Player Matchup

Zeus
Zeus
K3nn1z3
Zeus
Level 77
God Stats
25W - 39L
1,447 SR
Queue Stats
94W - 164L
1,386 Elo+
Solo
Tyr
Tyr
SaltyEggRoll33
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,630 Elo+
Solo
Loki
Loki
Slathering
Loki
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,384 Elo+
Solo
Team Averages
Level 44
1,482 SR
1,467 Elo+

VS

Team Averages
Level 79
1,454 SR
1,478 Elo+
Ymir
Ymir
Danielgold8607
Ymir
Level 160
God Stats
2W - 4L
1,609 SR
Queue Stats
208W - 143L
1,752 Elo+
Party 1
Janus
Janus
Hiroto2014
Janus
Level 49
God Stats
3W - 3L
1,287 SR
Queue Stats
94W - 93L
1,488 Elo+
Party 1
Loki
Loki
PeleVermelha
Loki
Level 29
God Stats
5W - 12L
1,464 SR
Queue Stats
20W - 36L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
K3nn1z3
Zeus
9
4 / 5 / 0
6,935
771
4,919
6,179
2,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 5
6,511
723
2,406
11,132
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 5 / 3
6,154
684
2,464
6,842
3,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 2
8,900
989
11,712
10,297
5,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
11
2 / 4 / 12
7,769
863
5,234
5,357
1,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 5
6,715
746
1,133
2,739
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
16
16
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
W
Janus
2
4
12
2
L
Zeus
K3nn1z3
Zeus
4
5
0
0.8
W
2
1
5
4.5
L
1
6
5
0.58
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,789
Damage
18,079
24,153
Taken
18,393
13,364
Mitigated
7,896
2,880
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,712
2,809
0
2,800
10,297
5,321
309
1,830
8,467
26,205
0
W
Janus
5,234
1,154
0
822
5,357
1,640
995
1,807
3,550
21,238
0
L
Zeus
K3nn1z3
Zeus
4,919
542
23
1,420
6,179
2,265
0
3,661
2,518
13,201
0
W
1,133
285
0
358
2,739
935
214
1,662
1,077
0
13,978
L
2,406
239
0
952
11,132
7,296
0
7,951
3,181
0
8,812
L
2,464
204
0
485
6,842
3,803
0
5,811
1,031
0
10,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
23,384
55
Minions Killed
107
3
Camps Cleared
6
364,770
Distance Traveled
493,028
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,900
989
39
4
2
149,312
2
W
Janus
7,769
863
45
5
1
154,598
2
L
Zeus
6,935
771
27
3
1
79,302
2
W
Loki
6,715
746
23
3
3
189,118
4
L
Tyr
6,511
723
15
2
0
141,531
0
L
Loki
6,154
684
13
1
2
143,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role