Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Aspland
Ymir
Level 26
God Stats
34W - 9L
1,680 SR
Queue Stats
79W - 32L
1,643 Elo+
Party 1
Geb
Geb
baldtuna
Geb
Level 145
God Stats
2W - 2L
1,510 SR
Queue Stats
224W - 164L
1,571 Elo+
Party 1
Team Averages
Level 102
1,563 SR
1,571 Elo+

VS

Team Averages
Level 17
1,416 SR
1,389 Elo+
Loki
Loki
MatBirk1
Loki
Level 20
God Stats
0W - 4L
1,246 SR
Queue Stats
0W - 6L
1,166 Elo+
Party 2
Sun Wukong
Sun Wukong
immortel-Demon
Sun Wukong
Level 4
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
m2v2l10
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 12
7,589
759
4,041
4,808
2,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Aspland
Ymir
13
12 / 0 / 9
8,906
891
9,015
5,314
5,811
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 1 / 16
7,862
786
7,539
7,212
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
0 / 7 / 1
6,019
602
1,977
7,833
3,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Sun Wukong
immortel-Demon
Sun Wukong
8
0 / 6 / 0
5,502
550
2,860
10,836
4,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
m2v2l10
Scylla
7
0 / 8 / 0
5,455
546
1,162
6,476
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
1
21
Kills
0
1
Deaths
21
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
12
10
W
Ymir
Aspland
Ymir
12
0
9
16.5
L
Loki
0
7
1
0.07
W
5
1
16
13
L
Sun Wukong
immortel-Demon
Sun Wukong
0
6
0
0
L
Scylla
m2v2l10
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
5,999
17,334
Taken
25,145
11,361
Mitigated
10,335
915
Healing
356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,041
511
0
652
4,808
2,340
674
391
4,417
0
17,021
W
Ymir
Aspland
Ymir
9,015
1,121
0
246
5,314
5,811
424
709
4,605
25,096
0
L
Loki
1,977
348
0
174
7,833
3,877
0
4,042
3,537
0
8,077
W
7,539
510
0
17
7,212
3,210
72
469
6,743
20,665
0
L
Sun Wukong
immortel-Demon
Sun Wukong
2,860
616
0
90
10,836
4,387
0
8,210
2,276
0
15,173
L
Scylla
m2v2l10
Scylla
1,162
506
0
92
6,476
2,071
0
4,140
2,183
6,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,357
Gold Earned
16,976
97
Minions Killed
53
6
Camps Cleared
2
542,990
Distance Traveled
429,809
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,589
759
23
2
6
190,385
1
W
Ymir
8,906
891
51
5
0
164,092
2
L
Loki
6,019
602
19
2
0
149,696
0
W
Geb
7,862
786
23
2
0
188,513
3
L
Sun Wukong
5,502
550
23
2
2
165,516
0
L
Scylla
5,455
546
11
1
0
114,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role