Player Matchup

Anubis
Anubis
Dredd990
Anubis
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 60L
1,339 Elo+
Solo
Cthulhu
Cthulhu
Hydra1291
Cthulhu
Level 7
God Stats
2W - 6L
1,568 SR
Queue Stats
12W - 30L
1,308 Elo+
Solo
Nemesis
Nemesis
Selysonis
Nemesis
Level 27
God Stats
11W - 10L
1,671 SR
Queue Stats
32W - 32L
1,614 Elo+
Solo
Cu Chulainn
Cu Chulainn
kfkf
Cu Chulainn
Level 25
God Stats
20W - 30L
1,446 SR
Queue Stats
95W - 108L
1,418 Elo+
Party 1
Merlin
Merlin
丿随便丶灬
Merlin
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 38L
1,310 Elo+
Party 1
Team Averages
Level 19
1,537 SR
1,398 Elo+

VS

Team Averages
Level 21
1,494 SR
1,476 Elo+
Hercules
Hercules
Monkeyhunter233
Hercules
Level 29
God Stats
3W - 1L
1,592 SR
Queue Stats
74W - 70L
1,519 Elo+
Solo
Chiron
Chiron
NeoCoolSA
Chiron
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 6L
1,539 Elo+
Solo
Fafnir
Fafnir
ZeroKev
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 131L
1,546 Elo+
Solo
Baba Yaga
Baba Yaga
kipikroeko
Baba Yaga
Level 8
God Stats
8W - 8L
1,377 SR
Queue Stats
10W - 11L
1,403 Elo+
Solo
Chang'e
Chang'e
meggybun
Chang'e
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 35L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dredd990
Anubis
20
3 / 11 / 12
14,404
900
26,879
27,689
13,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Hydra1291
Cthulhu
20
0 / 6 / 19
14,502
906
16,959
27,409
32,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Selysonis
Nemesis
20
17 / 5 / 3
18,201
1,138
42,769
26,331
17,416
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
kfkf
Cu Chulainn
20
2 / 6 / 18
14,839
927
17,368
22,277
19,699
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
2 / 6 / 14
14,564
910
31,131
24,822
10,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 6 / 17
16,010
1,001
29,960
45,061
43,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
NeoCoolSA
Chiron
20
15 / 8 / 12
16,846
1,053
46,108
30,988
9,648
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
ZeroKev
Fafnir
20
7 / 1 / 19
16,287
1,018
16,115
30,174
47,849
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
kipikroeko
Baba Yaga
20
1 / 3 / 19
13,940
871
11,240
12,300
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
meggybun
Chang'e
20
3 / 6 / 15
14,396
900
14,275
23,711
6,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
116
24
Kills
34
34
Deaths
24
66
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dredd990
Anubis
3
11
12
0.82
L
Cthulhu
Hydra1291
Cthulhu
0
6
19
1.58
W
Hercules
8
6
17
2.75
W
Chiron
NeoCoolSA
Chiron
15
8
12
2.63
L
Nemesis
Selysonis
Nemesis
17
5
3
3.7
W
Fafnir
ZeroKev
Fafnir
7
1
19
16.5
L
Cu Chulainn
kfkf
Cu Chulainn
2
6
18
1.83
W
Baba Yaga
kipikroeko
Baba Yaga
1
3
19
3.5
W
Chang'e
meggybun
Chang'e
3
6
15
1.75
L
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,106
Damage
117,698
128,528
Taken
142,234
93,997
Mitigated
112,877
22,895
Healing
44,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dredd990
Anubis
26,879
3,187
726
7,690
27,689
13,782
0
8,054
19,101
51,974
0
L
Cthulhu
Hydra1291
Cthulhu
16,959
1,128
0
90
27,409
32,433
0
8,442
18,691
53,471
0
W
Hercules
29,960
8,266
831
14,250
45,061
43,525
0
26,034
19,027
1,196
43,047
W
Chiron
NeoCoolSA
Chiron
46,108
19,788
842
7,388
30,988
9,648
0
14,500
16,488
0
72,007
L
Nemesis
Selysonis
Nemesis
42,769
26,403
0
8,056
26,331
17,416
0
10,279
15,214
0
65,325
W
Fafnir
ZeroKev
Fafnir
16,115
5,389
838
4,710
30,174
47,849
0
16,265
13,909
36,698
0
L
Cu Chulainn
kfkf
Cu Chulainn
17,368
6,025
0
2,331
22,277
19,699
0
8,541
13,317
0
42,192
W
Baba Yaga
kipikroeko
Baba Yaga
11,240
827
0
2,131
12,300
4,909
0
5,086
7,214
44,252
0
W
Chang'e
meggybun
Chang'e
14,275
6,550
8,191
5,658
23,711
6,946
0
13,084
10,627
36,748
0
L
31,131
3,147
1,040
2,962
24,822
10,667
0
7,464
16,921
68,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,510
Gold Earned
77,479
297
Minions Killed
278
12
Camps Cleared
3
1,516,814
Distance Traveled
1,367,488
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,404
900
54
3
2
223,443
0
L
Cthulhu
14,502
906
62
4
1
332,241
1
W
Hercules
16,010
1,001
49
3
0
317,474
0
W
Chiron
16,846
1,053
45
3
0
260,944
0
L
Nemesis
18,201
1,138
33
2
8
368,252
0
W
Fafnir
16,287
1,018
32
2
0
320,778
0
L
Cu Chulainn
14,839
927
53
3
0
331,607
0
W
Baba Yaga
13,940
871
78
5
0
186,261
0
W
Chang'e
14,396
900
74
5
3
282,031
0
L
Merlin
14,564
910
95
6
1
261,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role