Player Matchup

Kukulkan
Kukulkan
CuddeBack54
Kukulkan
Level 17
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
GhostKidd03
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoudJoker420
Morgan Le Fay
Level 29
God Stats
18W - 23L
1,526 SR
Queue Stats
458W - 440L
1,594 Elo+
Solo
Cerberus
Cerberus
Muse09
Cerberus
Level 3
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Susano
Susano
RagingLegionette
Susano
Level 21
God Stats
0W - 1L
1,369 SR
Queue Stats
37W - 27L
1,670 Elo+
Solo
Team Averages
Level 15
1,464 SR
1,623 Elo+

VS

Team Averages
Level 23
1,650 SR
1,528 Elo+
Thor
Thor
AizenPlaySmite
Thor
Level 15
God Stats
3W - 0L
1,823 SR
Queue Stats
50W - 36L
1,568 Elo+
Solo
Aphrodite
Aphrodite
Juice4943
Aphrodite
Level 29
God Stats
3W - 0L
1,842 SR
Queue Stats
74W - 46L
1,457 Elo+
Solo
Terra
Terra
angelocho3408
Terra
Level 28
God Stats
1W - 4L
1,322 SR
Queue Stats
60W - 51L
1,620 Elo+
Solo
Kumbhakarna
Kumbhakarna
pi-to_cor-to
Kumbhakarna
Level 28
God Stats
7W - 8L
1,619 SR
Queue Stats
79W - 82L
1,510 Elo+
Solo
Cupid
Cupid
zhuberr1
Cupid
Level 16
God Stats
4W - 1L
1,642 SR
Queue Stats
25W - 31L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CuddeBack54
Kukulkan
9
1 / 9 / 2
6,341
423
4,039
8,866
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
GhostKidd03
Bellona
11
0 / 5 / 3
6,586
439
4,669
10,900
10,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
LoudJoker420
Morgan Le Fay
14
10 / 4 / 3
9,278
619
11,991
9,236
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Muse09
Cerberus
9
0 / 7 / 2
6,020
401
2,738
12,764
8,973
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
5 / 4 / 2
8,721
581
10,297
11,382
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
7,709
514
2,674
10,469
5,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Juice4943
Aphrodite
16
6 / 0 / 2
9,595
640
10,159
11,969
11,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 6 / 3
9,179
612
9,064
14,971
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
pi-to_cor-to
Kumbhakarna
10
3 / 1 / 5
7,179
479
2,123
8,997
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
zhuberr1
Cupid
14
10 / 3 / 6
8,981
599
13,400
11,914
4,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
16
Kills
29
29
Deaths
16
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
6
4
0.67
L
Kukulkan
CuddeBack54
Kukulkan
1
9
2
0.22
L
Bellona
GhostKidd03
Bellona
0
5
3
0.3
W
Aphrodite
Juice4943
Aphrodite
6
0
2
7
L
Morgan Le Fay
LoudJoker420
Morgan Le Fay
10
4
3
2.88
L
Cerberus
Muse09
Cerberus
0
7
2
0.14
L
5
4
2
1.5
W
8
6
3
1.58
W
Kumbhakarna
pi-to_cor-to
Kumbhakarna
3
1
5
5.5
W
Cupid
zhuberr1
Cupid
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,734
Damage
37,420
53,148
Taken
58,320
29,525
Mitigated
31,838
5,301
Healing
26,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,674
326
223
2,226
10,469
5,179
0
2,094
8,335
0
43,295
L
Kukulkan
CuddeBack54
Kukulkan
4,039
1,058
0
0
8,866
2,470
160
3,966
4,715
21,130
0
L
Bellona
GhostKidd03
Bellona
4,669
1,666
0
441
10,900
10,773
123
6,098
4,774
0
24,891
W
Aphrodite
Juice4943
Aphrodite
10,159
2,357
1,515
9,091
11,969
11,552
138
1,139
10,830
58,542
0
L
Morgan Le Fay
LoudJoker420
Morgan Le Fay
11,991
1,169
0
1,250
9,236
3,245
178
3,873
5,113
47,091
0
L
Cerberus
Muse09
Cerberus
2,738
345
0
1,265
12,764
8,973
0
1,669
11,043
17,902
0
L
10,297
2,715
0
2,345
11,382
4,064
0
5,177
6,157
0
57,715
W
9,064
2,390
1,288
4,497
14,971
6,237
33
6,268
8,703
42,707
0
W
Kumbhakarna
pi-to_cor-to
Kumbhakarna
2,123
515
46
2,870
8,997
4,774
448
2,638
6,257
24,146
0
W
Cupid
zhuberr1
Cupid
13,400
7,392
234
4,810
11,914
4,096
630
6,713
5,021
0
55,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
42,643
300
Minions Killed
389
0
Camps Cleared
0
1,323,353
Distance Traveled
1,291,528
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,709
514
75
5
0
307,251
1
L
Kukulkan
6,341
423
40
3
0
241,727
2
L
Bellona
6,586
439
50
3
0
251,249
0
W
Aphrodite
9,595
640
117
8
0
269,778
1
L
Morgan Le Fay
9,278
619
71
5
0
293,087
3
L
Cerberus
6,020
401
38
3
0
229,038
0
L
Susano
8,721
581
101
7
0
308,252
4
W
Terra
9,179
612
69
5
0
292,982
0
W
Kumbhakarna
7,179
479
38
3
0
174,262
0
W
Cupid
8,981
599
90
6
0
247,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role