Player Matchup

Thanatos
Thanatos
Galthragoth
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,730 Elo+
Solo
Danzaburou
Danzaburou
MadsHT
Danzaburou
Level 28
God Stats
11W - 7L
1,706 SR
Queue Stats
25W - 23L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Sivict
Guan Yu
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 152L
1,435 Elo+
Solo
Olorun
Olorun
YoungKhepri
Olorun
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 119L
1,532 Elo+
Solo
Ares
Ares
zAltay
Ares
Level 7
God Stats
1W - 1L
1,682 SR
Queue Stats
9W - 10L
1,550 Elo+
Solo
Team Averages
Level 17
1,578 SR
1,559 Elo+

VS

Team Averages
Level 21
1,566 SR
1,542 Elo+
Hou Yi
Hou Yi
Ctoffer
Hou Yi
Level 29
God Stats
4W - 5L
1,391 SR
Queue Stats
153W - 125L
1,642 Elo+
Solo
Anubis
Anubis
Fersetii
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 50L
1,614 Elo+
Solo
Sun Wukong
Sun Wukong
GeorgLama
Sun Wukong
Level 31
God Stats
5W - 7L
1,757 SR
Queue Stats
234W - 251L
1,444 Elo+
Solo
Cthulhu
Cthulhu
QMark
Cthulhu
Level 11
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 1L
1,554 Elo+
Solo
Serqet
Serqet
dgonzacrack
Serqet
Level 25
God Stats
7W - 5L
1,554 SR
Queue Stats
28W - 33L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Galthragoth
Thanatos
10
1 / 4 / 1
5,640
564
4,812
7,607
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
MadsHT
Danzaburou
7
1 / 3 / 1
4,819
482
3,576
5,186
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Sivict
Guan Yu
9
1 / 4 / 0
5,237
524
3,992
7,941
4,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
8
0 / 7 / 1
4,724
472
1,257
7,897
1,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
zAltay
Ares
8
1 / 4 / 1
5,078
508
1,474
8,013
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ctoffer
Hou Yi
10
7 / 1 / 1
6,340
634
6,416
4,965
1,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Fersetii
Anubis
12
8 / 1 / 2
7,177
718
7,941
4,948
1,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GeorgLama
Sun Wukong
10
3 / 1 / 0
6,098
610
5,445
6,523
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
QMark
Cthulhu
8
0 / 1 / 5
5,092
509
2,036
3,733
1,538
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
11
4 / 0 / 4
6,710
671
3,580
5,421
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
22
22
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ctoffer
Hou Yi
7
1
1
7.5
W
Anubis
Fersetii
Anubis
8
1
2
9
L
Thanatos
Galthragoth
Thanatos
1
4
1
0.38
W
Sun Wukong
GeorgLama
Sun Wukong
3
1
0
3
L
Danzaburou
MadsHT
Danzaburou
1
3
1
0.5
W
Cthulhu
QMark
Cthulhu
0
1
5
2.5
L
Guan Yu
Sivict
Guan Yu
1
4
0
0.25
L
Olorun
0
7
1
0.07
W
Serqet
4
0
4
6
L
Ares
zAltay
Ares
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
25,418
36,644
Taken
25,590
15,073
Mitigated
11,571
12,373
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ctoffer
Hou Yi
6,416
3,072
0
1,910
4,965
1,265
582
750
4,215
0
34,042
W
Anubis
Fersetii
Anubis
7,941
1,103
0
3,147
4,948
1,957
870
872
4,076
44,505
0
L
Thanatos
Galthragoth
Thanatos
4,812
1,616
0
5,858
7,607
2,454
27
2,426
5,142
0
33,684
W
Sun Wukong
GeorgLama
Sun Wukong
5,445
1,092
0
1,441
6,523
5,247
0
0
6,523
0
24,286
L
Danzaburou
MadsHT
Danzaburou
3,576
1,909
0
539
5,186
1,275
354
1,261
3,925
0
23,485
W
Cthulhu
QMark
Cthulhu
2,036
362
175
603
3,733
1,538
108
657
3,076
13,573
0
L
Guan Yu
Sivict
Guan Yu
3,992
538
0
2,921
7,941
4,625
0
0
7,119
0
20,016
L
Olorun
1,257
450
58
1,408
7,897
1,764
836
5,445
2,372
20,345
1,587
W
Serqet
3,580
467
0
2,935
5,421
1,564
0
308
5,113
0
29,248
L
Ares
zAltay
Ares
1,474
450
0
1,589
8,013
4,955
145
845
7,168
6,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,498
Gold Earned
31,417
204
Minions Killed
284
0
Camps Cleared
0
858,880
Distance Traveled
999,240
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,340
634
57
6
0
180,676
2
W
Anubis
7,177
718
85
9
0
161,016
1
L
Thanatos
5,640
564
69
7
0
198,577
1
W
Sun Wukong
6,098
610
51
5
0
183,190
5
L
Danzaburou
4,819
482
45
5
0
158,049
1
W
Cthulhu
5,092
509
25
3
0
226,220
4
L
Guan Yu
5,237
524
40
4
0
181,116
1
L
Olorun
4,724
472
45
5
0
147,468
4
W
Serqet
6,710
671
66
7
0
248,138
4
L
Ares
5,078
508
5
1
0
173,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role