Player Matchup

Ymir
Ymir
BlurrGamer
Ymir
Level 66
God Stats
12W - 4L
1,816 SR
Queue Stats
30W - 17L
1,664 Elo+
Party 1
Loki
Loki
GMHikaru
Loki
Level 57
God Stats
2W - 0L
1,324 SR
Queue Stats
52W - 35L
1,610 Elo+
Party 1
Chernobog
Chernobog
GoldVaro
Chernobog
Level 129
God Stats
11W - 9L
1,594 SR
Queue Stats
199W - 176L
1,569 Elo+
Party 3
Baron Samedi
Baron Samedi
QwrTyy
Baron Samedi
Level 127
God Stats
2W - 0L
1,769 SR
Queue Stats
72W - 55L
1,613 Elo+
Party 1
Merlin
Merlin
miguellaves
Merlin
Level 128
God Stats
14W - 11L
1,589 SR
Queue Stats
196W - 206L
1,575 Elo+
Party 3
Team Averages
Level 101
1,618 SR
1,606 Elo+

VS

Team Averages
Level 127
1,631 SR
1,581 Elo+
Raijin
Raijin
BertramAP
Raijin
Level 106
God Stats
0W - 1L
1,711 SR
Queue Stats
119W - 95L
1,583 Elo+
Party 2
Bellona
Bellona
Leafye64
Bellona
Level 126
God Stats
0W - 3L
1,715 SR
Queue Stats
165W - 144L
1,568 Elo+
Party 2
Khepri
Khepri
MasterJoris
Khepri
Level 154
God Stats
1W - 2L
1,548 SR
Queue Stats
94W - 92L
1,560 Elo+
Solo
Loki
Loki
SalamiFloaties
Loki
Level 142
God Stats
13W - 14L
1,616 SR
Queue Stats
93W - 77L
1,583 Elo+
Party 2
Hachiman
Hachiman
YmirShagsYerMa
Hachiman
Level 108
God Stats
4W - 3L
1,565 SR
Queue Stats
451W - 441L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 4
4,960
496
2,691
6,046
2,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
11
3 / 0 / 3
6,404
640
2,162
5,405
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
GoldVaro
Chernobog
10
2 / 1 / 2
5,632
563
3,203
3,575
890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
QwrTyy
Baron Samedi
12
3 / 0 / 1
6,468
647
3,895
3,538
2,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
11
0 / 0 / 1
5,983
598
3,544
2,009
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BertramAP
Raijin
9
0 / 1 / 0
5,307
531
782
6,109
2,061
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Leafye64
Bellona
6
0 / 2 / 0
4,499
450
1,756
5,957
3,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Khepri
8
0 / 2 / 2
5,067
507
1,500
4,285
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,243
524
1,584
4,772
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
9
1 / 2 / 1
5,627
563
5,280
7,030
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
2
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
BertramAP
Raijin
0
1
0
0
W
0
1
4
2
W
Loki
3
0
3
4.5
W
Chernobog
GoldVaro
Chernobog
2
1
2
3
L
Bellona
Leafye64
Bellona
0
2
0
0
L
Khepri
0
2
2
0.5
W
Baron Samedi
QwrTyy
Baron Samedi
3
0
1
3.5
L
1
1
0
1
L
Hachiman
1
2
1
0.75
W
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,495
Damage
10,902
20,573
Taken
28,153
8,471
Mitigated
12,121
8,716
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BertramAP
Raijin
782
113
0
2,120
6,109
2,061
0
3,132
2,681
30,738
0
W
2,691
839
150
1,069
6,046
2,471
0
952
5,094
11,863
0
W
Loki
2,162
558
0
3,444
5,405
1,606
214
274
5,131
0
36,965
W
Chernobog
GoldVaro
Chernobog
3,203
2,148
0
1,093
3,575
890
198
274
3,301
0
34,411
L
Bellona
Leafye64
Bellona
1,756
671
128
2,157
5,957
3,336
39
2,963
2,994
0
10,423
L
Khepri
1,500
271
0
1,285
4,285
2,839
0
1,205
3,080
11,435
0
W
Baron Samedi
QwrTyy
Baron Samedi
3,895
1,603
0
2,257
3,538
2,920
670
0
3,538
33,796
0
L
1,584
358
0
1,833
4,772
1,686
0
1,016
3,724
0
28,422
L
Hachiman
5,280
3,619
0
2,381
7,030
2,199
0
1,486
5,544
0
37,784
W
Merlin
3,544
433
0
703
2,009
584
459
782
1,227
41,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
25,743
341
Minions Killed
241
0
Camps Cleared
0
1,014,686
Distance Traveled
862,657
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,307
531
72
7
0
184,445
3
W
Ymir
4,960
496
13
1
0
193,133
2
W
Loki
6,404
640
74
7
0
236,781
0
W
Chernobog
5,632
563
90
9
0
207,883
6
L
Bellona
4,499
450
26
3
0
99,071
0
L
Khepri
5,067
507
19
2
0
210,114
4
W
Baron Samedi
6,468
647
79
8
0
172,314
2
L
Loki
5,243
524
58
6
0
203,075
4
L
Hachiman
5,627
563
66
7
0
165,952
1
W
Merlin
5,983
598
85
9
0
204,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role