Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GoHsT84
Chaac
Level 82
God Stats
9W - 9L
1,562 SR
Queue Stats
217W - 225L
1,404 Elo+
Solo
Neith
Neith
Purpl3Akii
Neith
Level 75
God Stats
2W - 0L
1,709 SR
Queue Stats
28W - 28L
1,404 Elo+
Solo
Ganesha
Ganesha
Shurik555
Ganesha
Level 108
God Stats
7W - 3L
1,637 SR
Queue Stats
234W - 279L
1,392 Elo+
Solo
Hachiman
Hachiman
mixnikolas_ru71
Hachiman
Level 103
God Stats
7W - 7L
1,365 SR
Queue Stats
407W - 411L
1,357 Elo+
Solo
Team Averages
Level 96
1,555 SR
1,412 Elo+

VS

Team Averages
Level 56
1,481 SR
1,392 Elo+
Bacchus
Bacchus
AGGR0N0S
Bacchus
Level 108
God Stats
2W - 3L
1,469 SR
Queue Stats
210W - 203L
1,478 Elo+
Solo
Loki
Loki
Bullet_Club_owen
Loki
Level 66
God Stats
1W - 3L
1,359 SR
Queue Stats
60W - 66L
1,318 Elo+
Solo
Cernunnos
Cernunnos
RGL LondonXS
Cernunnos
Level 27
God Stats
0W - 1L
1,301 SR
Queue Stats
17W - 35L
1,362 Elo+
Solo
Nemesis
Nemesis
Serae
Nemesis
Level 63
God Stats
7W - 3L
1,777 SR
Queue Stats
216W - 199L
1,373 Elo+
Party 1
Hercules
Hercules
seezah
Hercules
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 122L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
6 / 1 / 18
11,778
841
17,618
9,047
4,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
GoHsT84
Chaac
17
6 / 4 / 15
10,799
771
17,483
25,411
20,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
18
6 / 4 / 17
11,615
830
24,986
15,735
8,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
Shurik555
Ganesha
16
0 / 5 / 22
9,752
697
10,169
18,888
22,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
20
12 / 7 / 13
12,489
892
21,572
19,165
7,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AGGR0N0S
Bacchus
18
6 / 7 / 11
11,978
856
22,124
22,161
29,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 9 / 11
9,578
684
9,567
14,373
7,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cernunnos
RGL LondonXS
Cernunnos
18
4 / 5 / 11
10,783
770
18,807
16,039
7,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
Serae
Nemesis
18
6 / 5 / 12
12,047
861
17,291
21,838
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
seezah
Hercules
18
3 / 4 / 13
10,885
778
9,893
26,927
27,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
79
30
Kills
21
21
Deaths
30
85
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
1
18
15
L
Bacchus
AGGR0N0S
Bacchus
6
7
11
1.64
L
2
9
11
0.83
W
Chaac
GoHsT84
Chaac
6
4
15
3.38
W
Neith
6
4
17
3.63
L
Cernunnos
RGL LondonXS
Cernunnos
4
5
11
1.9
L
Nemesis
Serae
Nemesis
6
5
12
2.4
W
Ganesha
Shurik555
Ganesha
0
5
22
2.2
W
Hachiman
12
7
13
2.64
L
Hercules
seezah
Hercules
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,828
Damage
77,682
88,246
Taken
101,338
64,025
Mitigated
83,821
32,325
Healing
40,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,618
4,909
3,902
2,931
9,047
4,089
1,155
2,247
6,558
28,168
0
L
Bacchus
AGGR0N0S
Bacchus
22,124
1,232
1,923
4,482
22,161
29,555
214
7,029
15,132
35,565
0
L
9,567
899
0
1,103
14,373
7,933
614
3,893
10,480
0
19,953
W
Chaac
GoHsT84
Chaac
17,483
2,411
743
9,401
25,411
20,929
565
6,177
18,751
0
29,317
W
Neith
24,986
12,498
381
4,865
15,735
8,250
1,481
3,088
12,330
0
49,047
L
Cernunnos
RGL LondonXS
Cernunnos
18,807
11,024
878
4,480
16,039
7,238
2,188
4,027
12,012
0
44,911
L
Nemesis
Serae
Nemesis
17,291
6,590
2,438
10,085
21,838
12,053
1,651
6,870
14,968
0
29,919
W
Ganesha
Shurik555
Ganesha
10,169
555
916
2,743
18,888
22,895
501
5,768
12,836
14,822
0
W
Hachiman
21,572
12,075
1,113
5,330
19,165
7,862
1,393
4,844
13,946
0
43,515
L
Hercules
seezah
Hercules
9,893
2,104
4,232
11,054
26,927
27,042
404
5,968
20,959
0
18,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
55,271
140
Minions Killed
145
0
Camps Cleared
0
1,314,659
Distance Traveled
1,284,832
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,778
841
28
2
0
297,639
0
L
Bacchus
11,978
856
25
2
0
239,659
1
L
Loki
9,578
684
22
2
0
230,264
0
W
Chaac
10,799
771
18
1
0
285,116
1
W
Neith
11,615
830
48
3
0
224,367
0
L
Cernunnos
10,783
770
55
4
0
231,791
0
L
Nemesis
12,047
861
27
2
0
279,910
0
W
Ganesha
9,752
697
0
0
0
256,137
3
W
Hachiman
12,489
892
46
3
0
251,400
1
L
Hercules
10,885
778
16
1
0
303,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role