Player Matchup

Discordia
Discordia
Calin24
Discordia
Level 68
God Stats
7W - 4L
1,640 SR
Queue Stats
137W - 151L
1,470 Elo+
Party 2
Sol
Sol
Facked21
Sol
Level 90
God Stats
24W - 13L
1,568 SR
Queue Stats
456W - 469L
1,502 Elo+
Party 1
Ganesha
Ganesha
Flufy321
Ganesha
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 148L
1,458 Elo+
Party 2
Ravana
Ravana
WaDiM555
Ravana
Level 80
God Stats
1W - 5L
1,253 SR
Queue Stats
327W - 357L
1,508 Elo+
Party 1
Janus
Janus
kookywookiee
Janus
Level 129
God Stats
5W - 5L
1,611 SR
Queue Stats
245W - 255L
1,483 Elo+
Solo
Team Averages
Level 83
1,514 SR
1,484 Elo+

VS

Team Averages
Level 105
1,539 SR
1,453 Elo+
Loki
Loki
Bondy EC
Loki
Level 86
God Stats
2W - 1L
1,470 SR
Queue Stats
118W - 145L
1,404 Elo+
Party 3
Heimdallr
Heimdallr
Lemonty
Heimdallr
Level 142
God Stats
8W - 16L
1,481 SR
Queue Stats
594W - 605L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Shifty EC
Kukulkan
Level 120
God Stats
4W - 0L
1,802 SR
Queue Stats
131W - 146L
1,475 Elo+
Party 3
Erlang Shen
Erlang Shen
WodansWolf
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,494 Elo+
Solo
Fenrir
Fenrir
xJ0SE-LHx
Fenrir
Level 108
God Stats
5W - 4L
1,444 SR
Queue Stats
177W - 178L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Calin24
Discordia
20
8 / 7 / 10
13,751
724
19,981
16,217
8,138
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 6 / 12
12,216
643
19,791
25,527
11,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
Flufy321
Ganesha
20
0 / 4 / 21
12,109
637
14,912
38,995
48,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
WaDiM555
Ravana
19
10 / 8 / 8
12,736
670
20,707
23,778
27,009
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 8 / 10
12,453
655
20,843
19,886
9,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 3 / 16
12,826
675
16,967
13,042
9,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Lemonty
Heimdallr
20
7 / 7 / 19
14,210
748
20,728
18,155
8,693
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Shifty EC
Kukulkan
20
6 / 4 / 24
13,804
727
34,324
14,751
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
WodansWolf
Erlang Shen
20
4 / 5 / 21
13,345
702
17,322
31,843
42,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
xJ0SE-LHx
Fenrir
20
9 / 5 / 19
15,030
791
21,279
28,815
31,767
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
132
24
Kills
33
33
Deaths
24
61
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Loki
7
3
16
5
L
Discordia
Calin24
Discordia
8
7
10
1.86
L
2
6
12
1.33
L
Ganesha
Flufy321
Ganesha
0
4
21
2.63
W
Heimdallr
Lemonty
Heimdallr
7
7
19
2.36
W
Kukulkan
Shifty EC
Kukulkan
6
4
24
4.5
L
Ravana
WaDiM555
Ravana
10
8
8
1.75
W
Erlang Shen
WodansWolf
Erlang Shen
4
5
21
2.9
L
4
8
10
1.13
W
Fenrir
xJ0SE-LHx
Fenrir
9
5
19
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,234
Damage
110,620
124,403
Taken
106,606
104,405
Mitigated
99,286
56,980
Healing
43,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
16,967
1,572
1,648
2,660
13,042
9,617
567
8,427
4,615
0
32,973
L
Discordia
Calin24
Discordia
19,981
2,320
4,943
4,573
16,217
8,138
558
6,732
9,485
42,164
0
L
19,791
6,729
3,870
11,335
25,527
11,617
2,447
7,907
17,620
38,780
0
L
Ganesha
Flufy321
Ganesha
14,912
1,342
1,757
15,942
38,995
48,443
894
8,080
30,915
35,451
0
W
Heimdallr
Lemonty
Heimdallr
20,728
7,042
3,997
3,166
18,155
8,693
2,707
13,850
4,305
0
49,666
W
Kukulkan
Shifty EC
Kukulkan
34,324
1,005
2,368
2,610
14,751
6,658
878
11,027
3,724
61,247
0
L
Ravana
WaDiM555
Ravana
20,707
9,645
2,022
5,295
23,778
27,009
275
6,358
17,420
0
26,982
W
Erlang Shen
WodansWolf
Erlang Shen
17,322
7,622
3,592
9,139
31,843
42,551
1,194
21,169
10,674
0
21,672
L
20,843
950
3,083
4,160
19,886
9,198
711
5,630
14,256
41,733
0
W
Fenrir
xJ0SE-LHx
Fenrir
21,279
5,732
5,444
9,075
28,815
31,767
821
21,054
7,761
586
42,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
69,215
182
Minions Killed
199
0
Camps Cleared
0
1,718,406
Distance Traveled
1,776,553
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,826
675
18
1
0
402,619
0
L
Discordia
13,751
724
38
2
0
324,579
0
L
Sol
12,216
643
62
3
0
316,195
2
L
Ganesha
12,109
637
0
0
0
424,174
0
W
Heimdallr
14,210
748
56
3
0
318,294
4
W
Kukulkan
13,804
727
66
3
0
353,313
1
L
Ravana
12,736
670
25
1
0
316,102
0
W
Erlang Shen
13,345
702
7
0
0
334,933
1
L
Janus
12,453
655
57
3
0
337,356
1
W
Fenrir
15,030
791
52
3
0
367,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role