Player Matchup

Achilles
Achilles
N4RUTOUN
Achilles
Level 135
God Stats
5W - 4L
1,455 SR
Queue Stats
418W - 389L
1,477 Elo+
Solo
Ganesha
Ganesha
RedRice_Z
Ganesha
Level 66
God Stats
8W - 8L
1,512 SR
Queue Stats
261W - 284L
1,402 Elo+
Party 1
Artemis
Artemis
SulkierCow
Artemis
Level 119
God Stats
65W - 49L
1,649 SR
Queue Stats
200W - 185L
1,450 Elo+
Solo
Zeus
Zeus
Tansor_Torreto
Zeus
Level 69
God Stats
8W - 20L
1,500 SR
Queue Stats
473W - 490L
1,461 Elo+
Party 1
Fenrir
Fenrir
androsova333
Fenrir
Level 127
God Stats
5W - 3L
1,385 SR
Queue Stats
605W - 578L
1,479 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,454 Elo+

VS

Team Averages
Level 95
1,550 SR
1,488 Elo+
Susano
Susano
ArTex EaGLe
Susano
Level 121
God Stats
5W - 7L
1,294 SR
Queue Stats
592W - 619L
1,445 Elo+
Party 3
Sol
Sol
ArTex Odin
Sol
Level 65
God Stats
27W - 13L
1,531 SR
Queue Stats
511W - 545L
1,426 Elo+
Party 3
Anubis
Anubis
DI4MOND_C3LSIUS_
Anubis
Level 102
God Stats
5W - 5L
1,545 SR
Queue Stats
247W - 211L
1,532 Elo+
Party 2
Hachiman
Hachiman
MarcM2001
Hachiman
Level 89
God Stats
4W - 0L
1,882 SR
Queue Stats
167W - 142L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
ViVOraXX12
Aphrodite
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 271L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
N4RUTOUN
Achilles
15
1 / 7 / 2
8,710
396
6,783
22,946
21,958
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
RedRice_Z
Ganesha
15
0 / 8 / 6
9,082
413
6,199
26,285
30,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
SulkierCow
Artemis
13
2 / 9 / 2
9,054
412
9,054
17,971
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 15 / 5
8,798
400
8,616
18,012
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 11 / 3
10,769
490
10,747
21,749
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
18 / 3 / 17
14,564
662
23,949
15,440
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
21 / 2 / 13
15,073
685
32,086
19,330
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 3 / 7
12,457
566
11,914
13,289
7,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
MarcM2001
Hachiman
20
4 / 0 / 1
13,696
623
9,062
14,885
5,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ViVOraXX12
Aphrodite
18
3 / 4 / 15
11,418
519
8,498
13,827
9,819
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
103
11
Kills
50
50
Deaths
12
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Susano
18
3
17
8.83
W
21
2
13
13.75
W
4
3
7
2.5
W
Hachiman
MarcM2001
Hachiman
4
0
1
4.5
L
Achilles
N4RUTOUN
Achilles
1
7
2
0.29
L
Ganesha
RedRice_Z
Ganesha
0
8
6
0.38
L
Artemis
SulkierCow
Artemis
2
9
2
0.33
L
2
15
5
0.3
W
Aphrodite
ViVOraXX12
Aphrodite
3
4
15
2.63
L
Fenrir
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,399
Damage
85,509
106,963
Taken
76,771
70,449
Mitigated
35,653
18,534
Healing
40,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
23,949
4,573
0
4,914
15,440
5,346
244
2,651
11,817
0
91,337
W
32,086
11,956
0
9,903
19,330
8,073
7,227
6,435
12,570
101,847
9,087
W
11,914
643
0
5,842
13,289
7,109
1,477
816
12,473
69,827
0
W
Hachiman
MarcM2001
Hachiman
9,062
5,284
0
8,774
14,885
5,306
4,846
937
13,948
0
130,196
L
Achilles
N4RUTOUN
Achilles
6,783
1,264
0
5,649
22,946
21,958
0
12,434
10,512
811
44,851
L
Ganesha
RedRice_Z
Ganesha
6,199
248
696
3,966
26,285
30,096
92
11,500
14,785
29,684
0
L
Artemis
SulkierCow
Artemis
9,054
2,947
0
3,908
17,971
5,155
56
5,568
12,403
0
53,062
L
8,616
964
0
1,553
18,012
5,150
0
9,048
8,964
34,037
0
W
Aphrodite
ViVOraXX12
Aphrodite
8,498
1,159
4,402
6,191
13,827
9,819
2,066
3,873
9,783
50,601
0
L
Fenrir
10,747
1,856
0
2,762
21,749
8,090
0
10,873
10,876
0
61,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
67,208
399
Minions Killed
693
0
Camps Cleared
0
1,679,281
Distance Traveled
1,904,693
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,564
662
128
6
0
471,638
2
W
Sol
15,073
685
152
7
0
412,361
2
W
Anubis
12,457
566
128
6
0
283,752
4
W
Hachiman
13,696
623
200
9
0
398,705
1
L
Achilles
8,710
396
89
4
0
372,288
6
L
Ganesha
9,082
413
10
0
0
382,444
1
L
Artemis
9,054
412
114
5
0
295,068
4
L
Zeus
8,798
400
67
3
0
276,223
2
W
Aphrodite
11,418
519
85
4
0
338,237
0
L
Fenrir
10,769
490
119
5
0
353,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role