Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dazxt
Nemesis
Level 109
God Stats
11W - 2L
1,815 SR
Queue Stats
305W - 270L
1,608 Elo+
Party 2
Heimdallr
Heimdallr
PardoG55
Heimdallr
Level 96
God Stats
1W - 1L
1,750 SR
Queue Stats
241W - 232L
1,609 Elo+
Party 2
Zeus
Zeus
juliox2000
Zeus
Level 123
God Stats
3W - 5L
1,701 SR
Queue Stats
413W - 370L
1,580 Elo+
Party 2
Osiris
Osiris
lxMercyxl
Osiris
Level 109
God Stats
19W - 15L
1,548 SR
Queue Stats
396W - 372L
1,545 Elo+
Solo
Team Averages
Level 119
1,663 SR
1,568 Elo+

VS

Team Averages
Level 109
1,548 SR
1,532 Elo+
Janus
Janus
KUKU4COCOBUFFS
Janus
Level 152
God Stats
5W - 2L
1,447 SR
Queue Stats
236W - 234L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
RtShadowsRip
Ah Puch
Level 101
God Stats
13W - 11L
1,688 SR
Queue Stats
578W - 561L
1,545 Elo+
Party 1
Chernobog
Chernobog
Simyri
Chernobog
Level 127
God Stats
9W - 7L
1,604 SR
Queue Stats
421W - 446L
1,513 Elo+
Solo
Athena
Athena
Vuta
Athena
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
342W - 309L
1,565 Elo+
Solo
Izanami
Izanami
sadystic
Izanami
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 0 / 7
10,519
526
6,323
13,589
12,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Dazxt
Nemesis
17
5 / 3 / 6
10,858
543
9,653
12,429
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
PardoG55
Heimdallr
18
6 / 2 / 4
11,284
564
15,415
16,468
6,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 0 / 0
12,741
637
10,319
11,878
4,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
lxMercyxl
Osiris
17
0 / 0 / 1
10,216
511
5,215
13,427
12,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 1
10,548
527
6,056
9,662
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
RtShadowsRip
Ah Puch
17
1 / 1 / 2
10,615
531
9,588
11,243
9,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Simyri
Chernobog
15
0 / 6 / 1
8,696
435
5,513
14,084
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Vuta
Athena
14
1 / 3 / 1
9,107
455
9,450
16,898
20,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
sadystic
Izanami
16
2 / 8 / 0
9,918
496
8,324
15,613
4,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
5
5
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
0
7
6.5
W
Nemesis
Dazxt
Nemesis
5
3
6
2.67
L
1
3
1
0.5
W
Heimdallr
PardoG55
Heimdallr
6
2
4
4
L
Ah Puch
RtShadowsRip
Ah Puch
1
1
2
2
L
Chernobog
Simyri
Chernobog
0
6
1
0.08
L
Athena
Vuta
Athena
1
3
1
0.5
W
7
0
0
7
W
Osiris
lxMercyxl
Osiris
0
0
1
0.5
L
Izanami
sadystic
Izanami
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,925
Damage
38,931
67,791
Taken
67,500
40,564
Mitigated
42,624
29,254
Healing
16,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,323
1,871
2,512
5,065
13,589
12,272
0
2,223
11,366
26,565
0
W
Nemesis
Dazxt
Nemesis
9,653
3,483
0
3,020
12,429
5,141
0
5,323
7,106
0
81,395
L
6,056
208
0
1,376
9,662
3,072
0
4,002
5,660
88,152
0
W
Heimdallr
PardoG55
Heimdallr
15,415
7,046
0
6,400
16,468
6,248
2,906
5,634
10,834
0
90,359
L
Ah Puch
RtShadowsRip
Ah Puch
9,588
600
0
6,646
11,243
9,313
31
2,802
8,441
75,510
0
L
Chernobog
Simyri
Chernobog
5,513
3,799
0
1,371
14,084
5,369
837
4,908
9,176
0
75,158
L
Athena
Vuta
Athena
9,450
1,866
0
4,491
16,898
20,116
0
3,960
12,938
33,498
0
W
10,319
1,169
174
7,341
11,878
4,889
0
5,683
6,195
111,219
0
W
Osiris
lxMercyxl
Osiris
5,215
1,096
0
4,742
13,427
12,014
230
6,454
6,973
6,213
56,714
L
Izanami
sadystic
Izanami
8,324
4,788
0
2,319
15,613
4,754
82
1,793
13,820
0
79,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,618
Gold Earned
48,884
611
Minions Killed
637
0
Camps Cleared
0
2,049,597
Distance Traveled
2,008,036
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,519
526
30
2
0
420,920
12
W
Nemesis
10,858
543
107
5
0
448,637
2
L
Janus
10,548
527
176
9
0
369,135
2
W
Heimdallr
11,284
564
135
7
0
384,987
1
L
Ah Puch
10,615
531
148
7
0
364,910
3
L
Chernobog
8,696
435
115
6
0
404,459
6
L
Athena
9,107
455
48
2
0
462,511
5
W
Zeus
12,741
637
203
10
0
360,903
2
W
Osiris
10,216
511
136
7
0
434,150
2
L
Izanami
9,918
496
150
8
0
407,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role