Player Matchup

Rama
Rama
BasBelagsi
Rama
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 94L
1,356 Elo+
Party 1
King Arthur
King Arthur
Dokomentuu
King Arthur
Level 26
God Stats
4W - 2L
1,454 SR
Queue Stats
71W - 68L
1,365 Elo+
Party 3
Guan Yu
Guan Yu
GoldenFleece123
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,570 Elo+
Solo
Geb
Geb
WamBoL0gle
Geb
Level 20
God Stats
20W - 13L
1,573 SR
Queue Stats
103W - 116L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
ezsvany1
Kukulkan
Level 27
God Stats
2W - 2L
1,433 SR
Queue Stats
73W - 72L
1,364 Elo+
Party 3
Team Averages
Level 24
1,492 SR
1,408 Elo+

VS

Team Averages
Level 22
1,463 SR
1,427 Elo+
Gilgamesh
Gilgamesh
Dragonkiller830
Gilgamesh
Level 8
God Stats
2W - 2L
1,425 SR
Queue Stats
5W - 4L
1,526 Elo+
Party 2
Fafnir
Fafnir
Jockel1093
Fafnir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,318 Elo+
Solo
Anubis
Anubis
OIKAWA5563
Anubis
Level 36
God Stats
2W - 4L
1,345 SR
Queue Stats
142W - 139L
1,428 Elo+
Party 2
Loki
Loki
Sky slayer2200
Loki
Level 18
God Stats
1W - 2L
1,262 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 2
Ra
Ra
ahmet-2524
Ra
Level 29
God Stats
2W - 1L
1,782 SR
Queue Stats
88W - 101L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,377
567
5,537
6,905
2,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Dokomentuu
King Arthur
12
3 / 0 / 3
7,004
539
5,173
6,960
4,233
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 2
6,697
515
4,928
7,941
3,190
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 0 / 8
6,895
530
2,521
7,321
4,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ezsvany1
Kukulkan
12
5 / 3 / 1
7,418
571
7,099
7,650
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragonkiller830
Gilgamesh
10
1 / 4 / 0
6,216
478
4,841
9,267
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
Jockel1093
Fafnir
7
1 / 2 / 0
5,602
431
1,859
8,720
7,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
OIKAWA5563
Anubis
10
1 / 5 / 2
6,078
468
5,817
8,482
2,870
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
5,618
432
2,938
7,731
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 5 / 0
6,535
503
4,407
6,496
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
19
Kills
5
5
Deaths
19
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
King Arthur
Dokomentuu
King Arthur
3
0
3
4.5
L
Gilgamesh
Dragonkiller830
Gilgamesh
1
4
0
0.25
W
4
1
2
5
L
Fafnir
Jockel1093
Fafnir
1
2
0
0.5
L
Anubis
OIKAWA5563
Anubis
1
5
2
0.4
L
0
3
2
0.33
W
1
0
8
5
L
2
5
0
0.4
W
Kukulkan
ezsvany1
Kukulkan
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
19,862
36,777
Taken
40,696
16,126
Mitigated
20,213
10,990
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,537
4,401
0
1,961
6,905
2,189
837
2,108
4,689
0
49,393
W
King Arthur
Dokomentuu
King Arthur
5,173
922
0
1,441
6,960
4,233
598
628
6,292
0
31,283
L
Gilgamesh
Dragonkiller830
Gilgamesh
4,841
1,033
0
1,558
9,267
5,898
464
336
8,911
0
27,754
W
4,928
1,904
513
4,171
7,941
3,190
0
568
7,373
0
31,693
L
Fafnir
Jockel1093
Fafnir
1,859
667
0
869
8,720
7,408
118
2,570
6,048
11,494
0
L
Anubis
OIKAWA5563
Anubis
5,817
308
0
2,166
8,482
2,870
624
4,110
4,168
33,453
0
L
2,938
850
0
3,942
7,731
1,944
24
1,099
6,550
0
26,855
W
2,521
493
0
755
7,321
4,395
0
3,759
3,348
12,588
0
L
4,407
892
19
2,006
6,496
2,093
784
1,097
5,399
26,491
0
W
Kukulkan
ezsvany1
Kukulkan
7,099
1,691
0
2,149
7,650
2,119
51
4,943
2,595
32,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,391
Gold Earned
30,049
281
Minions Killed
225
0
Camps Cleared
0
1,239,242
Distance Traveled
1,180,402
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,377
567
78
6
0
225,457
0
W
King Arthur
7,004
539
59
5
0
260,632
1
L
Gilgamesh
6,216
478
50
4
0
262,281
3
W
Guan Yu
6,697
515
47
4
0
248,816
4
L
Fafnir
5,602
431
15
1
0
254,587
0
L
Anubis
6,078
468
45
3
0
200,416
1
L
Loki
5,618
432
58
4
0
274,009
0
W
Geb
6,895
530
18
1
0
270,075
5
L
Ra
6,535
503
57
4
0
189,109
0
W
Kukulkan
7,418
571
79
6
0
234,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role