Player Matchup

Thor
Thor
Fonz-O-fonZ
Thor
Level 14
God Stats
4W - 5L
1,550 SR
Queue Stats
135W - 191L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
MADARA_FLEXONE
Ao Kuang
Level 24
God Stats
6W - 12L
1,215 SR
Queue Stats
65W - 95L
1,209 Elo+
Party 1
Arachne
Arachne
RIQUEGRENINJA
Arachne
Level 12
God Stats
1W - 1L
1,695 SR
Queue Stats
14W - 24L
1,065 Elo+
Party 1
Nu Wa
Nu Wa
Tifon_Delta
Nu Wa
Level 25
God Stats
33W - 62L
1,447 SR
Queue Stats
53W - 103L
1,300 Elo+
Party 2
Tyr
Tyr
ermingotoloko
Tyr
Level 18
God Stats
9W - 13L
1,434 SR
Queue Stats
26W - 42L
1,341 Elo+
Party 2
Team Averages
Level 19
1,468 SR
1,255 Elo+

VS

Team Averages
Level 18
1,516 SR
1,334 Elo+
Tyr
Tyr
Akuma Shinku
Tyr
Level 27
God Stats
10W - 9L
1,564 SR
Queue Stats
51W - 73L
1,293 Elo+
Solo
Ullr
Ullr
Apachi Hero
Ullr
Level 28
God Stats
9W - 7L
1,517 SR
Queue Stats
44W - 48L
1,416 Elo+
Solo
Nox
Nox
IDemonKing92
Nox
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 139L
1,290 Elo+
Solo
Cthulhu
Cthulhu
Vanqeust_Draco
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,172 Elo+
Solo
Yemoja
Yemoja
cochitaplg
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,575
390
3,008
14,904
6,967
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
11
8 / 18 / 2
8,806
400
8,587
23,445
6,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
13
2 / 13 / 5
9,070
412
6,948
18,420
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 7 / 4
8,832
401
8,522
12,786
4,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 3 / 1
9,789
445
4,694
14,016
14,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 3
13,072
594
8,461
15,336
8,893
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
20 / 1 / 4
13,900
632
31,122
17,698
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
11 / 7 / 12
12,027
547
12,040
14,522
5,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 2 / 7
11,474
522
5,704
13,657
13,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
cochitaplg
Yemoja
10
0 / 6 / 4
8,646
393
136
9,971
6,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
14
Kills
47
48
Deaths
18
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
W
20
1
4
22
L
1
7
3
0.36
W
11
7
12
2.43
L
Ao Kuang
8
18
2
0.5
L
Arachne
2
13
5
0.35
L
1
7
4
0.43
W
4
2
7
3.75
W
Yemoja
cochitaplg
Yemoja
0
6
4
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,759
Damage
57,463
83,571
Taken
71,184
40,831
Mitigated
42,883
9,779
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,461
870
0
8,293
15,336
8,893
1,654
2,752
12,584
0
85,134
W
31,122
24,646
0
10,239
17,698
7,583
7,389
5,091
12,482
0
131,089
L
3,008
575
0
788
14,904
6,967
1,105
3,470
11,088
0
31,812
W
12,040
4,735
0
3,057
14,522
5,726
4,806
7,313
7,209
57,608
0
L
Ao Kuang
8,587
1,759
0
4,658
23,445
6,875
0
7,147
16,126
26,148
0
L
Arachne
6,948
4,854
0
1,825
18,420
7,803
303
3,981
14,349
0
25,309
L
8,522
1,954
0
1,609
12,786
4,204
178
1,338
11,352
49,455
0
W
5,704
370
0
3,406
13,657
13,872
786
4,083
9,395
52,905
0
W
Yemoja
cochitaplg
Yemoja
136
136
319
394
9,971
6,809
0
2,913
7,058
1,901
0
L
4,694
144
0
899
14,016
14,982
165
1,090
12,776
0
48,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,072
Gold Earned
59,119
287
Minions Killed
520
0
Camps Cleared
0
1,791,402
Distance Traveled
1,883,762
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,072
594
144
7
0
455,937
0
W
Ullr
13,900
632
188
9
0
365,919
0
L
Thor
8,575
390
55
3
0
304,685
0
W
Nox
12,027
547
94
4
0
348,496
0
L
Ao Kuang
8,806
400
31
1
0
378,409
0
L
Arachne
9,070
412
42
2
0
351,067
1
L
Nu Wa
8,832
401
73
3
0
316,139
0
W
Cthulhu
11,474
522
89
4
0
365,338
4
W
Yemoja
8,646
393
5
0
0
348,072
0
L
Tyr
9,789
445
86
4
0
441,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role