Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Beewerr
Olorun
Level 8
God Stats
1W - 0L
1,879 SR
Queue Stats
3W - 2L
1,612 Elo+
Party 2
Cthulhu
Cthulhu
LordPoulpax
Cthulhu
Level 20
God Stats
5W - 6L
1,470 SR
Queue Stats
5W - 8L
1,303 Elo+
Party 2
Team Averages
Level 24
1,616 SR
1,472 Elo+

VS

Team Averages
Level 16
1,542 SR
1,526 Elo+
Neith
Neith
CommandoPenguin
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,653 Elo+
Party 1
Hel
Hel
Maus69
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Myrne
Amaterasu
Level 39
God Stats
5W - 7L
1,626 SR
Queue Stats
26W - 34L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
9 / 0 / 1
8,432
937
11,924
4,663
2,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Beewerr
Olorun
9
1 / 0 / 8
6,818
758
5,243
4,712
1,281
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
LordPoulpax
Cthulhu
10
0 / 1 / 9
6,638
738
4,572
6,151
4,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,691
632
4,248
7,813
2,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
Maus69
Hel
8
0 / 4 / 1
5,598
622
2,748
7,099
4,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Myrne
Amaterasu
9
1 / 1 / 0
5,812
646
3,297
11,966
8,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
1
9.5
W
Olorun
Beewerr
Olorun
1
0
8
5
L
0
5
1
0.1
W
Cthulhu
LordPoulpax
Cthulhu
0
1
9
4.5
L
Hel
Maus69
Hel
0
4
1
0.13
L
Amaterasu
Myrne
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
10,293
15,526
Taken
26,878
7,814
Mitigated
15,621
5,157
Healing
3,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,924
7,952
0
2,004
4,663
2,033
1,472
632
4,031
0
52,224
W
Olorun
Beewerr
Olorun
5,243
3,173
576
1,288
4,712
1,281
1,105
457
4,255
13,723
0
L
4,248
2,122
233
1,393
7,813
2,866
0
2,016
5,757
0
20,003
W
Cthulhu
LordPoulpax
Cthulhu
4,572
409
257
1,032
6,151
4,500
307
2,116
4,035
6,509
0
L
Hel
Maus69
Hel
2,748
687
819
599
7,099
4,528
0
2,395
4,572
9,491
0
L
Amaterasu
Myrne
Amaterasu
3,297
649
0
899
11,966
8,227
0
4,990
6,563
0
10,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,888
Gold Earned
17,101
113
Minions Killed
75
5
Camps Cleared
2
492,563
Distance Traveled
476,720
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,432
937
92
10
4
171,740
2
W
Olorun
6,818
758
16
2
1
133,307
2
L
Neith
5,691
632
42
5
0
133,617
1
W
Cthulhu
6,638
738
5
1
0
187,516
3
L
Hel
5,598
622
13
1
1
149,372
0
L
Amaterasu
5,812
646
20
2
1
193,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role