Player Matchup

Yemoja
Yemoja
Baldylicious
Yemoja
Level 13
God Stats
1W - 0L
1,729 SR
Queue Stats
11W - 14L
1,263 Elo+
Solo
Olorun
Olorun
Botvojto
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoztHunter
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,307 Elo+
Solo
Arachne
Arachne
PuffyClouds93
Arachne
Level 17
God Stats
7W - 6L
1,658 SR
Queue Stats
14W - 12L
1,446 Elo+
Solo
Neith
Neith
halflung666
Neith
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,500 Elo+
Solo
Team Averages
Level 12
1,577 SR
1,403 Elo+

VS

Team Averages
Level 10
1,465 SR
1,288 Elo+
Chang'e
Chang'e
L-GUANGO
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,242 Elo+
Solo
Cthulhu
Cthulhu
OtreboR0713
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ReefAAAA1
Kukulkan
Level 11
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 45L
1,263 Elo+
Party 1
Artemis
Artemis
SKaL_getitkraken
Artemis
Level 7
God Stats
2W - 5L
1,343 SR
Queue Stats
40W - 58L
1,131 Elo+
Solo
Ymir
Ymir
WhoIsHollow
Ymir
Level 22
God Stats
2W - 2L
1,484 SR
Queue Stats
92W - 125L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
1 / 0 / 15
16,195
953
6,222
11,386
17,109
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
Botvojto
Olorun
20
4 / 4 / 7
14,644
861
5,881
15,467
8,238
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Morgan Le Fay
LoztHunter
Morgan Le Fay
19
2 / 1 / 5
12,949
762
1,588
2,554
853
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
20
14 / 3 / 7
17,011
1,001
41,567
28,547
27,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 7 / 12
16,375
963
30,233
18,346
9,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
L-GUANGO
Chang'e
20
2 / 8 / 7
14,247
838
15,525
31,470
13,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
OtreboR0713
Cthulhu
18
0 / 1 / 0
11,740
691
355
820
326
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ReefAAAA1
Kukulkan
19
1 / 7 / 4
13,364
786
13,294
12,213
6,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 10 / 3
16,961
998
24,875
20,692
9,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 4 / 7
16,352
962
13,953
25,236
42,876
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
30
Kills
15
15
Deaths
30
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
15
8.5
W
Olorun
Botvojto
Olorun
4
4
7
1.88
L
Chang'e
L-GUANGO
Chang'e
2
8
7
0.69
W
Morgan Le Fay
LoztHunter
Morgan Le Fay
2
1
5
4.5
L
Cthulhu
OtreboR0713
Cthulhu
0
1
0
0
W
Arachne
14
3
7
5.83
L
Kukulkan
ReefAAAA1
Kukulkan
1
7
4
0.43
L
8
10
3
0.95
L
4
4
7
1.88
W
9
7
12
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,491
Damage
68,002
76,300
Taken
90,431
63,346
Mitigated
72,157
23,687
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,222
2,054
4,260
2,106
11,386
17,109
0
6,557
4,829
38,731
0
W
Olorun
Botvojto
Olorun
5,881
3,078
114
1,630
15,467
8,238
0
8,071
7,396
15,826
0
L
Chang'e
L-GUANGO
Chang'e
15,525
6,471
1,594
3,516
31,470
13,199
0
3,393
28,077
29,070
0
W
Morgan Le Fay
LoztHunter
Morgan Le Fay
1,588
768
0
131
2,554
853
0
1,512
1,042
5,301
0
L
Cthulhu
OtreboR0713
Cthulhu
355
204
0
0
820
326
0
574
246
355
0
W
Arachne
41,567
33,429
0
13,106
28,547
27,261
0
16,822
11,725
0
69,484
L
Kukulkan
ReefAAAA1
Kukulkan
13,294
3,384
0
496
12,213
6,024
0
2,409
9,804
32,151
0
L
24,875
13,742
0
2,803
20,692
9,732
0
4,494
16,198
0
81,753
L
13,953
2,418
0
818
25,236
42,876
0
2,821
22,415
47,555
0
W
30,233
17,738
0
2,340
18,346
9,885
0
10,165
8,181
0
60,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,174
Gold Earned
72,664
246
Minions Killed
317
2
Camps Cleared
2
1,162,738
Distance Traveled
952,329
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,195
953
69
4
0
260,635
0
W
Olorun
14,644
861
20
1
0
296,650
0
L
Chang'e
14,247
838
19
1
1
277,681
0
W
Morgan Le Fay
12,949
762
12
1
0
48,911
0
L
Cthulhu
11,740
691
0
0
0
13,639
0
W
Arachne
17,011
1,001
71
4
0
315,339
1
L
Kukulkan
13,364
786
45
3
0
150,710
0
L
Artemis
16,961
998
153
9
0
219,105
4
L
Ymir
16,352
962
100
6
1
291,194
2
W
Neith
16,375
963
74
4
2
241,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role