Player Matchup

Izanami
Izanami
AlMBOTBOB
Izanami
Level 29
God Stats
58W - 56L
1,557 SR
Queue Stats
71W - 76L
1,422 Elo+
Party 1
Yemoja
Yemoja
Fonz-O-fonZ
Yemoja
Level 14
God Stats
12W - 16L
1,464 SR
Queue Stats
135W - 191L
1,340 Elo+
Solo
Xing Tian
Xing Tian
JiraiyaSama27
Xing Tian
Level 29
God Stats
6W - 2L
1,590 SR
Queue Stats
51W - 43L
1,396 Elo+
Solo
Pele
Pele
Rowena207
Pele
Level 29
God Stats
36W - 46L
1,410 SR
Queue Stats
115W - 136L
1,369 Elo+
Solo
Cernunnos
Cernunnos
caprison1234
Cernunnos
Level 28
God Stats
53W - 57L
1,527 SR
Queue Stats
55W - 63L
1,398 Elo+
Party 1
Team Averages
Level 26
1,510 SR
1,385 Elo+

VS

Team Averages
Level 18
1,346 SR
1,341 Elo+
Cu Chulainn
Cu Chulainn
Drokzing
Cu Chulainn
Level 22
God Stats
4W - 8L
1,505 SR
Queue Stats
87W - 98L
1,342 Elo+
Party 2
Loki
Loki
Pro_Sciutto_xX
Loki
Level 26
God Stats
12W - 14L
1,467 SR
Queue Stats
125W - 179L
1,385 Elo+
Party 2
Hades
Hades
Vector1684
Hades
Level 22
God Stats
3W - 7L
1,285 SR
Queue Stats
130W - 157L
1,364 Elo+
Party 2
Sol
Sol
imbadsrry
Sol
Level 6
God Stats
75W - 86L
1,104 SR
Queue Stats
120W - 132L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
raffaele0407
Gilgamesh
Level 14
God Stats
2W - 5L
1,369 SR
Queue Stats
22W - 29L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlMBOTBOB
Izanami
16
12 / 3 / 4
9,881
659
16,100
10,297
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
12
1 / 1 / 8
7,401
493
2,716
8,783
4,467
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
JiraiyaSama27
Xing Tian
12
3 / 0 / 3
7,677
512
6,350
14,900
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
15
7 / 2 / 3
9,439
629
9,903
11,178
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
caprison1234
Cernunnos
13
3 / 6 / 7
7,790
519
5,359
10,939
3,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drokzing
Cu Chulainn
10
0 / 5 / 1
6,791
453
6,419
10,233
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
5 / 6 / 0
7,860
524
8,922
10,484
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
13
3 / 2 / 1
8,314
554
11,940
12,193
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 8 / 1
7,357
490
7,584
14,132
4,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
raffaele0407
Gilgamesh
10
1 / 6 / 3
6,318
421
3,339
10,049
3,281
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
26
Kills
12
12
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlMBOTBOB
Izanami
12
3
4
4.67
L
Cu Chulainn
Drokzing
Cu Chulainn
0
5
1
0.1
W
Yemoja
1
1
8
5
W
Xing Tian
JiraiyaSama27
Xing Tian
3
0
3
4.5
L
5
6
0
0.83
W
Pele
7
2
3
4.25
L
Hades
3
2
1
1.75
W
Cernunnos
caprison1234
Cernunnos
3
6
7
1.08
L
3
8
1
0.44
L
Gilgamesh
raffaele0407
Gilgamesh
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,428
Damage
38,204
56,097
Taken
57,091
33,507
Mitigated
20,139
11,986
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlMBOTBOB
Izanami
16,100
11,572
0
4,424
10,297
3,872
4,008
4,979
5,318
0
71,543
L
Cu Chulainn
Drokzing
Cu Chulainn
6,419
2,372
0
307
10,233
3,708
70
3,803
6,430
0
30,884
W
Yemoja
2,716
255
727
2,213
8,783
4,467
116
6,130
2,653
20,544
0
W
Xing Tian
JiraiyaSama27
Xing Tian
6,350
1,288
0
1,220
14,900
16,310
549
1,602
13,298
24,324
0
L
8,922
3,449
0
1,206
10,484
3,336
192
1,291
9,162
0
40,212
W
Pele
9,903
3,654
0
2,095
11,178
4,931
0
3,988
7,190
0
69,325
L
Hades
11,940
563
342
6,333
12,193
5,700
766
1,866
10,327
54,615
0
W
Cernunnos
caprison1234
Cernunnos
5,359
2,881
0
1,307
10,939
3,927
2,238
2,825
8,114
0
39,802
L
7,584
2,779
0
4,155
14,132
4,114
1,455
897
13,235
43,500
0
L
Gilgamesh
raffaele0407
Gilgamesh
3,339
685
0
56
10,049
3,281
45
1,178
8,871
0
12,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,188
Gold Earned
36,640
381
Minions Killed
325
0
Camps Cleared
0
1,443,426
Distance Traveled
1,426,984
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,881
659
122
8
0
278,264
1
L
Cu Chulainn
6,791
453
61
4
0
299,093
0
W
Yemoja
7,401
493
41
3
0
244,683
1
W
Xing Tian
7,677
512
30
2
0
314,602
0
L
Loki
7,860
524
74
5
0
300,164
0
W
Pele
9,439
629
115
8
0
335,155
0
L
Hades
8,314
554
102
7
0
293,821
1
W
Cernunnos
7,790
519
73
5
0
270,722
0
L
Sol
7,357
490
67
4
0
251,420
0
L
Gilgamesh
6,318
421
21
1
0
282,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role