Player Matchup

Apollo
Apollo
Curious0wl
Apollo
Level 12
God Stats
0W - 2L
1,295 SR
Queue Stats
18W - 26L
1,460 Elo+
Solo
Cerberus
Cerberus
Dc5 Jord
Cerberus
Level 65
God Stats
7W - 5L
1,702 SR
Queue Stats
230W - 237L
1,462 Elo+
Solo
Ra
Ra
ThorRaphi
Ra
Level 120
God Stats
9W - 14L
1,390 SR
Queue Stats
66W - 92L
1,357 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,426 Elo+

VS

Team Averages
Level 32
1,441 SR
1,477 Elo+
Thoth
Thoth
A_smallsandwich
Thoth
Level 69
God Stats
28W - 34L
1,479 SR
Queue Stats
410W - 490L
1,334 Elo+
Solo
Bastet
Bastet
Bardock1588
Bastet
Level 8
God Stats
6W - 1L
1,751 SR
Queue Stats
9W - 4L
1,668 Elo+
Solo
Sun Wukong
Sun Wukong
beebs the guy
Sun Wukong
Level 20
God Stats
10W - 8L
1,094 SR
Queue Stats
158W - 146L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Curious0wl
Apollo
14
4 / 9 / 4
12,431
565
6,091
19,022
5,757
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Dc5 Jord
Cerberus
15
0 / 5 / 8
11,740
534
17,152
29,484
28,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
7 / 4 / 4
13,715
623
18,079
17,647
5,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 9
13,379
608
17,282
12,315
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
19
11 / 3 / 5
15,721
715
27,298
20,053
7,858
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
beebs the guy
Sun Wukong
17
4 / 4 / 13
14,133
642
13,539
19,148
21,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
18
18
Deaths
12
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
Bastet
11
3
5
4.5
L
Apollo
Curious0wl
Apollo
4
9
4
0.67
L
Cerberus
Dc5 Jord
Cerberus
0
5
8
0.8
L
7
4
4
2.25
W
Sun Wukong
beebs the guy
Sun Wukong
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
58,119
66,153
Taken
51,516
40,112
Mitigated
34,515
16,993
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,282
252
351
1,752
12,315
5,377
1,301
8,810
3,278
67,703
0
W
Bastet
27,298
10,198
156
6,178
20,053
7,858
609
12,739
6,205
0
71,267
L
Apollo
Curious0wl
Apollo
6,091
3,321
618
906
19,022
5,757
43
5,809
13,213
0
23,501
L
Cerberus
Dc5 Jord
Cerberus
17,152
267
167
7,653
29,484
28,959
0
7,582
21,902
45,617
0
L
18,079
986
3,823
3,826
17,647
5,396
99
4,215
13,432
77,793
0
W
Sun Wukong
beebs the guy
Sun Wukong
13,539
2,298
0
3,773
19,148
21,280
589
12,376
5,907
0
36,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
43,233
290
Minions Killed
228
9
Camps Cleared
9
1,089,861
Distance Traveled
1,261,586
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,379
608
109
5
1
366,853
2
W
Bastet
15,721
715
73
3
7
461,756
1
L
Apollo
12,431
565
34
2
1
295,702
0
L
Cerberus
11,740
534
101
5
5
400,924
1
L
Ra
13,715
623
155
7
3
393,235
4
W
Sun Wukong
14,133
642
46
2
1
432,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role