Player Matchup

Sol
Sol
Didiogo3103BR
Sol
Level 87
God Stats
2W - 4L
1,120 SR
Queue Stats
234W - 240L
1,416 Elo+
Solo
Cthulhu
Cthulhu
Keazen
Cthulhu
Level 117
God Stats
1W - 1L
1,526 SR
Queue Stats
615W - 570L
1,495 Elo+
Solo
Nox
Nox
SIrFazoli
Nox
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,488 Elo+
Solo
Mulan
Mulan
UserUnknown27
Mulan
Level 40
God Stats
24W - 16L
1,586 SR
Queue Stats
131W - 101L
1,548 Elo+
Solo
Bastet
Bastet
WeedViking
Bastet
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
230W - 253L
1,455 Elo+
Solo
Team Averages
Level 68
1,446 SR
1,481 Elo+

VS

Team Averages
Level 67
1,499 SR
1,482 Elo+
Aphrodite
Aphrodite
M0ST4RD4
Aphrodite
Level 44
God Stats
49W - 60L
1,409 SR
Queue Stats
127W - 132L
1,394 Elo+
Solo
Ra
Ra
SrRobert0
Ra
Level 49
God Stats
9W - 9L
1,411 SR
Queue Stats
221W - 225L
1,505 Elo+
Solo
Xing Tian
Xing Tian
VladyOp1
Xing Tian
Level 82
God Stats
25W - 23L
1,608 SR
Queue Stats
505W - 472L
1,590 Elo+
Solo
Cernunnos
Cernunnos
Zoro sola1992
Cernunnos
Level 36
God Stats
13W - 14L
1,470 SR
Queue Stats
140W - 168L
1,382 Elo+
Solo
Set
Set
juanchoalonso4
Set
Level 126
God Stats
3W - 1L
1,596 SR
Queue Stats
131W - 111L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 9
12,473
499
16,863
17,121
6,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Keazen
Cthulhu
16
4 / 6 / 15
11,366
455
14,092
24,597
23,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 11
11,157
446
12,268
14,712
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 3 / 11
13,052
522
24,264
24,788
25,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
WeedViking
Bastet
20
14 / 1 / 6
14,821
593
21,829
20,448
7,831
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
M0ST4RD4
Aphrodite
17
3 / 9 / 5
10,875
435
10,282
21,586
8,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 6 / 7
11,583
463
15,678
18,291
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
VladyOp1
Xing Tian
14
4 / 5 / 11
10,917
437
13,232
26,611
27,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Zoro sola1992
Cernunnos
15
0 / 12 / 5
10,137
405
13,029
22,136
8,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 5 / 7
12,776
511
18,380
20,783
11,514
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
37
Kills
19
19
Deaths
37
52
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
W
Cthulhu
Keazen
Cthulhu
4
6
15
1.92
L
Aphrodite
M0ST4RD4
Aphrodite
3
9
5
0.61
W
3
5
11
1.7
L
5
6
7
1.42
W
9
3
11
4.83
L
Xing Tian
VladyOp1
Xing Tian
4
5
11
1.9
W
Bastet
WeedViking
Bastet
14
1
6
17
L
Cernunnos
Zoro sola1992
Cernunnos
0
12
5
0.21
L
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,316
Damage
70,601
101,666
Taken
109,407
67,406
Mitigated
63,137
33,874
Healing
24,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,863
5,055
0
4,749
17,121
6,084
3,071
5,561
11,560
76,838
0
W
Cthulhu
Keazen
Cthulhu
14,092
1,458
1,629
6,601
24,597
23,116
133
9,884
14,713
57,765
0
L
Aphrodite
M0ST4RD4
Aphrodite
10,282
406
4,393
7,259
21,586
8,341
0
6,145
15,441
58,801
0
W
12,268
843
271
814
14,712
5,248
438
7,749
6,963
52,532
0
L
15,678
1,449
2,192
3,380
18,291
7,007
0
6,773
11,518
85,209
0
W
24,264
2,918
0
12,169
24,788
25,127
1,522
8,857
15,931
0
80,812
L
Xing Tian
VladyOp1
Xing Tian
13,232
961
0
1,889
26,611
27,966
0
10,361
16,250
30,482
0
W
Bastet
WeedViking
Bastet
21,829
7,087
0
7,641
20,448
7,831
0
7,486
12,962
0
126,327
L
Cernunnos
Zoro sola1992
Cernunnos
13,029
4,705
0
1,417
22,136
8,309
786
9,767
12,289
0
77,375
L
18,380
10,826
0
4,458
20,783
11,514
0
10,177
10,606
0
101,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,869
Gold Earned
56,288
566
Minions Killed
536
0
Camps Cleared
0
2,334,519
Distance Traveled
2,060,702
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,473
499
95
4
0
435,261
0
W
Cthulhu
11,366
455
84
3
0
463,712
4
L
Aphrodite
10,875
435
87
3
0
337,956
5
W
Nox
11,157
446
86
3
0
436,068
3
L
Ra
11,583
463
128
5
0
440,869
6
W
Mulan
13,052
522
142
6
0
425,739
12
L
Xing Tian
10,917
437
24
1
0
473,785
9
W
Bastet
14,821
593
159
6
0
573,739
8
L
Cernunnos
10,137
405
135
5
0
349,696
8
L
Set
12,776
511
162
6
0
458,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role