Player Matchup

Fenrir
Fenrir
BigDJc_
Fenrir
Level 22
God Stats
16W - 19L
1,390 SR
Queue Stats
16W - 19L
1,355 Elo+
Solo
Nox
Nox
CokitasNano
Nox
Level 18
God Stats
2W - 4L
1,407 SR
Queue Stats
34W - 50L
1,241 Elo+
Solo
Artio
Artio
Imortalwaz
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo
Ah Puch
Ah Puch
drizzit0087
Ah Puch
Level 8
God Stats
0W - 2L
1,469 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Baba Yaga
Baba Yaga
halflung666
Baba Yaga
Level 17
God Stats
14W - 12L
1,500 SR
Queue Stats
24W - 17L
1,634 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,351 Elo+

VS

Team Averages
Level 14
1,442 SR
1,330 Elo+
Hera
Hera
Fischy Poodle
Hera
Level 26
God Stats
1W - 2L
1,173 SR
Queue Stats
19W - 13L
1,394 Elo+
Solo
Ra
Ra
KaydenPeters30
Ra
Level 5
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 3L
1,177 Elo+
Solo
Danzaburou
Danzaburou
SquirtlewShades
Danzaburou
Level 17
God Stats
19W - 14L
1,700 SR
Queue Stats
46W - 48L
1,509 Elo+
Solo
Fenrir
Fenrir
ThatguypaC
Fenrir
Level 16
God Stats
2W - 7L
1,116 SR
Queue Stats
79W - 85L
1,389 Elo+
Solo
Jormungandr
Jormungandr
l_i_n_a_2010
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigDJc_
Fenrir
20
18 / 7 / 11
19,226
1,202
36,104
30,953
29,807
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 10 / 16
13,990
874
7,050
21,175
10,095
Artio
20
3 / 2 / 21
15,799
987
13,251
28,115
44,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Puch
drizzit0087
Ah Puch
20
2 / 9 / 15
14,640
915
13,780
23,051
11,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
halflung666
Baba Yaga
20
8 / 10 / 15
16,721
1,045
24,626
28,260
12,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 22
16,474
1,030
16,392
14,617
4,924
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
1 / 2 / 2
12,149
759
2,180
3,436
1,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SquirtlewShades
Danzaburou
20
21 / 5 / 11
19,317
1,207
52,572
21,392
7,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fenrir
ThatguypaC
Fenrir
20
12 / 11 / 14
18,360
1,148
34,591
39,844
14,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
l_i_n_a_2010
Jormungandr
20
2 / 10 / 23
15,963
998
14,354
26,264
38,737
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
110
32
Kills
38
38
Deaths
33
78
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigDJc_
Fenrir
18
7
11
3.36
L
1
10
16
0.9
W
2
5
22
2.6
L
Artio
3
2
21
6.75
W
1
2
2
1
W
Danzaburou
SquirtlewShades
Danzaburou
21
5
11
5.3
W
Fenrir
ThatguypaC
Fenrir
12
11
14
1.73
L
Ah Puch
drizzit0087
Ah Puch
2
9
15
1.06
L
Baba Yaga
halflung666
Baba Yaga
8
10
15
1.55
W
Jormungandr
l_i_n_a_2010
Jormungandr
2
10
23
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,811
Damage
120,089
131,554
Taken
105,553
108,070
Mitigated
66,990
19,622
Healing
23,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigDJc_
Fenrir
36,104
10,507
0
1,163
30,953
29,807
0
8,285
22,668
405
52,137
L
7,050
1,441
0
596
21,175
10,095
0
4,740
16,435
19,173
0
W
16,392
5,972
0
2,075
14,617
4,924
0
6,890
7,727
47,598
0
L
Artio
13,251
3,135
2,889
5,054
28,115
44,765
0
8,956
19,159
37,586
0
W
2,180
393
46
220
3,436
1,101
0
1,699
1,737
6,853
0
W
Danzaburou
SquirtlewShades
Danzaburou
52,572
31,638
0
7,288
21,392
7,861
0
12,135
9,257
0
85,789
W
Fenrir
ThatguypaC
Fenrir
34,591
22,036
0
13,777
39,844
14,367
0
20,423
19,421
0
68,194
L
Ah Puch
drizzit0087
Ah Puch
13,780
3,311
0
6,007
23,051
11,254
0
3,825
19,226
42,623
0
L
Baba Yaga
halflung666
Baba Yaga
24,626
4,583
0
3,913
28,260
12,149
0
7,120
21,140
61,185
0
W
Jormungandr
l_i_n_a_2010
Jormungandr
14,354
3,716
0
0
26,264
38,737
0
17,879
8,385
36,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,376
Gold Earned
82,263
226
Minions Killed
269
3
Camps Cleared
10
1,364,302
Distance Traveled
1,126,114
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
19,226
1,202
43
3
1
367,739
1
L
Nox
13,990
874
18
1
0
209,852
4
W
Hera
16,474
1,030
74
5
0
283,671
0
L
Artio
15,799
987
36
2
0
338,824
0
W
Ra
12,149
759
4
0
0
71,050
0
W
Danzaburou
19,317
1,207
66
4
6
252,965
1
W
Fenrir
18,360
1,148
81
5
4
293,765
0
L
Ah Puch
14,640
915
67
4
1
158,504
1
L
Baba Yaga
16,721
1,045
62
4
1
289,383
1
W
Jormungandr
15,963
998
44
3
0
224,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role