Player Matchup

Cthulhu
Cthulhu
AbeSapienRebon
Cthulhu
Level 25
God Stats
4W - 3L
1,665 SR
Queue Stats
14W - 15L
1,514 Elo+
Party 1
Sol
Sol
ExtraThread
Sol
Level 124
God Stats
8W - 5L
1,743 SR
Queue Stats
139W - 95L
1,596 Elo+
Party 1
Rama
Rama
Rain554
Rama
Level 126
God Stats
3W - 1L
1,700 SR
Queue Stats
81W - 55L
1,570 Elo+
Party 1
Team Averages
Level 92
1,703 SR
1,560 Elo+

VS

Team Averages
Level 67
1,410 SR
1,422 Elo+
Bellona
Bellona
HungryGorgon
Bellona
Level 103
God Stats
2W - 2L
1,308 SR
Queue Stats
70W - 80L
1,455 Elo+
Party 2
Charybdis
Charybdis
PacMan 343i
Charybdis
Level 8
God Stats
6W - 9L
1,218 SR
Queue Stats
56W - 61L
1,354 Elo+
Solo
Freya
Freya
SovereignCit69
Freya
Level 89
God Stats
2W - 1L
1,704 SR
Queue Stats
470W - 536L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 13
7,960
796
3,885
11,734
7,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 12
8,056
806
9,708
7,912
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
Rain554
Rama
13
16 / 2 / 3
9,787
979
14,958
8,796
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HungryGorgon
Bellona
10
3 / 4 / 0
7,335
734
6,886
13,414
10,244
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
PacMan 343i
Charybdis
10
1 / 8 / 0
6,705
671
4,732
8,497
2,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 8 / 2
6,177
618
7,445
13,501
5,695
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
20
Kills
4
4
Deaths
20
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
W
3
1
12
9
L
Bellona
HungryGorgon
Bellona
3
4
0
0.75
L
Charybdis
PacMan 343i
Charybdis
1
8
0
0.13
W
Rama
Rain554
Rama
16
2
3
8.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,551
Damage
19,063
28,442
Taken
35,412
14,541
Mitigated
18,753
9,483
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,885
325
0
3,589
11,734
7,634
138
2,220
9,514
16,715
0
W
9,708
4,034
0
2,547
7,912
3,300
1,079
3,405
4,507
29,609
2,871
L
Bellona
HungryGorgon
Bellona
6,886
1,983
0
208
13,414
10,244
0
4,880
8,534
0
15,011
L
Charybdis
PacMan 343i
Charybdis
4,732
1,997
0
0
8,497
2,814
0
2,595
5,902
0
17,021
W
Rama
Rain554
Rama
14,958
11,245
0
3,347
8,796
3,607
288
2,134
6,662
0
34,310
L
7,445
2,293
128
3,963
13,501
5,695
0
5,299
8,202
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
20,217
138
Minions Killed
62
8
Camps Cleared
1
588,729
Distance Traveled
470,378
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,960
796
33
3
0
200,798
0
W
Sol
8,056
806
59
6
3
206,010
1
L
Bellona
7,335
734
15
2
1
183,094
2
L
Charybdis
6,705
671
22
2
0
143,211
2
W
Rama
9,787
979
46
5
5
181,921
2
L
Freya
6,177
618
25
3
0
144,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role