Player Matchup

Ymir
Ymir
Contempt_x
Ymir
Level 52
God Stats
21W - 13L
1,504 SR
Queue Stats
74W - 99L
1,391 Elo+
Party 2
Achilles
Achilles
GenghisKhan4597
Achilles
Level 89
God Stats
0W - 2L
1,445 SR
Queue Stats
141W - 164L
1,383 Elo+
Party 2
Janus
Janus
ealleyea71
Janus
Level 68
God Stats
2W - 3L
1,491 SR
Queue Stats
119W - 172L
1,423 Elo+
Party 2
Team Averages
Level 70
1,480 SR
1,399 Elo+

VS

Team Averages
Level 86
1,586 SR
1,519 Elo+
Scylla
Scylla
Almighty_Jacee
Scylla
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
381W - 430L
1,468 Elo+
Party 1
Chaac
Chaac
TwitchLoyaltyBlu
Chaac
Level 124
God Stats
4W - 5L
1,629 SR
Queue Stats
197W - 208L
1,506 Elo+
Party 1
Ymir
Ymir
yaaboii
Ymir
Level 17
God Stats
6W - 2L
1,630 SR
Queue Stats
20W - 13L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,921
609
4,394
14,195
10,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
11
1 / 2 / 0
7,832
602
5,391
11,250
9,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
11
0 / 3 / 1
7,486
576
5,480
6,646
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,885
683
11,019
5,739
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 0 / 6
8,424
648
11,753
7,999
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
yaaboii
Ymir
10
0 / 1 / 6
7,421
571
3,128
8,210
5,757
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
0
4
1
0.13
L
Achilles
1
2
0
0.5
W
3
0
6
6
L
Janus
0
3
1
0.17
W
Ymir
yaaboii
Ymir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,265
Damage
25,900
32,091
Taken
21,948
22,463
Mitigated
15,733
6,554
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,019
1,210
0
750
5,739
1,847
0
3,781
1,778
35,534
0
L
4,394
401
0
2,460
14,195
10,484
0
8,119
5,652
11,824
0
L
Achilles
5,391
1,337
465
1,713
11,250
9,880
0
4,648
6,047
0
21,282
W
11,753
1,677
0
4,716
7,999
8,129
0
3,417
4,328
0
30,940
L
Janus
5,480
172
0
1,916
6,646
2,099
0
2,289
3,941
29,027
0
W
Ymir
yaaboii
Ymir
3,128
737
585
577
8,210
5,757
0
2,967
5,161
11,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,239
Gold Earned
24,730
122
Minions Killed
126
6
Camps Cleared
5
682,513
Distance Traveled
687,653
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,885
683
72
6
2
207,507
1
L
Ymir
7,921
609
11
1
1
207,849
2
L
Achilles
7,832
602
32
2
3
246,370
4
W
Chaac
8,424
648
37
3
3
249,683
0
L
Janus
7,486
576
79
6
2
228,294
1
W
Ymir
7,421
571
17
1
0
230,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role