chang'e
6,555
596
36
3
1
193,326
1
W
Tiamat
7,612
692
42
4
3
203,688
2
L
Danzaburou
7,170
652
51
5
0
175,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role