Player Matchup

Anubis
Anubis
Aleeexxis
Anubis
Level 145
God Stats
36W - 46L
1,504 SR
Queue Stats
577W - 519L
1,635 Elo+
Party 1
King Arthur
King Arthur
RicardoFGC
King Arthur
Level 10
God Stats
2W - 3L
1,303 SR
Queue Stats
12W - 14L
1,382 Elo+
Party 1
Olorun
Olorun
ShieldFire
Olorun
Level 7
God Stats
1W - 1L
1,859 SR
Queue Stats
6W - 8L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
SonicHero2012
Erlang Shen
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
281W - 192L
1,577 Elo+
Solo
Fenrir
Fenrir
TobiaspeXD
Fenrir
Level 26
God Stats
8W - 9L
1,482 SR
Queue Stats
67W - 75L
1,431 Elo+
Solo
Team Averages
Level 43
1,530 SR
1,513 Elo+

VS

Team Averages
Level 15
1,619 SR
1,519 Elo+
Hun Batz
Hun Batz
FelipeTeAmoBB
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,508 Elo+
Solo
Chang'e
Chang'e
Mamuti
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,419 Elo+
Solo
Yemoja
Yemoja
jailsoncabral
Yemoja
Level 28
God Stats
26W - 22L
1,457 SR
Queue Stats
142W - 186L
1,343 Elo+
Solo
Ullr
Ullr
jolucaso
Ullr
Level 17
God Stats
6W - 0L
1,789 SR
Queue Stats
42W - 14L
1,696 Elo+
Solo
Amaterasu
Amaterasu
jovifg
Amaterasu
Level 16
God Stats
9W - 1L
1,847 SR
Queue Stats
21W - 13L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aleeexxis
Anubis
19
4 / 6 / 5
12,402
496
13,041
19,492
8,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
RicardoFGC
King Arthur
15
1 / 2 / 4
10,395
416
5,852
18,710
14,658
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
ShieldFire
Olorun
16
2 / 12 / 7
10,905
436
9,706
23,145
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SonicHero2012
Erlang Shen
20
16 / 4 / 1
14,934
597
31,440
23,583
19,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TobiaspeXD
Fenrir
12
0 / 10 / 3
8,830
353
6,766
17,980
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FelipeTeAmoBB
Hun Batz
19
8 / 4 / 11
13,482
539
17,062
19,087
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Mamuti
Chang'e
20
5 / 5 / 12
14,343
574
19,966
17,138
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 17
12,571
503
6,592
21,654
22,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
20
14 / 6 / 3
16,228
649
24,255
18,155
7,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
jovifg
Amaterasu
18
5 / 5 / 7
12,629
505
8,499
22,870
19,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
23
Kills
34
34
Deaths
23
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Anubis
Aleeexxis
Anubis
4
6
5
1.08
W
Hun Batz
FelipeTeAmoBB
Hun Batz
8
4
11
3.38
W
Chang'e
Mamuti
Chang'e
5
5
12
2.2
L
King Arthur
RicardoFGC
King Arthur
1
2
4
1.5
L
Olorun
ShieldFire
Olorun
2
12
7
0.46
L
Erlang Shen
SonicHero2012
Erlang Shen
16
4
1
4.13
L
Fenrir
TobiaspeXD
Fenrir
0
10
3
0.15
W
2
3
17
3.5
W
Ullr
14
6
3
2.58
W
Amaterasu
jovifg
Amaterasu
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,805
Damage
76,374
102,910
Taken
98,904
56,915
Mitigated
63,463
25,019
Healing
34,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Aleeexxis
Anubis
13,041
709
0
7,559
19,492
8,670
1,060
6,743
12,749
95,169
0
W
Hun Batz
FelipeTeAmoBB
Hun Batz
17,062
5,447
0
2,457
19,087
9,528
1,209
4,524
14,563
0
86,678
W
Chang'e
Mamuti
Chang'e
19,966
1,832
4,150
7,203
17,138
5,331
2,897
5,739
11,399
99,717
0
L
King Arthur
RicardoFGC
King Arthur
5,852
589
0
3,099
18,710
14,658
360
5,776
12,934
0
42,081
L
Olorun
ShieldFire
Olorun
9,706
2,803
763
4,212
23,145
7,651
0
4,345
18,800
68,941
0
L
Erlang Shen
SonicHero2012
Erlang Shen
31,440
17,688
0
7,215
23,583
19,752
0
4,796
18,787
0
137,813
L
Fenrir
TobiaspeXD
Fenrir
6,766
1,221
0
2,171
17,980
6,184
0
4,971
13,009
0
38,389
W
6,592
1,919
6,770
5,194
21,654
22,192
460
6,696
14,958
31,155
0
W
Ullr
24,255
12,089
0
3,473
18,155
7,358
6,944
2,543
15,612
0
145,023
W
Amaterasu
jovifg
Amaterasu
8,499
3,522
0
5,037
22,870
19,054
1,858
4,480
18,390
0
58,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,466
Gold Earned
69,253
594
Minions Killed
573
0
Camps Cleared
0
2,161,158
Distance Traveled
2,232,476
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,402
496
178
7
0
367,481
0
W
Hun Batz
13,482
539
108
4
0
480,234
3
W
Chang'e
14,343
574
168
7
0
447,874
1
L
King Arthur
10,395
416
83
3
0
515,781
3
L
Olorun
10,905
436
110
4
0
405,800
0
L
Erlang Shen
14,934
597
165
7
0
433,601
6
L
Fenrir
8,830
353
58
2
0
438,495
0
W
Yemoja
12,571
503
39
2
0
425,090
4
W
Ullr
16,228
649
182
7
0
432,406
2
W
Amaterasu
12,629
505
76
3
0
446,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role