Player Matchup

Nox
Nox
CaliNastyMan
Nox
Level 22
God Stats
6W - 7L
1,437 SR
Queue Stats
108W - 106L
1,386 Elo+
Solo
Artio
Artio
Extc King
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,400 Elo+
Party 1
Thor
Thor
KungFuWinslow
Thor
Level 29
God Stats
7W - 5L
1,520 SR
Queue Stats
104W - 110L
1,480 Elo+
Solo
Chaac
Chaac
MRnoob666Troll
Chaac
Level 29
God Stats
2W - 1L
1,760 SR
Queue Stats
90W - 73L
1,531 Elo+
Solo
Skadi
Skadi
Shadowlegion641
Skadi
Level 12
God Stats
2W - 0L
1,679 SR
Queue Stats
23W - 17L
1,622 Elo+
Party 1
Team Averages
Level 23
1,579 SR
1,484 Elo+

VS

Team Averages
Level 21
1,455 SR
1,480 Elo+
Merlin
Merlin
FelixLe
Merlin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 28L
1,386 Elo+
Solo
Heimdallr
Heimdallr
Jatzom
Heimdallr
Level 29
God Stats
81W - 69L
1,487 SR
Queue Stats
135W - 145L
1,385 Elo+
Solo
Loki
Loki
KUNGEN_Hasan
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LongSleeve
Gilgamesh
Level 18
God Stats
1W - 2L
1,289 SR
Queue Stats
58W - 28L
1,715 Elo+
Solo
Ymir
Ymir
nahel2000
Ymir
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 40L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,562
547
3,171
5,330
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Extc King
Artio
10
2 / 0 / 2
6,017
501
1,216
5,233
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 4 / 2
6,580
548
3,506
8,599
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 0 / 2
7,022
585
3,339
8,910
5,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
4 / 1 / 1
6,421
535
4,038
4,517
1,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FelixLe
Merlin
8
0 / 5 / 0
5,149
429
2,885
4,472
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Jatzom
Heimdallr
2
0 / 1 / 0
4,002
334
655
1,523
264
2
0 / 3 / 0
3,935
328
273
3,117
506
Gilgamesh
LongSleeve
Gilgamesh
12
6 / 2 / 0
7,300
608
8,945
9,474
5,158
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
8
0 / 2 / 4
5,423
452
2,363
6,090
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
12
Kills
6
6
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Artio
Extc King
Artio
2
0
2
3
L
Merlin
FelixLe
Merlin
0
5
0
0
L
Heimdallr
Jatzom
Heimdallr
0
1
0
0
L
0
3
0
0
W
3
4
2
1
L
Gilgamesh
LongSleeve
Gilgamesh
6
2
0
3
W
1
0
2
2
W
4
1
1
4.5
L
Ymir
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
15,121
32,589
Taken
24,676
15,677
Mitigated
10,863
11,013
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,171
680
0
1,330
5,330
1,835
516
2,476
2,854
22,711
0
W
Artio
Extc King
Artio
1,216
345
0
1,572
5,233
3,896
0
641
4,592
16,004
0
L
Merlin
FelixLe
Merlin
2,885
200
0
106
4,472
1,103
0
1,359
3,113
19,895
0
L
Heimdallr
Jatzom
Heimdallr
655
63
0
736
1,523
264
0
0
1,523
0
5,662
L
273
187
0
0
3,117
506
0
304
2,774
0
2,316
W
3,506
1,534
0
931
8,599
3,326
134
944
7,655
0
35,677
L
Gilgamesh
LongSleeve
Gilgamesh
8,945
2,513
0
2,283
9,474
5,158
182
1,405
7,795
1,092
38,003
W
3,339
1,263
399
5,155
8,910
5,319
0
922
7,988
0
52,622
W
4,038
1,419
0
1,626
4,517
1,301
1,014
887
3,630
0
30,133
L
Ymir
2,363
283
0
1,163
6,090
3,832
0
928
5,084
8,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
25,809
298
Minions Killed
136
0
Camps Cleared
0
1,137,509
Distance Traveled
923,187
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,562
547
58
5
0
229,320
4
W
Artio
6,017
501
33
3
0
210,913
0
L
Merlin
5,149
429
35
3
0
209,467
1
L
Heimdallr
4,002
334
12
1
0
44,650
0
L
Loki
3,935
328
3
0
0
201,126
0
W
Thor
6,580
548
63
5
0
223,839
0
L
Gilgamesh
7,300
608
73
6
0
260,853
5
W
Chaac
7,022
585
80
7
0
242,528
5
W
Skadi
6,421
535
64
5
0
230,909
0
L
Ymir
5,423
452
13
1
0
207,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role