Player Matchup

Anubis
Anubis
Falcon YT1495
Anubis
Level 6
God Stats
2W - 6L
1,238 SR
Queue Stats
12W - 27L
1,172 Elo+
Solo
Gilgamesh
Gilgamesh
RagingStoner199
Gilgamesh
Level 37
God Stats
21W - 16L
1,480 SR
Queue Stats
114W - 119L
1,366 Elo+
Party 2
Ah Puch
Ah Puch
SpartanKurtB051
Ah Puch
Level 24
God Stats
34W - 25L
1,533 SR
Queue Stats
49W - 47L
1,384 Elo+
Party 2
Team Averages
Level 22
1,417 SR
1,307 Elo+

VS

Team Averages
Level 53
1,507 SR
1,312 Elo+
Aphrodite
Aphrodite
Faithbomb94
Aphrodite
Level 49
God Stats
84W - 148L
1,350 SR
Queue Stats
84W - 148L
1,254 Elo+
Solo
Thor
Thor
SilentProfit
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Party 1
Loki
Loki
yugimoto173
Loki
Level 105
God Stats
35W - 23L
1,671 SR
Queue Stats
157W - 151L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 10
8,364
836
4,279
4,401
3,276
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
RagingStoner199
Gilgamesh
13
11 / 2 / 7
9,971
997
11,571
14,549
5,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 3 / 10
8,192
819
10,309
7,881
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Faithbomb94
Aphrodite
11
0 / 4 / 4
7,154
715
3,962
9,178
5,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 9 / 4
6,929
693
5,897
13,598
3,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 6 / 1
8,360
836
8,204
10,136
3,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
7
7
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Faithbomb94
Aphrodite
0
4
4
0.5
W
4
2
10
4.5
W
Gilgamesh
RagingStoner199
Gilgamesh
11
2
7
7.25
L
1
9
4
0.33
W
4
3
10
3
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
18,063
26,831
Taken
32,912
11,730
Mitigated
12,295
7,796
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Faithbomb94
Aphrodite
3,962
126
2,084
4,364
9,178
5,388
0
6,967
2,211
21,822
0
W
4,279
536
0
89
4,401
3,276
679
1,124
3,277
13,419
0
W
Gilgamesh
RagingStoner199
Gilgamesh
11,571
3,817
221
4,859
14,549
5,792
43
2,650
11,899
0
20,688
L
5,897
2,323
0
0
13,598
3,817
0
4,696
8,902
0
17,418
W
10,309
670
159
2,468
7,881
2,662
0
807
7,074
28,877
0
L
8,204
1,217
0
171
10,136
3,090
0
4,617
5,519
0
17,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,527
Gold Earned
22,443
88
Minions Killed
81
4
Camps Cleared
5
559,185
Distance Traveled
523,653
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,154
715
48
5
2
173,639
1
W
Anubis
8,364
836
24
2
1
158,403
3
W
Gilgamesh
9,971
997
19
2
3
212,668
1
L
Thor
6,929
693
17
2
1
184,861
0
W
Ah Puch
8,192
819
45
5
0
188,114
0
L
Loki
8,360
836
16
2
2
165,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role